New Event - Support Circuit Updated (1/28/19)

1678911

Comments

  • pheregas
    pheregas Posts: 1,721 Chairperson of the Boards
    PuceMoose said:
    Just pulled my four support circuit tokens:
    2* Storm
    2* Wolverine
    2* Thor
    2* OBW

    Blah... I hope they introduce at least one beginner's support token as a reward (maybe the last big pin's reward, instead of a token, you get a beginner support), so you're guaranteed at least one support in the event designed to improve the availability of supports.
    Don’t forget the wise words of the devs... We are supposed to lose.
  • TPF Alexis
    TPF Alexis Posts: 3,826 Chairperson of the Boards
    Smart80 said:
    broll said:
    Also why in the world are these new support stores always showing vs only showing when you have tokens?  Making them only show unless you had tokens (or there was some buy option) was genius and a great way to cut down on the ridiculous amount of cluttered screens in the recruit section.  I hope that's just a mistake/oversight.
     I get that you hate supports and everything associated with them, with every fiber of your being, but just no. 

    Invisible stores do not entice or motivate. They do not temp. The 'out of sight, out of mind' attitude is not the best when you actually want people spending and chasing after things.

    I for one hate being exluded from things. Even things im not yet eligible for. But maybe ask for a toggle or button to help you hide it, if this upsets you so much...
    What purpose does it serve, tempting, enticing, or motivating us, if there is no way to act on that, no way to purchase those tokens? I can't regularly spend HP, CP, or even actual dollars to take a pull from any of the options in the Supports "Store". It just sits there, reminding me of how rare it is to actually get a token for them.
    I dont mind being able to see which 16 are featured this month. Unless there is other way to see, please dont make it invisible...

    That's legit. But it doesn't actually speak to any of the reasons Ed mentioned for them to be there.
  • JHawkInc
    JHawkInc Posts: 2,605 Chairperson of the Boards
    edited January 2019
    Honestly even earning via progression one master token (with the new reduced odds) once a month would be quite reasonable.

    Maybe running this for four weeks and earning one advanced token per week (with sufficient effort) and then one master token every 4 weeks.  

    This would make it more like DDQ and less like another grindy PVE.   I understand making supports rare since each one is complete unto itself but is earning the equivalent of one advanced token per week really too much into the economy? I say it's not too much if you want us to become more engaged with supports (well and also improving the support UI). 
    I doubt they'd go as far as an Advanced every week and a Master every four, but the idea of stringing together individual Support Circuit events into a new progression system isn't a bad one. So if you do all four Support Circuits during one cycle of 16 Supports, you'd gain extra rewards.

    But I think it would be more like hitting progression in one event would earn you one reward for the "Season" (so only four rewards total, requiring you to hit progression in each Circuit for that "Season"), and I think we'd most likely end up getting some Red ISO, maybe two Basic Support tokens, and one Advanced.

    (not saying I don't want Master tokens, just trying to suggest something I think it'll be easier to convince the devs to actually do, shooting for some middle ground, you know?)

    pheregas said:
    Don’t forget the wise words of the devs... We are supposed to lose.
    And like a typical forum user, being snarky while completely missing the point. Since the devs had a point there, but the players ignored it and whined anyway.
  • ammenell
    ammenell Posts: 817 Critical Contributor
    thanks for the 7cp and iso. 
  • Nick441234
    Nick441234 Posts: 1,496 Chairperson of the Boards
    I played for progression and finished top 50. Took me about 25 minutes. I wont play anymore than that as its not worth the effort. 
  • Quebbster
    Quebbster Posts: 8,070 Chairperson of the Boards
    Apparently started my end grind too late, so I ended up in the top 200. Still not too shabby, but I may take a different approach next week - I am not too happy with the results this time.
  • Ed_Dragonrider
    Ed_Dragonrider Posts: 593 Critical Contributor
    Smart80 said:
    broll said:
    Also why in the world are these new support stores always showing vs only showing when you have tokens?  Making them only show unless you had tokens (or there was some buy option) was genius and a great way to cut down on the ridiculous amount of cluttered screens in the recruit section.  I hope that's just a mistake/oversight.
     I get that you hate supports and everything associated with them, with every fiber of your being, but just no. 

    Invisible stores do not entice or motivate. They do not temp. The 'out of sight, out of mind' attitude is not the best when you actually want people spending and chasing after things.

    I for one hate being exluded from things. Even things im not yet eligible for. But maybe ask for a toggle or button to help you hide it, if this upsets you so much...
    What purpose does it serve, tempting, enticing, or motivating us, if there is no way to act on that, no way to purchase those tokens? I can't regularly spend HP, CP, or even actual dollars to take a pull from any of the options in the Supports "Store". It just sits there, reminding me of how rare it is to actually get a token for them.
    I dont mind being able to see which 16 are featured this month. Unless there is other way to see, please dont make it invisible...

    That's legit. But it doesn't actually speak to any of the reasons Ed mentioned for them to be there.
    What i was aiming at is that you can get support tokens from bundles and the vault...

