Sooty wrote: Eh, why are the options so limited. Things I'm okay with: 1) Keep rag as is and start the process of slowly buffing other heroes 2) Rework him, but he no longer has the same red Neither of those options are addressed...
Moon 17 wrote: Let's just stop buffing the bejesus out of him. It's been said before in this thread; I just wanted to put it out there again so that support of the idea would be obvious. While they're at it, the devs could stop 200% buffing any characters outside of PVE. That sort of disparity really drives home the gap between players who have a lot of covers and players who do not (whether because of luck, time played, money spent, or whatever). I'm not saying that the dedicated shouldn't have an advantage, just that that advantage doesn't need to be multiplied by 3. For the record, my answer to the survey was "meh." This is because, on the issue of nerfing, I'm indifferent. I don't have enough 3* play experience to really say whether or not Rag is a threat to game balance. On the issue of buffing, I'm fairly to deeply passionate. It will be very difficult for any of us to approach this issue rationally if our emotional responses are being multiplied by 3.
ihearthawthats wrote: Bugpop wrote: Well, the pleasure I get from the game right now is playing different lineups. I wish I had that luxury, but I haven't been as lucky with tokens.
Bugpop wrote: Well, the pleasure I get from the game right now is playing different lineups.
Nonce Equitaur 2 wrote: The obvious solution to Ragnarok is to give Bag-Man a new passive power.
CFacto wrote: Now my Ragnarok is 4 / 0
CFacto wrote: How's that OCD working out for ya?