ihearthawthats wrote: Blue Shoes wrote: Misguided wrote: forgrim wrote: running punisher to destroy rag's is one way to go too. which i will be doing if i get a maxed out punisher quickly. Why do you see punisher as a counter to Ragnarok? Because the punisher is strong against tanks. With a level 5 red, he can down anyone with 40% or les health. That makes it better against opponents with high total health. On the flip side, to get him down to 40%, Punisher relies on strike/attack tiles and Rags can clear those right out. Remember, you need to do 4000 damage first to get the 3000 damage from his red. In the end, Punisher's red is still just direct damage (~3k for 8 AP) and while it's a very good one, Mags still has the better one IMO. I see Punisher more as a counter to high lvl PVE mobs and boosted characters.
Blue Shoes wrote: Misguided wrote: forgrim wrote: running punisher to destroy rag's is one way to go too. which i will be doing if i get a maxed out punisher quickly. Why do you see punisher as a counter to Ragnarok? Because the punisher is strong against tanks. With a level 5 red, he can down anyone with 40% or les health. That makes it better against opponents with high total health.
Misguided wrote: forgrim wrote: running punisher to destroy rag's is one way to go too. which i will be doing if i get a maxed out punisher quickly. Why do you see punisher as a counter to Ragnarok?
forgrim wrote: running punisher to destroy rag's is one way to go too. which i will be doing if i get a maxed out punisher quickly.
ihearthawthats wrote: On the flip side, to get him down to 40%, Punisher relies on strike/attack tiles and Rags can clear those right out. Remember, you need to do 4000 damage first to get the 3000 damage from his red. In the end, Punisher's red is still just direct damage (~3k for 8 AP) and while it's a very good one, Mags still has the better one IMO. I see Punisher more as a counter to high lvl PVE mobs and boosted characters.
ihearthawthats wrote: I'm tired of talking about Rags. Can we make this a general character analysis thread instead? Spidey gets 10 cumulative turns of stun with 8 blue AP. Cap gets 2 turns of stun + tile removal for effectively 2 AP. m.Widow gets 7 cumulative turns of stun for 9 AP. m.Hawkeye gets 4 turns of stun + 2.5k damage for 10 AP. c.Storm gets 4 turns of stun + 5k cumulative damage for 11 AP. IM35 gets 3 turns of stun + 1.5k damage for 19 AP (lol). IM45 gets 2 turns of stun + 8k cumulative damage for 20 AP + drain.
Bugpop wrote: The following lineup can defeat Spider Man / Ragnarok lineups. I've tested it myself. With good luck you'll have a short fight. With bad luck you'll win but have to heal up. They are all 2-star characters.C.Storm (85) / M.Magneto (85) / Bullseye (69)
ihearthawthats wrote: Bugpop wrote: The following lineup can defeat Spider Man / Ragnarok lineups. I've tested it myself. With good luck you'll have a short fight. With bad luck you'll win but have to heal up. They are all 2-star characters.C.Storm (85) / M.Magneto (85) / Bullseye (69) I think the problem with this is you'll get attacked/retaliated against a lot using this team. Won the battle but not the war, etc, etc. Also, m.Mags and Bullseye aren't more common than IM40 from my experience (I prolly completed 2 IM40s and my m.Mags and Bullseye are not even close to complete). Might as well just run IM40+Thor and hope for the best.
Bugpop wrote: Well, the pleasure I get from the game right now is playing different lineups.