Please nerf 5* Gambit

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Comments

  • Avalanche Kincaid
    Avalanche Kincaid Posts: 83 Match Maker
    gambit is pretty much dummy proof, match match fire match fire fire match fire.  Easy counter for him is a character that stuns you when ever you fire a power.  Even a 1 turn stun would mess up gambit.
  • Punisher5784
    Punisher5784 Posts: 3,845 Chairperson of the Boards

    Guys they already discussed this at their last meeting: https://forums.d3go.com/discussion/68785/overheard-at-a-d3-and-demiurge-meeting

    They do not understand what the problem.

  • Jarvind
    Jarvind Posts: 1,684 Chairperson of the Boards
    Mine's at 4/4/4. Can we wait to nerf him until I've gotten to have some fun at least?
  • PorkBelly
    PorkBelly Posts: 535 Critical Contributor
    I have never advocated for a nerf before.

    Not for 3* Spidey, C Mags, XForce, 4* Thor, Sentry, or OML.  I didn't think any of them were overpowered and still would prefer to have their original versions in the game.

    But Gambit is different.  He isn't just overpowered but he makes several other characters overpowered as well through his passive AP supply.  The best analogy I could come up with is that if they changed IM40's yellow power to a passive.

    It makes every match against him a chore. I would rather the developers just remove him from the game and refund people's money/tokens than have him in the game as he is currently.


  • Justice Jacks
    Justice Jacks Posts: 116 Tile Toppler
    @aesthetocyst I don’t see how what you just said contradicts what I said or would demonstrate that I don’t know of whom I speak. Please do not impute the arguments others have made in this thread to me. 
  • Merrick
    Merrick Posts: 198 Tile Toppler
    I have a gambit. Use him a lot. He’s a great character. Too great. 

    He is the ultimate anti-goon character. He is the ultimate anti-character character. He can handle special tiles, invisibility tiles, anything that is thrown at him.  And he’s AI proof. 

    No no one character should be the best at everything. 

    But I hate to ask for a nerf, because they aren’t subtle about them. 
  • broll
    broll Posts: 4,732 Chairperson of the Boards
    No thanks.
    #NoIDontWantNoNerfs
  • Justice Jacks
    Justice Jacks Posts: 116 Tile Toppler
    edited November 2017
    @aesthetocyst Yes, you quoted me, and then argued a point I never made. Twice now, in fact. Let me try again:

    Gambit has changed the meta. He has allowed new competitors to arise for some players that had a more limited range of competition under the old meta. That they have their own new shiny is entirely immaterial to that aspect. That they have dominated over multiple prior metas is immaterial to that point. That they will still have many advantages over these new competitors is both accurate and immaterial to my statement.  These competitors now have a chance to at least hit back at a higher win rate than before. And that, was the limit of my statement. 
  • GrimSkald
    GrimSkald Posts: 2,645 Chairperson of the Boards

    I'll post a shameless plug for my own analysis here:

    https://forums.d3go.com/discussion/comment/746859/#Comment_746859

    The TL;DR version - I think he's OP, I don't mess with him in PVP even with Panthos. I have a 3/2/1 Gambit that I soft-capped for his boosted event.  He only generates 1 purple, no red, so he barely feeds.  Without his feeding power, his red is very good, but probably balanced.  His purple is a little weak.  I honestly think they should change the black, possibly to an active power that feeds the purple (generate charged tiles maybe?  Purple at the lowest levels, then add black, then add red.)  He'd probably be fine and still top tier, with that.

  • ViralCore
    ViralCore Posts: 168 Tile Toppler
    @aesthetocyst Yes, you quoted me, and then argued a point I never made. Twice now, in fact. Let me try again:

    Gambit has changed the meta. He has allowed new competitors to arise for some players that had a more limited range of competition under the old meta. That they have their own new shiny is entirely immaterial to that aspect. That they have dominated over multiple prior metas is immaterial to that point. That they will still have many advantages over these new competitors is both accurate and immaterial to my statement.  These competitors now have a chance to at least hit back at a higher win rate than before. And that, was the limit of my statement.

    Huh? The same people who have dominated in the old meta will still dominate in the current meta. Player X may all of a sudden have a 450+ Gambit but I assure that the top tier players who have been dominating will have a 460+ Gambit along with 2 of the best-supporting characters at 500+.

  • Justice Jacks
    Justice Jacks Posts: 116 Tile Toppler
    ViralCore said:

    Huh? The same people who have dominated in the old meta will still dominate in the current meta. Player X may all of a sudden have a 450+ Gambit but I assure that the top tier players who have been dominating will have a 460+ Gambit along with 2 of the best-supporting characters at 500+.

    We don’t disagree. 
  • SkyFire47
    SkyFire47 Posts: 6 Just Dropped In
    Devs did it right this time.  No nerfs.  Create someone new who can counter the current meta.   

    Nerf someone and ppl feel cheated.  Make someone new and everyone gets new guy and still has roster intact.

