ClydeFrog76 wrote: Clint wrote: Oh god how sick will he be with Hood and punisher? If the rest of his abilities are like this new blue, he has some real potential. Think about this, in the 3* meta game you pretty much ignore the Spider-Man protect tiles, or strike tiles in favor of crushing the enemy since no one really outside of C Mags has an ability you use for that, I know there are others, they just aren't that attractive to use. Now imagine you shield smack them while building your own, all the while stealing AP and cutting Down shield count down timers with Hood.... Hmmm I think my defensive wins will make people want to punch holes in their walls. Edit again.... How much would Hood, OBW and 3* cap suck to fight! once the shield chain starts... OMG You sound like you need a new pair of Cap undies.
Clint wrote: Oh god how sick will he be with Hood and punisher? If the rest of his abilities are like this new blue, he has some real potential. Think about this, in the 3* meta game you pretty much ignore the Spider-Man protect tiles, or strike tiles in favor of crushing the enemy since no one really outside of C Mags has an ability you use for that, I know there are others, they just aren't that attractive to use. Now imagine you shield smack them while building your own, all the while stealing AP and cutting Down shield count down timers with Hood.... Hmmm I think my defensive wins will make people want to punch holes in their walls. Edit again.... How much would Hood, OBW and 3* cap suck to fight! once the shield chain starts... OMG
Clint wrote: Oh god how sick will he be with Hood and punisher? If the rest of his abilities are like this new blue, he has some real potential.
IceIX wrote: Well, the abilities may always be changed before we full on release him at PVE's end, but at the moment I'm looking at a max Peacemaker that stuns for 2 turns, creates a 3 turn Countdown tile that returns 10 blue AP, and *leaves behind a 291 Protect tile.*
pasa_ wrote: Now if only the yellow can be optionally cast for half cost to get half effect I'm all in. Or have cost discount from number of shields already sitting on the field.
beezer37_84 wrote: pasa_ wrote: Now if only the yellow can be optionally cast for half cost to get half effect I'm all in. Or have cost discount from number of shields already sitting on the field. Brilliant, like Psylocke's red. Disclaimer: I've been told I have no sense of balance (power-wise).
pandaberry6 wrote: beezer37_84 wrote: pasa_ wrote: Now if only the yellow can be optionally cast for half cost to get half effect I'm all in. Or have cost discount from number of shields already sitting on the field. Brilliant, like Psylocke's red. Disclaimer: I've been told I have no sense of balance (power-wise). Lol. Who tells you this?!
beezer37_84 wrote: pandaberry6 wrote: beezer37_84 wrote: pasa_ wrote: Now if only the yellow can be optionally cast for half cost to get half effect I'm all in. Or have cost discount from number of shields already sitting on the field. Brilliant, like Psylocke's red. Disclaimer: I've been told I have no sense of balance (power-wise). Lol. Who tells you this?! The Goblin in the mirror... hmm, I think I've said too much.
pandaberry6 wrote: beezer37_84 wrote: pandaberry6 wrote: beezer37_84 wrote: Brilliant, like Psylocke's red. Disclaimer: I've been told I have no sense of balance (power-wise). Lol. Who tells you this?! The Goblin in the mirror... hmm, I think I've said too much. Lol. Is he green???
beezer37_84 wrote: pandaberry6 wrote: beezer37_84 wrote: Brilliant, like Psylocke's red. Disclaimer: I've been told I have no sense of balance (power-wise). Lol. Who tells you this?! The Goblin in the mirror... hmm, I think I've said too much.
pandaberry6 wrote: beezer37_84 wrote: Brilliant, like Psylocke's red. Disclaimer: I've been told I have no sense of balance (power-wise). Lol. Who tells you this?!
beezer37_84 wrote: Brilliant, like Psylocke's red. Disclaimer: I've been told I have no sense of balance (power-wise).
beezer37_84 wrote: Nah, you're thinking of the one I hear in my head
Mawtful wrote: beezer37_84 wrote: pasa_ wrote: Now if only the yellow can be optionally cast for half cost to get half effect I'm all in. Or have cost discount from number of shields already sitting on the field. Brilliant, like Psylocke's red. Disclaimer: I've been told I have no sense of balance (power-wise). Pyslocke's Red is cheaper for each red Strike tile, so if Cap's Yellow followed the same pattern it may only take into account Yellow protect tiles - which would still make it costly. BUT that would make Cap utterly infuriating to play against once he got started. If you take out even 1 of the yellow protect tiles, he's just going to drop more for cheap to take it back up to max - you're essentially going to have to take out 5 protect tiles at once in order to put the pressure back on. On top of that he's got the potential to churn out a new blue protect tile every 3 turns for an effective 2 AP. If red leaves behind a protect tile as well? Say goodnight Gracey.