Time Gem Season Updates *Updated (10/19/17)
Comments
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Yay easier placement in clearance level 8 for me with no 5*s fully covered.0
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Hit someone 4x on a hop. If they can find you they'll pm1
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I'll give it a shot
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With this new system, if someone has a team I can win with, you bet they're going to keep getting hit until I can't see them anymore. Blame d3 when you get your feelings hurt.corytutor said:Hit someone 4x on a hop. If they can find you they'll pm2 -
corytutor said:Hit someone 4x on a hop. If they can find you they'll pm
Hit them every time they hop in an event. Then they'll find you, your commanders & threaten to hunt your entire alliance
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It's not about getting T10 for me. It's about getting pushed out of top 50 and even top 100, now. Clearance level pushed me down a bracket level, required 5stars are pushing me out of the top fifty or 100. This is just one more case of the haves pushing down on the have-not. PVP was already bad enough with the out of game communication requirements, baking and grilling etc.fmftint said:
You didn't think you'd snatch up 15 command points in T10 easily did you?reapermort said:
What a surprise. Whales and super developed rosters crowding out the clearance levels that were intended for the development of high 3 and beginning of 4's just like they do in PVE.corytutor said:And 6. And 5.0 -
Tried doing my deadpool daily. Low and behold i have no kingpin to finish 5*. Had kingpin and im pretty sure he was stacked. Where the *nope* did he go. I put alot of time into that character for him to be gone. Please rectify. Tysinnerjfl said:
Lies lies lies lies.Brigby said:Progression Rewards Based on Wins
First off, we want to thank everyone that participated in the Versus Tournaments that featured the Progression Rewards Based on Wins format. We received a lot of feedback from players, both in the forum and through the results of these test events.
Based on this information, we have determined that the previous iteration of Progression Rewards Based on Wins was ultimately a good structure that offered players flexibility in play-time, while still providing the elements necessary to drive competitive spirit.
Starting with the Time Gem Season, all Versus Events will now give progression rewards based on how many wins you complete (instead of Points). This includes S.H.I.E.L.D. Simulator and Season Rewards.
Good job ruining PVP, not much left to destroy at this point.
Let me guess, its still 40 wins and 15 CP is only offered for top10 placement despite about everyone telling you this is a TERRIBLE IDEA so that means its gonna be that.sinnerjfl said:
Lies lies lies lies.Brigby said:Progression Rewards Based on Wins
First off, we want to thank everyone that participated in the Versus Tournaments that featured the Progression Rewards Based on Wins format. We received a lot of feedback from players, both in the forum and through the results of these test events.
Based on this information, we have determined that the previous iteration of Progression Rewards Based on Wins was ultimately a good structure that offered players flexibility in play-time, while still providing the elements necessary to drive competitive spirit.
Starting with the Time Gem Season, all Versus Events will now give progression rewards based on how many wins you complete (instead of Points). This includes S.H.I.E.L.D. Simulator and Season Rewards.
Good job ruining PVP, not much left to destroy at this point.
Let me guess, its still 40 wins and 15 CP is only offered for top10 placement despite about everyone telling you this is a TERRIBLE IDEA so that means its gonna be that.Brigby said:Hi Everyone. I'm sorry I was only able to post this information late in the evening. I'll be sure to be in this thread tomorrow morning (9am PDT), but if you have any questions or comments then please post them below and I will be sure to answer them then.
Thank you for understanding!
**Removed profanity - Ducky
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Well, playing black vortex kinda reminded me why I do like the change. Made it to 850ish no problem, go in for the kill and come back to see me around mid 700s. So after about twenty wins later, no more boosts, no more health packs...i am still around 750ish. (Not that I really needed another mordo champ level, but it had been red drax or black vulture I would have been really pissed).
Yeah, that's not fun and exactly why the devs created the new system. Get that 15 cp back in though.1 -
Thats not the games fault.
Know your limits and the strength of your roster, buy a shield, and spend some iso to find easier teams. A ton of people grill and at 800 or above they arent hard to find.
Look at your bracket leaderboard. See those guys at top? Pick the ones in top alliances. When they unshield look for them. Theyre worth the most and also the most likely to grill.2 -
Some people dont have that time. I understand that high level pvp requires a certain understanding of the system. But try to see it from their perspective, of the devs. Would you rather have a system where someone could just jump in and play, or one where someone see that the opportunity isnt right and goes and plays another game?corytutor said:Thats not the games fault.
Know your limits and the strength of your roster, buy a shield, and spend some iso to find easier teams. A ton of people grill and at 800 or above they arent hard to find.
Look at your bracket leaderboard. See those guys at top? Pick the ones in top alliances. When they unshield look for them. Theyre worth the most and also the most likely to grill.
We get it, you are on a kick of responding to every comment that might show the least bit of support of this change. All i ask is that you take a second and realise that some people are not on the same page, and thats ok.
