What if any of these 20 buck 1 stars worth it if any
Comments
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I was offered 2a4 Storm today for 25 dollars. Was hoping for IM or Hawkeye (1a5)
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@Daredevil217 said:
I was offered 2a4 Storm today for 25 dollars. Was hoping for IM or Hawkeye (1a5)Hmmm. Yeah, I was focused on 1s. That one is not worth it to me, at all.
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@bluewolf said:
@Daredevil217 said:
I was offered 2a4 Storm today for 25 dollars. Was hoping for IM or Hawkeye (1a5)Hmmm. Yeah, I was focused on 1s. That one is not worth it to me, at all.
I'm not far from getting her to 5*. I've already got 5* Ares and he's a murderer. 2* Magneto is ok. I'm not sure how Storm will scale.
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@Daredevil217 said:
I was offered 2a4 Storm today for 25 dollars. Was hoping for IM or Hawkeye (1a5)I'm fine with indulging in the 1* > 5*s, because ....
.... there's only 8 of them, the spending is limited. Very indulgent (for me), but limited. 8x $20 = $160 / cycle. 13 (or 14?) x $25 = $325.
... the 1s are going directly to the tallgrass, and they move fast, get to the deep money quickly.I have the makings of a 4* CStorm on my roster. Great. Buy this one and I'm 2x as far along toward 5* ... but stil lhave to max one or both of the 4*s ... that will take quite sometime.
Put another star on the offer and I'd be tempted!
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@entrailbucket said:
I'm not far from getting her to 5*. I've already got 5* Ares and he's a murderer. 2* Magneto is ok. I'm not sure how Storm will scale.
I saw an Ares and thought the numbers were terrible. Is it different in game?
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5* Juggs red should make a nice teamup.
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What rank was storm in that hp package after putting her in an hp package. Paying any price for storm seems overpriced .. then again have to look and see how close I got another one close to 4 star to make into am 5
Think we may see one come weds. Think might be mistaken but offered 1 star juggie then 2 star ares then 1 star venom now 2 star storm. So maybe mon to weds might see the next 1
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@Tony_Foot said:
@entrailbucket said:
I'm not far from getting her to 5*. I've already got 5* Ares and he's a murderer. 2* Magneto is ok. I'm not sure how Storm will scale.
I saw an Ares and thought the numbers were terrible. Is it different in game?
I don't think they've ever sold 5* versions of the 2*. They did sell him as a 4*, but everybody has terrible numbers as a 4*.
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@Tony_Foot said:
@entrailbucket said:
I'm not far from getting her to 5*. I've already got 5* Ares and he's a murderer. 2* Magneto is ok. I'm not sure how Storm will scale.
I saw an Ares and thought the numbers were terrible. Is it different in game?
I’m not sure what you looked at, but the preview numbers for a lot of the ascension offers have consistently been low for some reason. Maybe you’re thinking of that.
I can definitely see how ascended Ares could be worth using as a 5, especially boosted. Depends on the week and all that. Still not the fastest option but at least he has a green that can be as low as 5 AP.
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@Zalasta said:
5* Juggs red should make a nice teamup.Juggs doesn't give out red teamups, because of the self damage.
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Is there a way to block someone so I don't see their comments? > @Tony_Foot said:
@entrailbucket said:
I'm not far from getting her to 5*. I've already got 5* Ares and he's a murderer. 2* Magneto is ok. I'm not sure how Storm will scale.
I saw an Ares and thought the numbers were terrible. Is it different in game?
Could you share Ares numbers either in text or via screenshots?
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Mine is level 494 and spec'd 4/5/4 (thanks again, 1* vault!).
He has 119,000 health, green does 4,673 damage per AP, red is 17,000 AoE, and yellow does 45,000 damage and hits him for 20,000.
He's probably not usable unboosted, since the costs on red and yellow are still 10. But when he's boosted he'll have a lot of health, and the (roughly doubled) damage numbers are high enough to do some work.
