cranberyXL wrote: If there are too many greens on the board his red hurts allies.
Bartok wrote: I've just fought him in PvE, and that black passive is interesting: it's a 1 turn counter, so it counts down at the start of his turn. So if it's created in response to a turn-ending move (such as a tile match) it appears and counts down instantly. If that's intentional, I'm not sure why they didn't just make it insta-fire like Storm's. Just to keep it unique, I suppose - plus if the damage is from something that doesn't end a turn (such as most powers), you do have some chance to do something about it.
ihearthawthats wrote: Rags will be using all the red.
Kyosokun wrote: I forsee either 5/3/5 builds or 3/5/5 builds. Everyone is going to want to max the passive, and only one of the offensive abilities. Will be interesting to see if the level-ups for the ability change them significantly.
someguy wrote: ihearthawthats wrote: Rags will be using all the red. From the looks of things, Rag should be using all the green too. That's a terrible red ability, and the green damage seems really poor... Kyosokun wrote: I forsee either 5/3/5 builds or 3/5/5 builds. Everyone is going to want to max the passive, and only one of the offensive abilities. Will be interesting to see if the level-ups for the ability change them significantly. Well, you'd want to max the passive by default since this guy's red is so terrible...but it's not like the black is, in itself particularly good. So far the only use I can see for this guy is to repeatedly green after Rag hits his red, but Rag himself and Grey Widow can already do that. I hope this guy has a ton of health at 141 cuz he really doesn't seem that impressive...
adamLmpq wrote: I feel like he is the hero version of Ragnarok. Red and Green, feeds his own abilities. Lots of health and direct damage. Board clearing.
Brandonz13 wrote: Hit him with a Thor yellow and it made 2 black tiles, so probably
Brandonz13 wrote: