New Feature - Saved Covers *Updated (6/19/18)
Comments
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This is a great new quality of life improvement, thank you! Yes, 5:1 is not an excellent exchange rate, but it's way better than selling the covers in frustration/depression and still having an unusable character. Also, we're overestimating how often we'll have to make that exchange, More often than not, the extra covers will just become champ rewards when we finally get to 13. I can only think of three 4* characters that gave me an enormous amount of heartbreak before I got them to 13 covers (Iceman, who was at 0/5/0 and eventually at like ~20 blue before I got him filled out, Kate Bishop who had a similar streak of blue and then purple before I got three black, also wasting like ~15-20 covers in the process, and most recently to a lesser extent, ME Hulk.)
I also know that my roster plans often get derailed when I get a cover for a character that's almost fully covered and now at, let's say, 6/4/3. I change my BH to them and divert my resources just in the hope of saving that cover. Now I can put it in the bank and keep my eyes on the prize. This is a FUNDAMENTAL change in how my roster gets developed, and I love it.
12 -
That said, I do see how this is a bummer for the small upper tier of players in the 5* game. I had the following to say in the other thread:mega ghost said:I'm a Day 1373 player, I play more than I should every day, and I still don't have a single 5* character at 13 covers. I've also never hoarded. I feel like if you're spending enough money or time to get more than 5 covers in a specific color of a Latest 5* you're probably spending / playing an unhealthy amount, OR you've been patiently hoarding CP for months while also being notably active in the game (either also spending or just playing a lot.) In either case, you should probably get some favorable edge for this. I think the new saved covers feature is great. Keep the 5:1 ratio for 2* and 3* characters. Maybe make it 3:1 or 4:1 for 4* characters and classic 5* characters. But for Latest, keep it 1:1.0
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I really like this change. And especially for the few 5/5/2 characters I have, I see this more as a bank for champ levels and less as a way to exchange unusable covers for usable ones. If push comes to shove and I do get a 6th covers with 5 in the bank, then I'll exchange. If not, it's extra champ levels when I do get that final 13th cover.
Thanks for this!4 -
T_REZ5000 said:
To cover all three:
50%:with swaps:262, without:312
55%:with swaps:270, without:323
60%:with swaps:279, without:334
65%:with swaps:288, without:346
70%:with swaps:297, without:358
75%:with swaps:308, without:373
80%:with swaps:320, without:390
85%:with swaps:336, without:412
90%:with swaps:355, without:441
95%:with swaps:387, without:490
To cover just two:
50%:with swaps:175, without:207
55%:with swaps:180, without:214
60%:with swaps:186, without:221
65%:with swaps:192, without:229
70%:with swaps:199, without:237
75%:with swaps:206, without:246
80%:with swaps:214, without:257
85%:with swaps:224, without:270
90%:with swaps:236, without:287
95%:with swaps:256, without:314
Difference could be (slightly) less since the simulated without swaps results didn't account for saved covers.1 -
Just pulled a red cover for my 5/1/5 4* Gamora. I'm happy to be able to put this in the bank in a few days time, rather than sell it like usual. The new feature isn't even live yet and it's already raised my happiness.1
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Will this mean no more Hero for Hire offer?1
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Pongie said:T_REZ5000 said:
To cover all three:
50%:with swaps:262, without:312
55%:with swaps:270, without:323
60%:with swaps:279, without:334
65%:with swaps:288, without:346
70%:with swaps:297, without:358
75%:with swaps:308, without:373
80%:with swaps:320, without:390
85%:with swaps:336, without:412
90%:with swaps:355, without:441
95%:with swaps:387, without:490
To cover just two:
50%:with swaps:175, without:207
55%:with swaps:180, without:214
60%:with swaps:186, without:221
65%:with swaps:192, without:229
70%:with swaps:199, without:237
75%:with swaps:206, without:246
80%:with swaps:214, without:257
85%:with swaps:224, without:270
90%:with swaps:236, without:287
95%:with swaps:256, without:314
Difference could be (slightly) less since the simulated without swaps results didn't account for saved covers.
For all 3 LL 5*s starting at 0 covers:
50%: with swaps: 315, without swaps: 377
55%: with swaps: 323, without swaps: 388
60%: with swaps: 331, without swaps: 398
65%: with swaps: 339, without swaps: 410
70%: with swaps: 348, without swaps: 423
75%: with swaps: 358, without swaps: 438
80%: with swaps: 369, without swaps: 456
85%: with swaps: 383, without swaps: 478
90%: with swaps: 402, without swaps: 508
95%: with swaps: 431, without swaps: 556
3 -
Not a perfect trade (5vs1) but always better than waste all those covers for a classic 5 stars, waiting for it to be championed.
