New Feature - Saved Covers *Updated (6/19/18)
Comments
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Do the saved covers have an expiry date, like normal covers waiting "on the vine"?1
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The changes to four-star odds, and now this, make it clear that someone at D3 thinks that too many players have figured out the system and that that’s bad for them.
First, CS cover swaps have been around so long that they need to be considered part of the game economy. I mean, heck, I finally managed to take advantage of them in the last six months or so, and all I pay for is VIP.
Under the old system, players could stay “caught up” with new releases. They could fully cover both five-stars and four-stars before they left Latest Legends tokens with minimal to no spending. Again, I know, because I did it. I “caught up” to latest 4’s just through play, to the point where Blonde Widow was the only 4 I needed covers for at the time of the odds shift. I was staying caught up with the 5’s too - got my Jessica Jones to 5-2-5 (thanks to a cover swap) before the next 5 was even announced.
The clear intent of these changes is to change this status quo while throwing small bones (“increased” 4-star odds, saved covers) to players to soften the blow as they adjust the in-game economy. If D3 thinkks that’s not their intent, they need to take another look at their recent choices, because that’s certainly the effect it’ll have.
And that’s fine. That’s their prerogative. But everyone should be clear that that’s what’s happening and adjust their play style, goals, and spending habits accordingly. Me I may get out of the “chase the latest 5’s” game entirely. With a large backlog of pre-Gambit 5-stars in a woefully undercovered state, I might have more fun chasing the backlog at 20CP each. The only risk I’d be running is a new 5-star replacing Gambit in the PvP meta, ruining PvP for me again, but I can live with that.8 -
@Brigby what was the dev's thought process in not allowing us to bank covers for a character at 13 covers but not champed?
I ask because the main bottleneck in this game is ISO and its not always possible to get a 4* or 5* champed to save the cover, especially if you have 2-3 different 4s with a cover on the vine. You're guaranteed to lose one in that situation. This system could have been perfect to alleviate that problem and allow us to champ 2-3 4s withoutosing any of the covers.
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Player1575 said:@Brigby what was the dev's thought process in not allowing us to bank covers for a character at 13 covers but not champed?
I ask because the main bottleneck in this game is ISO and its not always possible to get a 4* or 5* champed to save the cover, especially if you have 2-3 different 4s with a cover on the vine. You're guaranteed to lose one in that situation. This system could have been perfect to alleviate that problem and allow us to champ 2-3 4s withoutosing any of the covers.
Though reading things, I get the impression that if you already have 5 covers saved and get the 13th, those 5 will wait there while you save up iso to champ.
But it seems possible that the save feature won't allow someone with 0-4 covers to save additional covers pre-champing... but maybe it will?0 -
Brigby already said it won't work earlier. I mainly ask because I still have about a dozen 4*s unchamped, and in the past I've had to waste covers for some of my 4s because I'd pull 3 tokens over the span of a day or two and end up getting a cover of 3 different 4s I already have at 13 covers. Obviously I'm not going to get 1M iso in 14 days, so now I have to decide which to champ and which to sell.
This system could have alleviated that problem completely, but for some reason it can't be used with a character already at 13 covers.0 -
instead of programing this why not code colorless covers
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Because this is targeted at players who have cover wastage due to imperfect distribution, rather than players who have perfect cover distribution but have cover wastage due to lack of iso-8. I believe one of the Devs already mentioned their targeted segments.Oh, great. Now I’m going to pull Red cover 9 for my 5/3/1 America Chavez even *more* easily.
Nothing to announce right this moment, but that sort of situation is something we are directly looking at in our latest design rounds.As for colourless covers, the devs mentioned in the past that the whole code need to be rewritten and it would take at least six months.
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Player1575 said:Brigby already said it won't work earlier. I mainly ask because I still have about a dozen 4*s unchamped, and in the past I've had to waste covers for some of my 4s because I'd pull 3 tokens over the span of a day or two and end up getting a cover of 3 different 4s I already have at 13 covers. Obviously I'm not going to get 1M iso in 14 days, so now I have to decide which to champ and which to sell.