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@Zalasta said:
5* Juggs red should make a nice teamup.Not only is it not a TU, red has essentially been nerfed on the ascended versions.
The 1* version does 50% self-dmg.
The 2* and 5* versions do a little more than 100% self-dmg at 5 covers, so a heavy incentive to settle for 4 covers ... or 3 covers and max out his green and black board destroyers.
The 3* version does 80% self-dmg at 5 red covers. So not as bad, but not great
Don't know about the 4* yet.
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@Domitronas said:
Is there a way to block someone so I don't see their comments?If this was a serious question, it's in your user profile:
https://forums.d3go.com/profile/ignoreYou have to manually add names ... up to 20 ... not like many forums in which the process starts by clicking on the other user's name ...
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not sure if worth it
storm
mohawk
370
266
208storm classic
368
266
144so not sure if buying this storm be worth it
unless im wrong probally am im pretty close to a 2 star going to 5 right
**** i need to start paying attention to what i have.. i wanted that one support.. did a 40 pack for 10k already had the freaking support.. waste of 10k
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It's not.
Keep buying the 1*s.1 -
@TheXMan said:
@entrailbucket said:
How many points did that player have when you queued them?If the theory is that there's some massive silent group that suddenly can't play PvP at all but refuses to complain about it in any public forum, there's no way to dispute that. But I think it's far more likely that nobody's complaining because all of these folks are just fine.
The offensive player has such a huge advantage in this game that it's possible to win almost any match. Softcappers at like lvl270 are trivially destroying CL10 PvE, vs like lvl650 opponents. I'm running 672s in many events and I lose to crazy low-level stuff all the time.
Some people want to play easymode PvP and use fully covered characters to stomp noobs, and that's fine, I guess, but punching up is possible and has always been possible. Nobody gets locked out, because harder matches are still winnable.
I don't think people are saying they cannot play pvp AT ALL. However, they make for easy targets and it has to be tough competing against OR, Colossus, mThor, etc at their new mmr. It likely does make their pve experience much better though.
A Reddit poster yesterday has 35 roster slots, a 455 1Venom5, then a 5/1/2 3Khan and some low level champed 2s.
Basically complaining that they can’t win PvP now and asking if they should sell Venom aka toss $20 out the window.
Again I think the devs should/could have set some base level to allow players to see these ascended 1-5s.
Anyway. I’m sure they liked the revenue and I’m not sure why they have paused the 1-5 offers but I still think making them less frequent is a possible strategy because we see them often shifting the value of what we can buy.
I also wonder if they are reconsidering the fact that you can gather so many resources from rostering them with relatively low cost. Old days: join a buy club, get 140 cp from $99. Today: buy 5 1-5s and gather hundreds of cp and dozens of LTs from applying 1* covers.
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@bluewolf said:
@TheXMan said:
@entrailbucket said:
How many points did that player have when you queued them?If the theory is that there's some massive silent group that suddenly can't play PvP at all but refuses to complain about it in any public forum, there's no way to dispute that. But I think it's far more likely that nobody's complaining because all of these folks are just fine.
The offensive player has such a huge advantage in this game that it's possible to win almost any match. Softcappers at like lvl270 are trivially destroying CL10 PvE, vs like lvl650 opponents. I'm running 672s in many events and I lose to crazy low-level stuff all the time.
Some people want to play easymode PvP and use fully covered characters to stomp noobs, and that's fine, I guess, but punching up is possible and has always been possible. Nobody gets locked out, because harder matches are still winnable.
I don't think people are saying they cannot play pvp AT ALL. However, they make for easy targets and it has to be tough competing against OR, Colossus, mThor, etc at their new mmr. It likely does make their pve experience much better though.
A Reddit poster yesterday has 35 roster slots, a 455 1Venom5, then a 5/1/2 3Khan and some low level champed 2s.
Basically complaining that they can’t win PvP now and asking if they should sell Venom aka toss $20 out the window.