A good step forward, thank you0 -
Regarding H4H:
https://forums.d3go.com/discussion/comment/811928/#Comment_811928
For those naysayers, using 5 usable covers to trade for 1 usable cover is the worst case scenario. It could be less than that. What this Saved Covers also do is to save up to 5 unusable cover indefinitely. Instead of letting each unusable cover expires after 14 days, its longevity has extended indefinitely.
For example, if you are getting 9/5/2 with 4 saved covers, and you got one more cover to turn it into 9/5/3, you are getting 4 champed rewards instead.
Turning the ratio down for 4* and 5* will have a domino effect on the price of buying 4* and 5* power outright with CP. The next thing you'll see is players demanding the cost to buy 4* and 5* powers to be decreased to 60cp and 120cp respectively. It will also affect price of H4H offers and all future offers.4 -
The change is definitely a good thing. However, like many have commented, the ratio just isn't fair. A more fairer system would be like this....
2* - save 5 covers
3* - save 4 covers
4* - save 3 covers
5* - save 2 covers
I'm sure most people could get behind that.4 -
mega ghost said:Also, we're overestimating how often we'll have to make that exchange, More often than not, the extra covers will just become champ rewards when we finally get to 13.
So for everyone out there saying the exchange rate should be 3:1, I present to you this plot.
If anything the exchange rate (size of the storage bank) is way too low. Lets get some 10:1 exchanges.
11 -
HoundofShadow said:Regarding H4H:
https://forums.d3go.com/discussion/comment/811928/#Comment_811928
For those naysayers, using 5 usable covers to trade for 1 usable cover is the worst case scenario. It could be less than that. What this Saved Covers also do is to save up to 5 unusable cover indefinitely. Instead of letting each unusable cover expires after 14 days, its longevity has extended indefinitely.
For example, if you are getting 9/5/2 with 4 saved covers, and you got one more cover to turn it into 9/5/3, you are getting 4 champed rewards instead.
Turning the ratio down for 4* and 5* will have a domino effect on the price of buying 4* and 5* power outright with CP. The next thing you'll see is players demanding the cost to buy 4* and 5* powers to be decreased to 60cp and 120cp respectively. It will also affect price of H4H offers and all future offers.
Whether it was a courtesy or not is irrelevant. It was there this whole time and did not completely disrupt the prices in HfH as you suggest,1 -
I talking about the changes as a whole, not for a specific scenario that you mentioned. The 5* LL exchange was a goodwill gesture and it was never meant to be part of game feature. This Saved Cover is a game feature.
The Devs have already made their stand very clearly. It's just that Veterans think that those goodwill gesture, which is outside of the norm, should be turned into a permanent feature for them instead.
//Removed Insult -Brigby3 -
My 0/5/5 Valkyrie with 4 Yellow covers on the vine (1st to expire in 4 days) likes this
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Hadronic said:mega ghost said:Also, we're overestimating how often we'll have to make that exchange, More often than not, the extra covers will just become champ rewards when we finally get to 13.
So for everyone out there saying the exchange rate should be 3:1, I present to you this plot.
If anything the exchange rate (size of the storage bank) is way too low. Lets get some 10:1 exchanges.
1 -
Where's my retroactive saved covers for the 5* that I have lost? You did it when SR came in!0
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I like this new feature...but sadly this will not stop my current hoarding. I have five 13/13 unchamped 4*chars at the moment that are in need of 1.5 million Iso. I also have a two 5/5/2 chars that I could easily get to 5/5/3 with or without Bonus Heroes but when I am "unlucky" and get the right colour - the one I cannot save - my Iso-problems get bigger. So for me the Iso-crunch in this game would have been the most urgent problem that needed to be fixed by the devs - and not the 6th (or 7th) unusable cover.1
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Hadronic said:mega ghost said:Also, we're overestimating how often we'll have to make that exchange, More often than not, the extra covers will just become champ rewards when we finally get to 13.
So for everyone out there saying the exchange rate should be 3:1, I present to you this plot.
If anything the exchange rate (size of the storage bank) is way too low. Lets get some 10:1 exchanges.
So, a 5:1 ratio wastes 0.5 covers on average, and a 2:1 ratio wastes 0.45 covers on average. That's pretty comparable.
What's the average number of pulls required to cover a character for each cover exchange ratio though? How much time (in months) does that translate into at a typical 4*/5* player pull rate? 10:1 or greater sounds fine in the long run, but how much longer does it make that run?2 -
If we put excess covers into storage will that still meet the conditions to trigger the 12-cover + 1 dying-on-the-vine special HfH offer? I’ve taken advantage on a few occasions and I would hate for this new feature to remove that special store just because you don’t have to waste covers any more.0
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