New Feature - Saved Covers *Updated (6/19/18)

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  • mega ghost
    mega ghost Posts: 1,154 Chairperson of the Boards
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    That said, I do see how this is a bummer for the small upper tier of players in the 5* game. I had the following to say in the other thread:

    mega ghost said:
    I'm a Day 1373 player, I play more than I should every day, and I still don't have a single 5* character at 13 covers. I've also never hoarded. I feel like if you're spending enough money or time to get more than 5 covers in a specific color of a Latest 5* you're probably spending / playing an unhealthy amount, OR you've been patiently hoarding CP for months while also being notably active in the game (either also spending or just playing a lot.) In either case, you should probably get some favorable edge for this. I think the new saved covers feature is great. Keep the 5:1 ratio for 2* and 3* characters. Maybe make it 3:1 or 4:1 for 4* characters and classic 5* characters. But for Latest, keep it 1:1.

  • veny
    veny Posts: 834 Critical Contributor
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    fmftint said:
    Trade FIVE covers for ONE...
    I got 9 purple covers for Prof. X before i got one yellow nessessary for championing him... its better than nothing i guess.

    This feature is great addition, much better than supports in my opinion :D
  • Steel_Colt
    Steel_Colt Posts: 277 Mover and Shaker
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    I really like this change. And especially for the few 5/5/2 characters I have, I see this more as a bank for champ levels and less as a way to exchange unusable covers for usable ones. If push comes to shove and I do get a 6th covers with 5 in the bank, then I'll exchange. If not, it's extra champ levels when I do get that final 13th cover.
    Thanks for this!
  • Pongie
    Pongie Posts: 1,410 Chairperson of the Boards
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    T_REZ5000 said:

    Anyone know how big a LL horde will need to be now without CS swaps? 

    Maybe @Hadronic knows?
    From previous thread:

    To cover all three:
    50%:with swaps:262, without:312
    55%:with swaps:270, without:323
    60%:with swaps:279, without:334
    65%:with swaps:288, without:346
    70%:with swaps:297, without:358
    75%:with swaps:308, without:373
    80%:with swaps:320, without:390
    85%:with swaps:336, without:412
    90%:with swaps:355, without:441
    95%:with swaps:387, without:490

    To cover just two:
    50%:with swaps:175, without:207
    55%:with swaps:180, without:214
    60%:with swaps:186, without:221
    65%:with swaps:192, without:229
    70%:with swaps:199, without:237
    75%:with swaps:206, without:246
    80%:with swaps:214, without:257
    85%:with swaps:224, without:270
    90%:with swaps:236, without:287
    95%:with swaps:256, without:314

    Difference could be (slightly) less since the simulated without swaps results didn't account for saved covers. 
  • mega ghost
    mega ghost Posts: 1,154 Chairperson of the Boards
    edited June 2018
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    Just pulled a red cover for my 5/1/5 4* Gamora. I'm happy to be able to put this in the bank in a few days time, rather than sell it like usual. The new feature isn't even live yet and it's already raised my happiness.
  • talleman
    talleman Posts: 444 Mover and Shaker
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    Will this mean no more Hero for Hire offer?
  • T_REZ5000
    T_REZ5000 Posts: 148 Tile Toppler
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    Pongie said:
    T_REZ5000 said:

    Anyone know how big a LL horde will need to be now without CS swaps? 

    Maybe @Hadronic knows?
    From previous thread:

    To cover all three:
    50%:with swaps:262, without:312
    55%:with swaps:270, without:323
    60%:with swaps:279, without:334
    65%:with swaps:288, without:346
    70%:with swaps:297, without:358
    75%:with swaps:308, without:373
    80%:with swaps:320, without:390
    85%:with swaps:336, without:412
    90%:with swaps:355, without:441
    95%:with swaps:387, without:490

    To cover just two:
    50%:with swaps:175, without:207
    55%:with swaps:180, without:214
    60%:with swaps:186, without:221
    65%:with swaps:192, without:229
    70%:with swaps:199, without:237
    75%:with swaps:206, without:246
    80%:with swaps:214, without:257
    85%:with swaps:224, without:270
    90%:with swaps:236, without:287
    95%:with swaps:256, without:314

    Difference could be (slightly) less since the simulated without swaps results didn't account for saved covers. 
    Thanks for the link.  But those numbers you posted are actually for RemoDestroyer’s specific situation (he had partially covered toons and was asking how much to complete them).

    For all 3 LL 5*s starting at 0 covers:
    50%: with swaps: 315, without swaps: 377
    55%: with swaps: 323, without swaps: 388
    60%: with swaps: 331, without swaps: 398
    65%: with swaps: 339, without swaps: 410
    70%: with swaps: 348, without swaps: 423
    75%: with swaps: 358, without swaps: 438
    80%: with swaps: 369, without swaps: 456
    85%: with swaps: 383, without swaps: 478
    90%: with swaps: 402, without swaps: 508
    95%: with swaps: 431, without swaps: 556


  • WEBGAS
    WEBGAS Posts: 474 Mover and Shaker
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    Not a perfect trade (5vs1) but always better than waste all those covers for a classic 5 stars, waiting for it to be championed.
    A good step forward, thank you  :)
  • HoundofShadow
    HoundofShadow Posts: 8,004 Chairperson of the Boards
    edited June 2018
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    Regarding H4H:

    https://forums.d3go.com/discussion/comment/811928/#Comment_811928

    For those naysayers, using 5 usable covers to trade for 1 usable cover is the worst case scenario. It could be less than that. What this Saved Covers also do is to save up to 5 unusable cover indefinitely. Instead of letting each unusable cover expires after 14 days, its longevity has extended indefinitely.

