It's likely he sees a lot of play because his covers are so readily available. Players transitioning from 1* to 2* have an easy time getting Cap
Exactly, not because he is sooo great. Just because people use him because he is readily available shouldn't mean that he doesn't need to be balanced out.
This means the event following this will have 3* Cap boosted to the max and required for some battles in order for you to win some sort of new awesome character.
I have a feeling Steve Rogers Super Soldier version will see MUCH more high level play than Modern. Staring at his maxed out abilities at the moment and wondering how I can spend enough time in the Sim Challenge to get him myself this go around.
Any possibility us loyal forum-goers can have a sneak peek at his max level abilities?
IceIX can you say if there is going to be alliance rewards linked with this?
Err, I already had in the past I thought. Yes.
Thx. ill have to refer to my iceIX tracker in the future lols
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KaioShinDEAge UnconfirmedPosts: 265Mover and Shaker
I would love to just grab the ISO in this one and not care abotu my ranking.
But it'll have alliance rewards. Alliance rewards for PvE... oh god. Since the points are just cumulative, you get punished hard for joining late, no more waiting for a late bracket and just playing one clear. You basically have to grind each refresh unless you want to let your alliance down. This will be the most stressful event ever.
I have a feeling Steve Rogers Super Soldier version will see MUCH more high level play than Modern. Staring at his maxed out abilities at the moment and wondering how I can spend enough time in the Sim Challenge to get him myself this go around.
Any possibility us loyal forum-goers can have a sneak peek at his max level abilities?
Well, the abilities may always be changed before we full on release him at PVE's end, but at the moment I'm looking at a max Peacemaker that stuns for 2 turns, creates a 3 turn Countdown tile that returns 10 blue AP, and *leaves behind a 291 Protect tile.*
I have a feeling Steve Rogers Super Soldier version will see MUCH more high level play than Modern. Staring at his maxed out abilities at the moment and wondering how I can spend enough time in the Sim Challenge to get him myself this go around.
Oh you can spend a lot of time, IceIX, a lot. Believe me, you can spend a lot of time. And rack up a massive score. A huge number.
I have a feeling Steve Rogers Super Soldier version will see MUCH more high level play than Modern. Staring at his maxed out abilities at the moment and wondering how I can spend enough time in the Sim Challenge to get him myself this go around.
Any possibility us loyal forum-goers can have a sneak peek at his max level abilities?
Well, the abilities may always be changed before we full on release him at PVE's end, but at the moment I'm looking at a max Peacemaker that stuns for 2 turns, creates a 3 turn Countdown tile that returns 10 blue AP, and *leaves behind a 291 Protect tile.*
Wha-what?! !? (There is not an appropriate enough interrobang to adequately express the questioning and exclaiming I am doing right now)
I have a feeling Steve Rogers Super Soldier version will see MUCH more high level play than Modern. Staring at his maxed out abilities at the moment and wondering how I can spend enough time in the Sim Challenge to get him myself this go around.
Any possibility us loyal forum-goers can have a sneak peek at his max level abilities?
Well, the abilities may always be changed before we full on release him at PVE's end, but at the moment I'm looking at a max Peacemaker that stuns for 2 turns, creates a 3 turn Countdown tile that returns 10 blue AP, and *leaves behind a 291 Protect tile.*
Oh geez. In before the red leaves a 291 strike tile. :U
Any possibility us loyal forum-goers can have a sneak peek at his max level abilities?
Well, the abilities may always be changed before we full on release him at PVE's end, but at the moment I'm looking at a max Peacemaker that stuns for 2 turns, creates a 3 turn Countdown tile that returns 10 blue AP, and *leaves behind a 291 Protect tile.*
If the ability prices are the same, he might be the worst *** char in the game.
The good news about lazyCap is that if his 2* version is any indication, this will be the most common 3* random token pull and everyone will have maxed covers quickly and will be cashing him for 500 iso by May.
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KaioShinDEAge UnconfirmedPosts: 265Mover and Shaker
Well, the abilities may always be changed before we full on release him at PVE's end, but at the moment I'm looking at a max Peacemaker that stuns for 2 turns, creates a 3 turn Countdown tile that returns 10 blue AP, and *leaves behind a 291 Protect tile.*
Oh geez. In before the red leaves a 291 strike tile. :U
The good news about lazyCap is that if his 2* version is any indication, this will be the most common 3* random token pull and everyone will have maxed covers quickly and will be cashing him for 500 iso by May.