Again I think the devs should/could have set some base level to allow players to see these ascended 1-5s.
Anyway. I’m sure they liked the revenue and I’m not sure why they have paused the 1-5 offers but I still think making them less frequent is a possible strategy because we see them often shifting the value of what we can buy.
I also wonder if they are reconsidering the fact that you can gather so many resources from rostering them with relatively low cost. Old days: join a buy club, get 140 cp from $99. Today: buy 5 1-5s and gather hundreds of cp and dozens of LTs from applying 1* covers.
They also give 800 CP from the chain offers now.
Things have changed.0 -
@bluewolf said:
@TheXMan said:
@entrailbucket said:
How many points did that player have when you queued them?If the theory is that there's some massive silent group that suddenly can't play PvP at all but refuses to complain about it in any public forum, there's no way to dispute that. But I think it's far more likely that nobody's complaining because all of these folks are just fine.
The offensive player has such a huge advantage in this game that it's possible to win almost any match. Softcappers at like lvl270 are trivially destroying CL10 PvE, vs like lvl650 opponents. I'm running 672s in many events and I lose to crazy low-level stuff all the time.
Some people want to play easymode PvP and use fully covered characters to stomp noobs, and that's fine, I guess, but punching up is possible and has always been possible. Nobody gets locked out, because harder matches are still winnable.
I don't think people are saying they cannot play pvp AT ALL. However, they make for easy targets and it has to be tough competing against OR, Colossus, mThor, etc at their new mmr. It likely does make their pve experience much better though.
A Reddit poster yesterday has 35 roster slots, a 455 1Venom5, then a 5/1/2 3Khan and some low level champed 2s.
Basically complaining that they can’t win PvP now and asking if they should sell Venom aka toss $20 out the window.
Again I think the devs should/could have set some base level to allow players to see these ascended 1-5s.
Anyway. I’m sure they liked the revenue and I’m not sure why they have paused the 1-5 offers but I still think making them less frequent is a possible strategy because we see them often shifting the value of what we can buy.
I also wonder if they are reconsidering the fact that you can gather so many resources from rostering them with relatively low cost. Old days: join a buy club, get 140 cp from $99. Today: buy 5 1-5s and gather hundreds of cp and dozens of LTs from applying 1* covers.
@bluewolf said:
@TheXMan said:
@entrailbucket said:
How many points did that player have when you queued them?If the theory is that there's some massive silent group that suddenly can't play PvP at all but refuses to complain about it in any public forum, there's no way to dispute that. But I think it's far more likely that nobody's complaining because all of these folks are just fine.
The offensive player has such a huge advantage in this game that it's possible to win almost any match. Softcappers at like lvl270 are trivially destroying CL10 PvE, vs like lvl650 opponents. I'm running 672s in many events and I lose to crazy low-level stuff all the time.
Some people want to play easymode PvP and use fully covered characters to stomp noobs, and that's fine, I guess, but punching up is possible and has always been possible. Nobody gets locked out, because harder matches are still winnable.
I don't think people are saying they cannot play pvp AT ALL. However, they make for easy targets and it has to be tough competing against OR, Colossus, mThor, etc at their new mmr. It likely does make their pve experience much better though.
A Reddit poster yesterday has 35 roster slots, a 455 1Venom5, then a 5/1/2 3Khan and some low level champed 2s.
Basically complaining that they can’t win PvP now and asking if they should sell Venom aka toss $20 out the window.
Again I think the devs should/could have set some base level to allow players to see these ascended 1-5s.
Anyway. I’m sure they liked the revenue and I’m not sure why they have paused the 1-5 offers but I still think making them less frequent is a possible strategy because we see them often shifting the value of what we can buy.
I also wonder if they are reconsidering the fact that you can gather so many resources from rostering them with relatively low cost. Old days: join a buy club, get 140 cp from $99. Today: buy 5 1-5s and gather hundreds of cp and dozens of LTs from applying 1* covers.
