ursopro said: I think is about time, thanks.
Polares said: I said it once, I am going to say it twice. If they nerf Okoye I am out. Having to play in PvE scl10 without her seems unbearable... (Apoc is very good but he is not the same against 600+ level enemies).I am going to ask to the thread creator, Why the f. do you want to nerf Okoye? She is very easy to deal with in PvP, what is your problem with her ?!?!?! If your problem is Okoye+iH teams, then ask for iH nerfing, not Okoye :P (or is it just because you dont have Okoye champed?)
PiMacleod said: Polares said: I said it once, I am going to say it twice. If they nerf Okoye I am out. Having to play in PvE scl10 without her seems unbearable... (Apoc is very good but he is not the same against 600+ level enemies).I am going to ask to the thread creator, Why the f. do you want to nerf Okoye? She is very easy to deal with in PvP, what is your problem with her ?!?!?! If your problem is Okoye+iH teams, then ask for iH nerfing, not Okoye :P (or is it just because you dont have Okoye champed?) Funny, I see this a lot. Even though I have a champed Okoye, my quicker option for PvE is usually Kitty/Rocket/Polaris. Reason is I don't have to rely on matching a TU. Just match a strike! There's always at least ONE available to match, or even destroy with a match 4. But I've had so many matches with Okoye where, whaddya know, there's NO TU AP to match again... If it wasn't for that, then my 5 cover iHulk and champed Okoye would be fine.I guess I said all of this to say that Pocket Kitty (as I call those 3) seem to do just as fast, to me. Of course, my Kitty and Okoye are both baby champs.