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Umm i was simply informing the lad, and others reading. Theres a lot that people dont know or consider so i thought id take a chance to share a little. Get over it spud. If you guys love the changes thats great. Im going to get mine regardless. But dont assume that just because i share a little info that i have an agenda to push. Im just nice like that.2
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I would like to say that 98% of players don't understand how pvp works.
And game tends to punish top players (regular spenders) to benefit casual players that might spend some money one day...
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Surveys?Bowgentle said:
It's not sniping until you get angry pms.Milk Jugz said:
I got called a sniper by one of my alliance mates after I hit someone 3 times in a row to get to 1200 in one of the off-season events and that person sent a SS to my commander via Line..... Haha.... I don't coordinate, I hit anybody except alliance mates as many times as they pop up and are worth decent enough points..... But I'm also not trying for top 10....Bowgentle said:
You really have no idea.Tony Foot said:
Oh absolutely I know they will still fill the top slots, but I have never aimed for that anyway. As they spread themselves out as I said it made it so much easier for me to get better placement as in T20-50 in higher CL. But perhaps your post sheds some light on why they have their knickers in a knot, imagine how little fun it would be to have to co-ordinate to those levels to spread thin and make sure you don't actually have to fight other top rosters for T10. I think if I had to go to those levels I'd be a bit miffed too.Milk Jugz said:
This post reeks of ignorance of the communication between top end players. You honestly believe they will all slum and fight each other for placement?? Haha!! They will coordinate with each other to spread out as evenly as possible and you will find the top 10 of every bracket in every clearance level 5-8 filled with 5* rosters. The only exception will be if you get lucky enough to catch a bracket flip near the end of the event. Good luck!!
Occasionally, even with coordination, we end up with 15+ friendlies in a bracket.
This is when we laugh, shrug, and ask who really is going for t5.
Snipers etc make stuff unpredictable anyway.
But we ARE fighting amongst ourselves.
It's not like coordination works out every time, right spectator, gmp72
That's when you send out a survey.0 -
Butt hurt surveys. Some of them are hilarious1
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I hear they're a thing, yes.Maceo511 said:
Surveys?Bowgentle said:
It's not sniping until you get angry pms.Milk Jugz said:
I got called a sniper by one of my alliance mates after I hit someone 3 times in a row to get to 1200 in one of the off-season events and that person sent a SS to my commander via Line..... Haha.... I don't coordinate, I hit anybody except alliance mates as many times as they pop up and are worth decent enough points..... But I'm also not trying for top 10....Bowgentle said:
You really have no idea.Tony Foot said:
Oh absolutely I know they will still fill the top slots, but I have never aimed for that anyway. As they spread themselves out as I said it made it so much easier for me to get better placement as in T20-50 in higher CL. But perhaps your post sheds some light on why they have their knickers in a knot, imagine how little fun it would be to have to co-ordinate to those levels to spread thin and make sure you don't actually have to fight other top rosters for T10. I think if I had to go to those levels I'd be a bit miffed too.Milk Jugz said:
This post reeks of ignorance of the communication between top end players. You honestly believe they will all slum and fight each other for placement?? Haha!! They will coordinate with each other to spread out as evenly as possible and you will find the top 10 of every bracket in every clearance level 5-8 filled with 5* rosters. The only exception will be if you get lucky enough to catch a bracket flip near the end of the event. Good luck!!
Occasionally, even with coordination, we end up with 15+ friendlies in a bracket.
This is when we laugh, shrug, and ask who really is going for t5.
Snipers etc make stuff unpredictable anyway.
But we ARE fighting amongst ourselves.
It's not like coordination works out every time, right spectator, gmp72
That's when you send out a survey.
You should have copyrighted.1 -
Nick, just curious what SCL you're playing in. My experience in SCL 7 is completely different from what some are reporting (as is often the case)he rockett said:
I don't want to sound snarky, but the vets were saying this would not work that well for a reason unless you buy health packs. I assume, and yes I understand that assumption is the mother of all mess ups, that most of the players in the old system that would only go to 575 to maybe push for 900 would also be mainly PVE players. With the new 5* node in 7/8/9, this takes some more health packs to do. So all in, this will be a major issue unless you are willing to buy health packs, which most of the high end PVP/PVE players do....a lot. Like I said, a lot of people were jumping for joy on this, lets see how they feel after this season is over. I think some might change their mind.Nick441234 said:
Never thought for a second 40 wins would be easy, I've just held off commenting until I actually tried it out. Having tried the Storm event now, I dont believe 40 wins will be achievable for someone who also plays PVE heavily, without buying health packs. You take far too much damage each fight.The rockett said:This is what some of us have been saying. All the tests were in the offseason with different boosted chars. Now we are in the season and all ally's will be playing. It you thought the 40 wins would be easy with PVE as well, lets see what happens for the full season.