    For example, if you are getting 9/5/2 with 4 saved covers, and you got one more cover to turn it into 9/5/3, you are getting 4 champed rewards instead.

    Turning the ratio down for 4* and 5* will have a domino effect on the price of buying 4* and 5* power outright with CP. The next thing you'll see is players demanding the cost to buy 4* and 5* powers to be decreased to 60cp and 120cp respectively. It will also affect price of H4H offers and all future offers.
  • Nick441234
    Nick441234 Posts: 1,496 Chairperson of the Boards
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    The change is definitely a good thing. However, like many have commented, the ratio just isn't fair. A more fairer system would be like this....

    2* - save 5 covers
    3* - save 4 covers
    4* - save 3 covers
    5* - save 2 covers

    I'm sure most people could get behind that. 
  • T_REZ5000
    T_REZ5000 Posts: 148 Tile Toppler
    edited June 2018
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    Regarding H4H:

    https://forums.d3go.com/discussion/comment/811928/#Comment_811928

    For those naysayers, using 5 usable covers to trade for 1 usable cover is the worst case scenario. It could be less than that. What this Saved Covers also do is to save up to 5 unusable cover indefinitely. Instead of letting each unusable cover expires after 14 days, its longevity has extended indefinitely.

    For example, if you are getting 9/5/2 with 4 saved covers, and you got one more cover to turn it into 9/5/3, you are getting 4 champed rewards instead.

    Turning the ratio down for 4* and 5* will have a domino effect on the price of buying 4* and 5* power outright with CP. The next thing you'll see is players demanding the cost to buy 4* and 5* powers to be decreased to 60cp and 120cp respectively. It will also affect price of H4H offers and all future offers.
    The ratio for 5* LL was already 1:1 and that had no effect on the HfH price....

    Whether it was a courtesy or not is irrelevant.  It was there this whole time and did not completely disrupt the prices in HfH as you suggest,
  • HoundofShadow
    HoundofShadow Posts: 8,004 Chairperson of the Boards
    edited June 2018
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    I talking about the changes as a whole, not for a specific scenario that you mentioned. The 5* LL exchange was a goodwill gesture and it was never meant to be part of game feature. This Saved Cover is a game feature.

    The Devs have already made their stand very clearly. It's just that Veterans think that those goodwill gesture, which is outside of the norm, should be turned into a permanent feature for them instead.

    //Removed Insult -Brigby
  • rg72
    rg72 Posts: 113 Tile Toppler
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    My 0/5/5 Valkyrie with 4 Yellow covers on the vine (1st to expire in 4 days) likes this
  • jamesh
    jamesh Posts: 1,600 Chairperson of the Boards
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    Hadronic said:
    Also, we're overestimating how often we'll have to make that exchange, More often than not, the extra covers will just become champ rewards when we finally get to 13. 
    Correct, in fact since the Exchange Rate and the Size of the Storage are linked. Lowering the exchange rate means that you are inevitably forced to make the exchange sooner and more frequently. In the long term this actually leads to more waste.

    So for everyone out there saying the exchange rate should be 3:1, I present to you this plot.



    If anything the exchange rate (size of the storage bank) is way too low. Lets get some 10:1 exchanges.

    Maybe not the 10:1 exchanges, but the ability to save 10 covers (which could either become 10 champion levels or two covers of a different colour) would be nice.
  • Mujo5
    Mujo5 Posts: 59 Match Maker
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    Where's my retroactive saved covers for the 5* that I have lost? You did it when SR came in!
  • Ares76
    Ares76 Posts: 227 Tile Toppler
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    I like this new feature...but sadly this will not stop my current hoarding. I have five 13/13 unchamped  4*chars at the moment that are in need of 1.5 million Iso. I also have a two 5/5/2 chars that I could easily get to 5/5/3 with or without Bonus Heroes but when I am "unlucky" and get the right colour - the one I cannot save - my Iso-problems get bigger. So for me the Iso-crunch in this game would have been the most urgent problem that needed to be fixed by the devs - and not the 6th (or 7th) unusable cover. 
  • MarkersMake
    MarkersMake Posts: 392 Mover and Shaker
    edited June 2018
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    Hadronic said:
    Also, we're overestimating how often we'll have to make that exchange, More often than not, the extra covers will just become champ rewards when we finally get to 13. 
    Correct, in fact since the Exchange Rate and the Size of the Storage are linked. Lowering the exchange rate means that you are inevitably forced to make the exchange sooner and more frequently. In the long term this actually leads to more waste.

    So for everyone out there saying the exchange rate should be 3:1, I present to you this plot.



    If anything the exchange rate (size of the storage bank) is way too low. Lets get some 10:1 exchanges.


    So, a 5:1 ratio wastes 0.5 covers on average, and a 2:1 ratio wastes 0.45 covers on average. That's pretty comparable. 

    What's the average number of pulls required to cover a character for each cover exchange ratio though? How much time (in months) does that translate into at a typical 4*/5* player pull rate? 10:1 or greater sounds fine in the long run, but how much longer does it make that run? 
  • AXP_isme
    AXP_isme Posts: 809 Critical Contributor
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    If we put excess covers into storage will that still meet the conditions to trigger the 12-cover + 1 dying-on-the-vine special HfH offer? I’ve taken advantage on a few occasions and I would hate for this new feature to remove that special store just because you don’t have to waste covers any more.