    Gambit defining a new meta?  Yup.  He wasn't the first and won't be the last. 
  • LifeofAgony
    LifeofAgony Posts: 690 Critical Contributor
    Except that the current meta already had numerous counters within both the 4 and 5* tiers.  This isn’t a counter - it’s game-breaking.
  • RemoDestroyer
    RemoDestroyer Posts: 277 Mover and Shaker
    5* Gambit is definitely broken. I think he should true heal a certain amount when countdowns expire. If they do that and don't change anything else then he'll be fixed.
  • Poncho3
    Poncho3 Posts: 1 Just Dropped In
    edited November 2017
    This was a very entertaining thread, i got my butt kicked by a few in here. those who had panthos for a long time, I discussed with ally mates and others and decided to start hoarding as a mini spender (about 30 a month and a stark here and there), after 8 long and grueling months of being smacked down in pvp and running 4's with r4g trying to keep pace with thanos users in pve, I finally had an opportunity to cash in the hoard and it was a character that allowed me to hit people back, it allowed me to contribute to my slice rooms and alliances better, it was a good character for people to use and for some, like myself, their first 5* anchor. I don't even have black bolt, thanos, panther, hawkeye, phoenix or any of the other older characters that gambit has good chemistry with, and I feel like I have the flexibility in events to run with PP, or DD, or moon knight or many other boosted 4*'s.

    I get hit ALLLL the time in PVP anyways, i'm not immune, if anything he probably costs you guys health packs and more HP for shield hops, which is what the devs want and personally, what I want.

    he's also slow in PVE, he may not cost health packs but he will cost you placement, I still lose out to 5* thanos users lol.

    I see smokey joe was one of those guys who would constantly hit people in pvp, he suppresses on purpose in Slice 5 so he could save his hard earned HP and spend minimally, well hopefully not much longer.

    many people even if they have gambit are upset their precious meta was thrown outta whack and they gotta spend or conserve resources wisely as opposed to all the mindless pathos teams (which destroy me on my pvp hops anyway)

    he's my first 5* and he's helped me get a competitive step in this game and I can see why many people don't want more and new people to compete for their precious top 5 rankings or start scoring too high in their slices to force them to use more health packs or gold...my words to them...good...suffer as I have suffered under the constant pathos suppression.


    I never complained about pathos, I knew thanos was good but I was already in the middle of my hoard and it was too early to pull for him...so I patiently waited for the next meta.


    those who complain...relax there will be a new meta soon, just like all characters before gambit and many more after.


    I do think if anything has to be done, is to nerf the 3* version to block pink and red regardless if they have covers in those colors. 

    There will be a passive nullifier soon enough anyways so all your cries for nerfs would just make that nullifier even stronger. 

    I know most won't agree with me, but its okay, I didn't agree with those who enjoyed thanos or 4oress or wolverine or all the characters I missed out on but had to go up against. 
  • Justice Jacks
    Justice Jacks Posts: 116 Tile Toppler


    "Sure, Gambit is too good, but don't nerf him.  He lets me compete with the longtime players/high spenders." -- This is the best one.  D3 and Demiurge aren't running this game as some kind of charity, and it's not the Olympics.  It's a business, and like every other business in the world, it's run to make money.  If you're not spending at the top of the meta, *you're not supposed to be competing at the top of the meta*.  That's a feature, not a bug, otherwise there'd be no incentive for anybody to spend anything on the game.

    Except, you're takeaway is a bit off on this, I'd say.  New spenders aren't going to be coming along if they have to go back and collect all the classics too, it's just too daunting and costly at this point.  But new spenders certainly may be created via power creep (and this isn't a new concept, in this game or numerous others).  And the historical spenders likely won't slow down as the meta changes, as if they stop spending they'll be left behind.  So, IMHO, new characters like Gambit are exactly the type that Demiurge is intending to create to keep the whale money, both new and old, flowing.

    We don't have to agree with that approach, but that doesn't mean that that isn't the intent.
  • SkyFire47
    SkyFire47 Posts: 6 Just Dropped In

    "Sure, Gambit is too good, but don't nerf him.  Introduce a counter." -- How, pray tell, would you introduce a character that counters Gambit and isn't game breaking on his own?  Someone suggested a guy with a passive that stuns anyone who casts a power.  That slows Gambit down but doesn't really fix him, AND then they'd have to nerf that guy for being way too good, or introduce a counter to him.
    Someone who zaps away AP each turn the way 3* Hood does.   Hood wasn't game breaking by any means.  An anti battery would work against gambit and vulture.

    Lots of ways to counter someone.  A 5* juggernaut immune to passive attacks would directly counter Thanos, panther, strange, bolt while at the same time give value to direct damage dealers to Cap, IM, widow, etc...

    Point is everyone works hard for their roster.  Some save and hoard, others pay to win.  Everyone loses when they nerf someone out from under you.