I didn't like win-based-pvp (though I I'm holding off on hating it until I give it a whirl) and still don't but my experience so far hasn't been nearly as bad as i thought it would. In Category-5, I got to 40 wins pretty easily. Not only did I not come close to running out of health packs (I never buy them) but my matches were actually easier than normal (mostly 3* teams instead 4*). I played more matches than I normally would, but don't think I spent that much more time playing given the easier matches (plus not having to skip low matches). I'll have to see where I end up in placement. I play PvE as well, but only at SCL 7 so I barely use any health packs there.
I'd say it was the difference in our rosters but yours is probably much better than mine. If so, it may be the SCL and/or slice because it sure as heck isn't my superior skill since I play this game like an absolute moron (usually when watching TV) and if I'm using any strategy, it's entirely by accident.
Or maybe I just spend WAY too much time on this game.
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MMR (for PvP) takes into account your roster and your performance - or at least it did back in December 2015 when one of the DemiUrge producers talked about it on Puzzle Warriors 3. Don't know if it's still the same.OJSP said:SCL affects opponents levels in PvE, rosters determine matchmaking in PvP. So, to preserve health packs, it's probably simpler to choose lower SCLs in PvE. If we have quite a broad roster, picking different teams for the event and finding those who tank for the featured characters might help.
If it is, then tanking or semi-tanking might make getting the progression awards easier.
By semi-tanking I mean methods other than deliberately retreating from a match - like winning with a weak team and not shielding. That may not be your cup of tea, but if you're the kind of player who hates it when they lose 200 points overnight, it might be kind of nice to be happy about getting hit ("Oh Yeah!!! I lost 200 points, baby! Time for some easy wins.")
I'm still mostly down on the change, but one of the things I actually like about it is that you can experiment and use teams you normally never would for fear of losing points. It may not save you time, but it's much less grindy than using the same team over and over and over and over (and saves on health packs). If you're going for placement, this may not be viable.
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Hey now. I never said that I was using such tactics. Maybe I was just pointing them out for the benefit of othersOJSP said:
If you are planning to reclimb later, make sure you change your defensive team to something stronger now. It's the weekend and there's no data push, so there's a chance your weak team would still be in someone's queue until the last minute of the event.astrp3 said:Now that I've hit 40 wins, I plan on making a final rush for placement at some point and seeing how far I get. I may not like the results, but my goals are pretty low.
Actually, I used one of my good teams for the 40th win (at least I hope I did) - and I only rarely use the end-with-a-weak-team or other such tactics (e.g. trapcaking, late joining, LR queue-loading). I thought about putting on a weak team to try and grab some more cheap wins, but I think Id rather take a day off of PvP.
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I'm in CL8 with 41 champed 4*s with the highest at 282.astrp3 said:
Nick, just curious what SCL you're playing in. My experience in SCL 7 is completely different from what some are reporting (as is often the case)he rockett said:
I don't want to sound snarky, but the vets were saying this would not work that well for a reason unless you buy health packs. I assume, and yes I understand that assumption is the mother of all mess ups, that most of the players in the old system that would only go to 575 to maybe push for 900 would also be mainly PVE players. With the new 5* node in 7/8/9, this takes some more health packs to do. So all in, this will be a major issue unless you are willing to buy health packs, which most of the high end PVP/PVE players do....a lot. Like I said, a lot of people were jumping for joy on this, lets see how they feel after this season is over. I think some might change their mind.Nick441234 said:
Never thought for a second 40 wins would be easy, I've just held off commenting until I actually tried it out. Having tried the Storm event now, I dont believe 40 wins will be achievable for someone who also plays PVE heavily, without buying health packs. You take far too much damage each fight.The rockett said:This is what some of us have been saying. All the tests were in the offseason with different boosted chars. Now we are in the season and all ally's will be playing. It you thought the 40 wins would be easy with PVE as well, lets see what happens for the full season.
I didn't like win-based-pvp (though I I'm holding off on hating it until I give it a whirl) and still don't but my experience so far hasn't been nearly as bad as i thought it would. In Category-5, I got to 40 wins pretty easily. Not only did I not come close to running out of health packs (I never buy them) but my matches were actually easier than normal (mostly 3* teams instead 4*). I played more matches than I normally would, but don't think I spent that much more time playing given the easier matches (plus not having to skip low matches). I'll have to see where I end up in placement. I play PvE as well, but only at SCL 7 so I barely use any health packs there.
I'd say it was the difference in our rosters but yours is probably much better than mine. If so, it may be the SCL and/or slice because it sure as heck isn't my superior skill since I play this game like an absolute moron (usually when watching TV) and if I'm using any strategy, it's entirely by accident.
Or maybe I just spend WAY too much time on this game.
I'm going to drop down to CL7 for the next event and see what happens.0 -
I didn't even look at the points people have, and I'm STILL at 500+ after 10 wins running my 4s.
27 points average, sure Demiurge.
Also thanks for making seeds completely random, it's kinda hard to trap cake against dual champed 5s right out of the gate.
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