Any possibility us loyal forum-goers can have a sneak peek at his max level abilities?
Well, the abilities may always be changed before we full on release him at PVE's end, but at the moment I'm looking at a max Peacemaker that stuns for 2 turns, creates a 3 turn Countdown tile that returns 10 blue AP, and *leaves behind a 291 Protect tile.*
If the ability prices are the same, he might be the worst *** char in the game.
Think you're forgetting about all-stars such as Daredevil and Rags...
I have a feeling Steve Rogers Super Soldier version will see MUCH more high level play than Modern. Staring at his maxed out abilities at the moment and wondering how I can spend enough time in the Sim Challenge to get him myself this go around.
Any possibility us loyal forum-goers can have a sneak peek at his max level abilities?
Well, the abilities may always be changed before we full on release him at PVE's end, but at the moment I'm looking at a max Peacemaker that stuns for 2 turns, creates a 3 turn Countdown tile that returns 10 blue AP, and *leaves behind a 291 Protect tile.*
Oh geez. In before the red leaves a 291 strike tile. :U
If he does that he'll definitely be a much more useful character. Looking forward to seeing his powers in full now.
I have a feeling Steve Rogers Super Soldier version will see MUCH more high level play than Modern. Staring at his maxed out abilities at the moment and wondering how I can spend enough time in the Sim Challenge to get him myself this go around.
Any possibility us loyal forum-goers can have a sneak peek at his max level abilities?
Well, the abilities may always be changed before we full on release him at PVE's end, but at the moment I'm looking at a max Peacemaker that stuns for 2 turns, creates a 3 turn Countdown tile that returns 10 blue AP, and *leaves behind a 291 Protect tile.*
I have a feeling Steve Rogers Super Soldier version will see MUCH more high level play than Modern. Staring at his maxed out abilities at the moment and wondering how I can spend enough time in the Sim Challenge to get him myself this go around.
Any possibility us loyal forum-goers can have a sneak peek at his max level abilities?
Well, the abilities may always be changed before we full on release him at PVE's end, but at the moment I'm looking at a max Peacemaker that stuns for 2 turns, creates a 3 turn Countdown tile that returns 10 blue AP, and *leaves behind a 291 Protect tile.*
So its not a direct port to 3* like lazyThor was?
lazyThor technically wasn't a direct port either: yellow covers now increase damage dealt, which previously wasn't a thing.
Any possibility us loyal forum-goers can have a sneak peek at his max level abilities?
Well, the abilities may always be changed before we full on release him at PVE's end, but at the moment I'm looking at a max Peacemaker that stuns for 2 turns, creates a 3 turn Countdown tile that returns 10 blue AP, and *leaves behind a 291 Protect tile.*
If the ability prices are the same, he might be the worst *** char in the game.
Comments
Exactly, not because he is sooo great. Just because people use him because he is readily available shouldn't mean that he doesn't need to be balanced out.
Going hard...for the iso.
Any possibility us loyal forum-goers can have a sneak peek at his max level abilities?
But it'll have alliance rewards. Alliance rewards for PvE... oh god. Since the points are just cumulative, you get punished hard for joining late, no more waiting for a late bracket and just playing one clear. You basically have to grind each refresh unless you want to let your alliance down. This will be the most stressful event ever.
Oh you can spend a lot of time, IceIX, a lot. Believe me, you can spend a lot of time. And rack up a massive score. A huge number.
A lot of time... did I say that already?
Wha-what?! !? (There is not an appropriate enough interrobang to adequately express the questioning and exclaiming I am doing right now)
Oh geez. In before the red leaves a 291 strike tile. :U
If the ability prices are the same, he might be the worst *** char in the game.
I'd play that. *whistles*
haha so true...
Think you're forgetting about all-stars such as Daredevil and Rags...
If he does that he'll definitely be a much more useful character. Looking forward to seeing his powers in full now.
So its not a direct port to 3* like lazyThor was?
lazyThor technically wasn't a direct port either: yellow covers now increase damage dealt, which previously wasn't a thing.
Loki, anyone?