Not sure why someone with 35 slots nothing bigger then a 3 star would even buy it i wouldnt even touch a 4 star at those level
I wouldn't sell it and just tell him to buy the next 5 stars if he really can't play it. At least then he would have. 3. 5 stars
did they really slow them down selling one stars Now I say if we don't see one by Friday they might had
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@slidecage said:
@bluewolf said:
@TheXMan said:
@entrailbucket said:
How many points did that player have when you queued them?If the theory is that there's some massive silent group that suddenly can't play PvP at all but refuses to complain about it in any public forum, there's no way to dispute that. But I think it's far more likely that nobody's complaining because all of these folks are just fine.
The offensive player has such a huge advantage in this game that it's possible to win almost any match. Softcappers at like lvl270 are trivially destroying CL10 PvE, vs like lvl650 opponents. I'm running 672s in many events and I lose to crazy low-level stuff all the time.
Some people want to play easymode PvP and use fully covered characters to stomp noobs, and that's fine, I guess, but punching up is possible and has always been possible. Nobody gets locked out, because harder matches are still winnable.
I don't think people are saying they cannot play pvp AT ALL. However, they make for easy targets and it has to be tough competing against OR, Colossus, mThor, etc at their new mmr. It likely does make their pve experience much better though.
A Reddit poster yesterday has 35 roster slots, a 455 1Venom5, then a 5/1/2 3Khan and some low level champed 2s.
Basically complaining that they can’t win PvP now and asking if they should sell Venom aka toss $20 out the window.
Again I think the devs should/could have set some base level to allow players to see these ascended 1-5s.
Anyway. I’m sure they liked the revenue and I’m not sure why they have paused the 1-5 offers but I still think making them less frequent is a possible strategy because we see them often shifting the value of what we can buy.
I also wonder if they are reconsidering the fact that you can gather so many resources from rostering them with relatively low cost. Old days: join a buy club, get 140 cp from $99. Today: buy 5 1-5s and gather hundreds of cp and dozens of LTs from applying 1* covers.
@bluewolf said:
@TheXMan said:
@entrailbucket said:
How many points did that player have when you queued them?If the theory is that there's some massive silent group that suddenly can't play PvP at all but refuses to complain about it in any public forum, there's no way to dispute that. But I think it's far more likely that nobody's complaining because all of these folks are just fine.
The offensive player has such a huge advantage in this game that it's possible to win almost any match. Softcappers at like lvl270 are trivially destroying CL10 PvE, vs like lvl650 opponents. I'm running 672s in many events and I lose to crazy low-level stuff all the time.
Some people want to play easymode PvP and use fully covered characters to stomp noobs, and that's fine, I guess, but punching up is possible and has always been possible. Nobody gets locked out, because harder matches are still winnable.
I don't think people are saying they cannot play pvp AT ALL. However, they make for easy targets and it has to be tough competing against OR, Colossus, mThor, etc at their new mmr. It likely does make their pve experience much better though.
A Reddit poster yesterday has 35 roster slots, a 455 1Venom5, then a 5/1/2 3Khan and some low level champed 2s.
Basically complaining that they can’t win PvP now and asking if they should sell Venom aka toss $20 out the window.
Again I think the devs should/could have set some base level to allow players to see these ascended 1-5s.
Anyway. I’m sure they liked the revenue and I’m not sure why they have paused the 1-5 offers but I still think making them less frequent is a possible strategy because we see them often shifting the value of what we can buy.
I also wonder if they are reconsidering the fact that you can gather so many resources from rostering them with relatively low cost. Old days: join a buy club, get 140 cp from $99. Today: buy 5 1-5s and gather hundreds of cp and dozens of LTs from applying 1* covers.
Not sure why someone with 35 slots nothing bigger then a 3 star would even buy it i wouldnt even touch a 4 star at those level
Because it was on sale, was obviously better than anything they had and nothing in the game even hints at it being a problem to do that. Possibly.
3
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