    You see something worth having from the current R16 store? The newest Victorious perhaps? Here is your chance to get it now, for 4 weeks!! Might not be in the next set of 16, get it now, you know you want to!
    So head on over to the hfh store and get those support bundles for hp/cp. Not enough hp? Buy a stark.
    Dont forget you can also get tokens from the vault! You can empty the entire vault, multiple times even. Just spend some hp. You can reset and get even more tokens for that sweet support that you want sooo much! All it takes is some hp... Ran out? BUY A STARK!!

    Honestly, if someone really really wants a specific support, they would have to spend quite a bit. And now they can! And knowing that the certain support will not be available in every R16, and it can take months to even have a chance at it again, will fuel that spending drive......for those who are able to.
    But if you cant even see that its there, then you wont move heaven and earth for more chances at it. You wont be "tempted" and you wont spend.
    There is a reason why shops display things in their windows...
  • whitecat31
    whitecat31 Posts: 579 Critical Contributor
    So after doing this event, I came to realize that the first place prize is basically bad for even SCL9. It is actually insulting.  If you are going to be first place in SCL9 there is a very good chance you have all or almost all of your basic supports with three stars.  So that master token for first place is a 66% of 7000 Red iso and 33% chance of something meh, and 5% chance of something decent depending on random number generation.    Every other placing is guaranteed meh.   The annoying thing is for most people's top 8 or Top 10, is separated by 10 points or less.  So basically, if you won 20 of these in a row, there is a good chance you won't get something good, but that will never happen because luck, will play a huge part in the placings.   So the difference of doing this support event casual and placing top 100 versus somehow finishing first is  a small amount of HP, a small amount of red iso and a token with basically a 5 percent chance to get something decent and three other tokens with a 1% chance to get something decent.   The difference between top 10 and casual top 100 is  minimal.   Placing first in this event is less rewarding as placing in lightning rounds.
  • broll
    broll Posts: 4,732 Chairperson of the Boards
    edited January 2019
    1882 said:
    I think D3go missed a trick with the new support thing! I believe they should have made it like DDQ. But you earn a master support token not a LL on the big one. Seems a lot of work the way they have done it. Imo. 
    They would never do this, for good reason.  Support leveling is drastically different than character leveling.  You get one 5* for a support and it's maxed, vs taking at least 13 5* covers to be able to max a 5* character (more if you're unlucky with covers).  I don't know how many supports there are (because I don't care) but I think it's below 30 and they seem to be adding about 2 per 6 week cycle.  If the gave out a master every time you could have every one at 4*s within a year or so, even with the additions (assuming RNG treats you right).  You'd also be drowning in RISO with the sell back on dups.  The impression I get is this is supposed to be the new carrot in place of adding a new higher tier and if that is the case these should be as difficult if not harder to champ than 5*s otherwise they'll need build a new carrot in a year or so.
  • Painmonger
    Painmonger Posts: 171 Tile Toppler
    I have to echo many other voices here, this event failed to deliver on it's stated purpose. The only way to actually earn any supports at all is to be in the top 3 players in every 1000 player bracket, anything else is just RNG. Add in the newly reduced odds of getting the higher ranks off of those tokens, there's a good chance those top 3 players still won't get anything they can use.

    Personal experience, SCL9 not too bad, about 30 minutes & 2 heals used. The time slots were all terrible for me, so final clears weren't complete in time, but still ended T50 for the 2 vault tokens. A total of 7 pulls for 2 x 3*, 2 x 2*, 1500 iso & 500 riso. This does not provide me a clear way to develop supports or much motivation to even bother with this event in th future. I'm not sure the 10 extra CP each week is worth the effort.

    In the end I'd say 24 hours to do another 39 clears on top of regular PvE & PvP is just too much for such terrible odds. Yes, you have the same vault for a few weeks, but the vault is also twice the size of any other events & tokens can't be hoarded to increase your chances.

    It seems pretty safe to me if T5 gets a master, T50 advanced, & everyone else a beginner. Leave the vault tokens, but cut out some of the iso & character covers to bring it to a 200 vault. 
  • ThaRoadWarrior
    ThaRoadWarrior Posts: 9,470 Chairperson of the Boards
    i took a daily deal today, and got a basic support token. drew a 4* Blackbird, i think I had a 1* before. Not really sure it helps anyone I'm playing regularly, but cool i guess.
  • fmftint
    fmftint Posts: 3,653 Chairperson of the Boards
    edited January 2019
    I stand by my initial assessment of this, you're better off just buying the daily vault deal than actually playing it

    https://forums.d3go.com/discussion/comment/860355/#Comment_860355
  • bluewolf
    bluewolf Posts: 5,847 Chairperson of the Boards
    The rate of Support release is basically one for each new character.  I’m sure we will have 24-26 added by the end of 2019. Discounting the Stones, that’s 66-68. Which means, if frozen, 20 week rotations of the vault and Select 16. 

    I’m sure there are metrics they use for increasing resources so that you have a hard time catching up. Riso was insanely hard to acquire for a long time; presumably they had some number of Supports either that people had to have or be in game before they increased riso rewards. Now I suppose they met some metric of Supports in game. Maybe they wanted to be able to run 3 distinct groups of 16 since we will have at least 48, I assume, by 3 months from now when we reach SC3 (assuming a Namor Support, that’s just 5 more characters/Supports).