This system could have alleviated that problem completely, but for some reason it can't be used with a character already at 13 covers.0 -
If I have a character at, say, 5/5/2 and have both a useable and a not useable cover on the vine will I be able to save the not useable cover first, before applying the useable cover, or will the useable cover make the character fully covered and prevent saving?
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Ptahhotep said:If I have a character at, say, 5/5/2 and have both a useable and a not useable cover on the vine will I be able to save the not useable cover first, before applying the useable cover, or will the useable cover make the character fully covered and prevent saving?
Similar question. If I hit 5 saved and I have 5/5/2 am I forced to trade or can I choose to roll the dice on saving those 5 instead of saving them?0 -
sirwookieechris said:Thanos said:I'm surprised nobody asked this but how long can you save the covers for? Also, 5 to 1 is complete garbage, disappointing but expected i suppose.
Correct me if I am wrong Brigby?wymtime said:Brigby if I have 2 covers expiring on Monday will there be a way to convert them into saved covers compared to them expiring and getting iso?
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talleman said:Will this mean no more Hero for Hire offer?Ptahhotep said:If I have a character at, say, 5/5/2 and have both a useable and a not useable cover on the vine will I be able to save the not useable cover first, before applying the useable cover, or will the useable cover make the character fully covered and prevent saving?5
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IceIX said:talleman said:Will this mean no more Hero for Hire offer?maguirenumber6 said:Do the saved covers have an expiry date, like normal covers waiting "on the vine"?Ptahhotep said:If I have a character at, say, 5/5/2 and have both a useable and a not useable cover on the vine will I be able to save the not useable cover first, before applying the useable cover, or will the useable cover make the character fully covered and prevent saving?
Now it it seems like the “correct” thing to do is get a character to 12/13, then bank 4-5 covers, and then finally fully cover them.0 -
Jaedenkaal said:IceIX said:talleman said:Will this mean no more Hero for Hire offer?maguirenumber6 said:Do the saved covers have an expiry date, like normal covers waiting "on the vine"?Ptahhotep said:If I have a character at, say, 5/5/2 and have both a useable and a not useable cover on the vine will I be able to save the not useable cover first, before applying the useable cover, or will the useable cover make the character fully covered and prevent saving?
Now it it seems like the “correct” thing to do is get a character to 12/13, then bank 4-5 covers, and then finally fully cover them.
It's the same (but reverse) as if you have 2 covers on the vine for a 12 covered, 1 usable and 1 not. The unusable cover can't be consider a champ level until you apply the usable (and champ the character). This is the reverse where you can save the unusable until you use the usable.0 -
Yeah, but for example, the fully-covered (not-champed) characters I already have.
What I mean is, you can only have saved covers on a 13/13 character if they got there before. Once they’re fully covered, you can’t add to the stored covers. That last part seems like a needless restriction to me.0 -
Isn’t it a little weird that you can only save covers on a fully-cover s character some of th time? Seems like more effort than it’s worth to prevent people from banking 5 covers on fully-covered characters -some- of the time.
Now it it seems like the “correct” thing to do is get a character to 12/13, then bank 4-5 covers, and then finally fully cover them.
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IceIX said:Isn’t it a little weird that you can only save covers on a fully-cover s character some of th time? Seems like more effort than it’s worth to prevent people from banking 5 covers on fully-covered characters -some- of the time.
Now it it seems like the “correct” thing to do is get a character to 12/13, then bank 4-5 covers, and then finally fully cover them.0 -
Man, so much outrage over a 5:1 trade that, honestly, I don't think I'd ever use.
If this system were retroactive for 5*s, I'd save every wasted 5* cover I've ever pulled, and wouldn't have enough Save covers to even consider a trade.
Coincidentally, I know a new player who's in a position to Save a couple 2*s when this feature comes out, and he's excited for it.
But no, the 5:1 trade (that you won't even need a significant amount of the time thanks to the Save cover feature) is evil, and it's totally valid to insult the devs for improving the game for the entire playerbase (including the grumpy Gary's who hate the trade rate). You guys are ridiculous.3 -
You can't see me but I'm doing my happy dance. Looking forward to implementation.2
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Personally I love this change. Though I wish it had come out a week earlier cause I just had to sell a handful of 4* and 5* covers. It sucks that some people are unhappy about it but it seems like a good change for most of the player base.2
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