broll said: Also why in the world are these new support stores always showing vs only showing when you have tokens? Making them only show unless you had tokens (or there was some buy option) was genius and a great way to cut down on the ridiculous amount of cluttered screens in the recruit section. I hope that's just a mistake/oversight.
HoundofShadow said: The reason why I didn't include Elite or even Standard Tokens, DDQ, PvE etc is because there are too many variables to make a fair comparison. Even if you factor in BH, it's every 100 Heroics token pull on average to get one 3* bonus heroes. Besides, you can't control what colours of the cover you can get. You just spelled out that you need weeks to champion a 3* and we are not even talking about max champing. You don't need weeks to reach the max level of whatever Rank you got for support, you need 1 pull, the right pull, which is going to take seconds to get that.Also, the reason why I chose 3* and 5* as examples is because it was chosen at random. Secondly, I have no idea what you meant by this:"As you have on more than one ocassion used my exact argument above (except without anywhere near the same amount of guaranteed covers) to argue that players should be easily able to prep for SHIELD Training...."I think you got the wrong person because I was never an advocate for players to be able to complete SHIELD Training easily. Players right now can easily get Rank 3 Supports. It's up to them to pull the trigger. Players can get guaranteed support tokens for 4800HP or 250CP in HfH store if they don't feel like competing for placement to get those tokens or to try their luck at vault. They are only seconds away.
bluewolf said: HoundofShadow said: Devs, forget about making most of the players use their CP or HP to dip into Support HfH bundles.HP is for roster slots/Comic Packs only and CP is for opening LT or Classics.They are not going to spend real cash for Support tokens too.Rank 1 to Rank 3 are useless. Rank 4 might not be not really useful because Rank 5 Perk is locked out.What does this leave the devs with to make them happy? Give them Rank 5 Supports of their choice, preferably levelled up to 250, through non-placement PvE progression rewards.As long as you don't give them Rank 5 support of their choice, with the following conditions: 1) no placement required2) not having to touch their HP/CP/cash at all 3) no RNGI'm afraid these are all the feedbacks you are going to see for the rest of the year, and that's a long road ahead. I don't think it's fair to just broadly paint your fellow players as whiny demanding people who will never be happy with anything except ALL THE FREE STUFF. I mean, yes, everyone wants more stuff but the developers made this whole Support system really tough to fit into the game design.
HoundofShadow said: Devs, forget about making most of the players use their CP or HP to dip into Support HfH bundles.HP is for roster slots/Comic Packs only and CP is for opening LT or Classics.They are not going to spend real cash for Support tokens too.Rank 1 to Rank 3 are useless. Rank 4 might not be not really useful because Rank 5 Perk is locked out.What does this leave the devs with to make them happy? Give them Rank 5 Supports of their choice, preferably levelled up to 250, through non-placement PvE progression rewards.As long as you don't give them Rank 5 support of their choice, with the following conditions: 1) no placement required2) not having to touch their HP/CP/cash at all 3) no RNGI'm afraid these are all the feedbacks you are going to see for the rest of the year, and that's a long road ahead.
Ed_Dragonrider said: broll said: Also why in the world are these new support stores always showing vs only showing when you have tokens? Making them only show unless you had tokens (or there was some buy option) was genius and a great way to cut down on the ridiculous amount of cluttered screens in the recruit section. I hope that's just a mistake/oversight. I get that you hate supports and everything associated with them, with every fiber of your being, but just no. Invisible stores do not entice or motivate. They do not temp. The 'out of sight, out of mind' attitude is not the best when you actually want people spending and chasing after things.I for one hate being exluded from things. Even things im not yet eligible for. But maybe ask for a toggle or button to help you hide it, if this upsets you so much...
Tony_Foot said: I don’t even like the odds on daily deal so not pulling that either. I think I’d rather just once a month buy the HFH Hp purchase get a 4* cover and the 5 tokens for a guarantee chance of RNG. If I bought the heroic daily deal I might have switched to this vault but don’t fancy getting in the habit of 2800hp every month for a vault containing so many 2*.
ZeiramMR said: I've been reading this thread, but somehow I missed or misread the memo that the 9 nodes would still have a point cooldown like a usual story event. Swore I saw that they were 4 clears and done (for points, I knew there were still more node rewards). I like Supports but am not going to get up at 5:30am to attempt to Top 3 my bracket.
pheregas said: <sarcasm mode enabled>Finished t50. Got two tokens. 3000 Riso, 1500 iso. Have pulled 8/240 out of that vault. I've not seen a single support.#workingasintended #supportsmoreaccessible #CanIGrindMorePlease<sarcasm mode off>
BatteryHorse said: pheregas said: <sarcasm mode enabled>Finished t50. Got two tokens. 3000 Riso, 1500 iso. Have pulled 8/240 out of that vault. I've not seen a single support.#workingasintended #supportsmoreaccessible #CanIGrindMorePlease<sarcasm mode off> Pffft, rookie. This big winner right here got a basic support token, opened it and got a 1* duplicate support that automatically converted to extra RISO. So, I guess you could say it was totally worth it.
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1882 said: I think D3go missed a trick with the new support thing! I believe they should have made it like DDQ. But you earn a master support token not a LL on the big one. Seems a lot of work the way they have done it. Imo.
Does the node superstore only sell nodes in multiples of 3?
Why does this event need the same 9 nodes we normally get? Sure the enemies were a bit more varied, but we still have to tap our way through trivial nodes and then 6 regular nodes. The boss nodes were interesting but not a huge challenge for 3x champed 5s.
Reduce the node count if it's only 24h. Encourage roster variety and experimentation by removing the timed component and placement. Encourage support usage somehow (i'm struggling to think how).
Add something different, not just more of the same. This feels like a regular PVE idea that was picked off the shelf and re-purposed. The whole thing demonstrates the devs inability to think creatively and that they are hamstrung by long ago design decisions that limit their ability to think about trying anything new and fun.
RickOShay said: : I spend more time scrolling past certain forum posts than I do 1-clicking past idle store pages in the game. Anyway, the event was fun and I got an easy T50 finish in CL9. I'd expect future events may be even less competitive for placement, so for the extra grinding I'd hope to get some decent vault scores throughout the month. Got a tier 2 duplicate, but I had no reasonable expectations for nabbing a tier 4 Support during the 1st Circuit run. Many of us appreciate the work that went into this, and please listed to the many good suggestions if we can make some more enhancements.