walkyourpath wrote: Levels scaling some, but only a small gradient (Thugs in first easy node began at 25, are now at 30). Not sure if scaling is per node or cumulative yet.
walkyourpath wrote: Ran one full run of both regular and hard mode - Missions and rewards are constant between both. Levels look to be roughly doubled between easy and hard. Finishing one run of easy gave me ~1100 rank points, one run of hard gave me ~4900. 5 runs per node, with 1/2 points each run means that give or take rubberbanding - 6000+3000+1500+750+375= 11625 (approx.) is the current number of points per full depletion of both subs. Looks like the higher tier prog rewards are much more in line this time around - refresh periods will ultimately determine how many people reach the 300K. Pulled in roughly 20K ISO for a single run of all nodes in both subs! Definitely planning to play this for main event rewards and not worry about subs, since the tokens aren't likely to help my roster. Levels scaling some, but only a small gradient (Thugs in first easy node began at 25, are now at 30). Not sure if scaling is per node or cumulative yet. That's all I have to report right now!
whorst wrote: That hard mode fight with ****Wolverine, Daken and the Maggia guy is driving me crazy So much damage and can't use Patch or **Wolvie
IceIX wrote: walkyourpath wrote: Levels scaling some, but only a small gradient (Thugs in first easy node began at 25, are now at 30). Not sure if scaling is per node or cumulative yet. Cumulative. Although with a much better gradient and something that we looked up called a "ceiling". Progression rewards were tuned to be more in line with what harder core players are capable of earning. We went a bit too far last time around on them. Although there were people that got them all, it wasn't as many as we would have liked.
SirKopath wrote: Ceiling. Does this mean that some missions will cap out at lower levels and others will cap out at higher? No more first mission level 230s?
IceIX wrote: SirKopath wrote: Ceiling. Does this mean that some missions will cap out at lower levels and others will cap out at higher? No more first mission level 230s? It's technically possible but very unlikely. ::Waits for incoming Challenge Accepted meme .jpg::
IceIX wrote: Although there were people that got them all
Unity wrote: Here comes all of the captain america covers -.- .
Veracity wrote: Looking at her abilities, I want The Hood more than ever. Also, strike and attack on the same character again.