    Look, giving a few more tokens out won’t make anyone quit because they got all the Supports.  Probably because they won’t.  Most people are missing a lot of them. 
  • HoundofShadow
    HoundofShadow Posts: 8,004 Chairperson of the Boards
    edited January 2019
    This quote still stands true today:

    "Progression in any RPG eventually slows down, and speeding things up in one place often just hastens the moment when things get slow. "

    I believe many players would already have ~50% (~20/42) of the support that can be pulled if they logged in during the period where the devs gave a total of Beginner (13) and Advance Tokens (5) of a couple different themes freely. There were also 4 starter supports and Rank 2 Wasp Gauntlets given to every players.

    Let's run a scenario when the devs add Beginner Supports into progression  beginning from next week.

    By the next rotation of new Support Circuit events:

    Stage 1: For those with few supports and they got few Rank 1 or Rank 2 supports, they will be happy for a while. For others, Rank 1 and Rank 2 perks are insulting or useless.

    Stage 2: Players will start complaining about getting dupes, and useless Rank 1 and Rank 2 supports, which is actually happening for some. I am probably in stage 2.

    Stage 3: They will ask the devs to put Advance or even Master Tokens into progression because they are not drawing Rank 3 to 5 supports frequently enough. Repeat Stage 2.

    Stage 4: They will request Master Tokens to give a minimum of Rank 4 Supports, increase the odds of getting Rank 3, 4 and Rank 5 across all appropriate tokens and increase the number of Advance/MasterTokens in progression or placement rewards. 

    Stage 5: "Bonus Heroes" for Supports.

    Given that the devs mentioned that Supports could help to increase the longevity of the game for many more years, I'm sure they already have long term plans on how fast they will be releasing supports to the masses. However, many are trapped in a cycle of instant-gratification. This is why the perception that the devs is disconnected from the players will continue. 

    Adding a couple of Beginner/Advance tokens into progression won't hurt, but the implication is the devs has to increase the number of Support tokens in placement rewards.
  • Daredevil217
    Daredevil217 Posts: 3,988 Chairperson of the Boards

    Now that this thread is dead and no longer stickied, I don’t know who will read it. But, I want to give my unique perspective on this event. 

    On my roster, I dont know who has supports equipped or what they do. I have had horrendous luck with them and despite having a really really great roster, being competitive, playing 1600+ days, etc. I am missing half of them and have never gotten or 4 or 5*.  Not one. Mostly 1s and 2s. It’s been very rough. So despite seeming interesting I decided they just weren’t meant for me. Being F2P I can will and skill my way to completing characters, but supports were always P2W. Fair enough. 

    Now with this new Support Circuit announcement I hear that we will finally have access. Awesome!  Finally I’ll get to play with my contemporaries!

    The Circuit itself is a lot of fun. New teams to face, unstunnable boss nodes sprinkled in. And if I’m being honest a great amount of resources for what feels to me like minimal work (4 clears to nab all progression rewards). So a good return on investment. Every extra bit of CP counts! I don’t even mind the 24 hour thing (though I wish it was longer like others or a revamped gauntlet, it doesn’t KILL it for me). It’s like lightning rounds meet DDQ meet PVE. I actually like playing this game so more stuff to do is a bonus. These are all check marks for me!

    So I played. I caught a fresh flip. Thanos/Grittyd my way through. Cleared optimally. Placed 4th. Great in any other PVE but for this I might as well have placed 50th. There’s still the vault at least! I’ve done the daily deal every day, and of course pulled whatever tokens I won for being fourth. My pulls were as follows:

    2* Thor

    2* Moonstone

    2* Magneto

    2* Captain Marvel

    2* Human Torch x2

    500 iso x3

    1,000 iso

    1,500 iso

    5,000 iso

    500 red iso


    That’s it! I’m going to keep pulling until this vault expires just to see how it turns out (maybe I’m getting the bad pulls out of the way early?), but even if I finally get a “good pull” it’s very likely to be another 3* because of the now jacked up odds. 

    I’m torn on if I’ll try to play competitively again. It was a huge drain on healthpacks, especially given my normal PVE grind was right after. Might just go progression and out. Or optimal clears with a healthpack saving team. 

    But the short of it is, I appreciate the event as a way to get more resources to build my characters. But I actually care LESS about supports than I did before.  I’m pretty sure this wasn’t the intended effect of the developers but I’m going to continue to ignore supports. 

  • TeamStewie
    TeamStewie Posts: 357 Mover and Shaker
    They should've run this during the boss event instead of Monday this week.
  • TPF Alexis
    TPF Alexis Posts: 3,826 Chairperson of the Boards
    I didn't notice as much trouble with tapping on the Big Pin instead of 1, 2, or 9. Not sure if that was fixed, or I just got better at tapping in the right place.
    Node 6 should have had Blade or Cyclops in it as the front character, so there would have been a series of three in a row with the front character wearing shades.
    Node 8: Why did you put a team in here with Domino and no active black user? That's not just lacking in synergy, but actually has negative synergy, since it's putting more AP they can't use on the board.