Time Gem Season Updates *Updated (10/19/17)
Comments
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On second thought its even better to keep my time and quit playing. Bye
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Brigby said:
- Captain America creates a Protect tiles with a strength of 64
- Iron Man deals 2,940 Damage
- Hawkeye Creates 3 Critical Tiles
- Hulk deals 722 AOE Damage
- Black Widow stuns for 2 turns
These numbers, at least the Iron Man ones, are not accurate. At 276, my Nick Fury only does 2229 damage to his current target, and ~743 to the other two. The Iron Man and Hulk damage doesn't even seem to stack in the main target, unless the Iron Man damage is actually only 1500 or so.
This power seems -significantly- worse than before. In exchange for 2 fewer AP to fire and not having to have 5 AP in up to 4 other colors (which we'll have incidentally anyways) we get:
Steve: 2x 165 Protect tiles down to 1x 64 Protect tile (why even have the Protect tile at that point??)
Tony: 2740 damage down to 2229; -19%
Hawkeye: 2 Crit tiles up to 3. Pretty much the only gain we made.
Bruce: 1370 team damage down to 722 team damage that apparently doesn't even hit the main target. Terrible.
Natasha: 3 turn stun down to 2 turn. Was three 3 turns really too much for a power that barely does anything else besides make 3 crit tiles?
Also, this power badly needs the numbers in the description. Move the fluff to the "next level" section if you have to.
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Having looked over the rewards again my intention is to finish Simulator, which I do feel is a reasonable amount of wins for a season. My intention is also to aim for the 166 wins ISO in the seasons rewards. I'll leave it at that I think.0
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Already 20 wins into storm, basicly just get someone with a roster you can beat and they have that can beat yours back. Just becomes a back and forth for wins on each side.0
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It's already happening. 5* teams flocking to cl7 for the cp. oh well....0
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And 6. And 5.0
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shartattack said:It's already happening. 5* teams flocking to cl7 for the cp. oh well....
6 and 5 are new, but get used to it.
Thank your Demiurge overlords.
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corytutor said:And 6. And 5.0
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Working as intended0
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reapermort said:corytutor said:And 6. And 5.7
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I couldn't care less, this is nothing new. Day 1 when CL were introduced I said all that would happen is people would drop down when they didn't want the 4 star, this is nothing new. All the Devs needed to do if they cared is lock you into the season level you choose, so you can't choose CL7 for a season and 5 for an event. I'm a year past caring about people dropping down, the rewards they are taking from people rain down anyway in cover form.
It's getting kind of funny the bitterness from people not getting their own way. Let's be honest though people only care when it affects them. Cakes where dropped and the top of the game only cared for as long as it took them to realise they now had their own 5* grilling club that advanced them further while dropping the mid tier who would now find it extremely hard to play their game.
Let them crowd out lower CL like they do in PVE, since they did that I am having an easier time getting new releases in the higher levels while they slum it. I can get very good placement and better rewards now they freed the higher levels up. Just move one CL up from where they all slum and you can get better finishes even without the 5* essential.
I don't care where they slum in pvp, I will get the few wins I need and move along. At least they now have to battle each other for the 10CP. The more of them that slum it the better, the more that have to fight each other for placement.
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Tony Foot said:I couldn't care less, this is nothing new. Day 1 when CL were introduced I said all that would happen is people would drop down when they didn't want the 4 star, this is nothing new. All the Devs needed to do if they cared is lock you into the season level you choose, so you can't choose CL7 for a season and 5 for an event. I'm a year past caring about people dropping down, the rewards they are taking from people rain down anyway in cover form.
It's getting kind of funny the bitterness from people not getting their own way. Let's be honest though people only care when it affects them. Cakes where dropped and the top of the game only cared for as long as it took them to realise they now had their own 5* grilling club that advanced them further while dropping the mid tier who would now find it extremely hard to play their game.
Let them crowd out lower CL like they do in PVE, since they did that I am having an easier time getting new releases in the higher levels while they slum it. I can get very good placement and better rewards now they freed the higher levels up. Just move one CL up from where they all slum and you can get better finishes even without the 5* essential.
I don't care where they slum in pvp, I will get the few wins I need and move along. At least they now have to battle each other for the 10CP. The more of them that slum it the better, the more that have to fight each other for placement.
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He got it!0
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Milk Jugz said:
This post reeks of ignorance of the communication between top end players. You honestly believe they will all slum and fight each other for placement?? Haha!! They will coordinate with each other to spread out as evenly as possible and you will find the top 10 of every bracket in every clearance level 5-8 filled with 5* rosters. The only exception will be if you get lucky enough to catch a bracket flip near the end of the event. Good luck!!
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I think if I went to those levels I'd be a bit worried that I was taking the game a little too seriously.1
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Tony Foot said:Milk Jugz said:
This post reeks of ignorance of the communication between top end players. You honestly believe they will all slum and fight each other for placement?? Haha!! They will coordinate with each other to spread out as evenly as possible and you will find the top 10 of every bracket in every clearance level 5-8 filled with 5* rosters. The only exception will be if you get lucky enough to catch a bracket flip near the end of the event. Good luck!!
Occasionally, even with coordination, we end up with 15+ friendlies in a bracket.
This is when we laugh, shrug, and ask who really is going for t5.
Snipers etc make stuff unpredictable anyway.
But we ARE fighting amongst ourselves.
It's not like coordination works out every time, right @spectator, @gmp723 -
Nick441234 said:Having looked over the rewards again my intention is to finish Simulator, which I do feel is a reasonable amount of wins for a season. My intention is also to aim for the 166 wins ISO in the seasons rewards. I'll leave it at that I think.
For 10 PvPs, that's 80-100 easy wins for the season for just five minutes per PvP. of time investment (depending on your roster). That plus your 72 from the simulator should get you to 166, or at least close.
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It's all about helping each other get the top prizes.... Nothing more
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Bowgentle said:
This is when we laugh, shrug, and ask who really is going for t5.
Snipers etc make stuff unpredictable anyway.
But we ARE fighting amongst ourselves.
I don't see the issue then, you still all have your CP sewn up, you deserve it having to play a match 3 that way0 -
Bowgentle said:Tony Foot said:Milk Jugz said:
This post reeks of ignorance of the communication between top end players. You honestly believe they will all slum and fight each other for placement?? Haha!! They will coordinate with each other to spread out as evenly as possible and you will find the top 10 of every bracket in every clearance level 5-8 filled with 5* rosters. The only exception will be if you get lucky enough to catch a bracket flip near the end of the event. Good luck!!
Occasionally, even with coordination, we end up with 15+ friendlies in a bracket.
This is when we laugh, shrug, and ask who really is going for t5.
Snipers etc make stuff unpredictable anyway.
But we ARE fighting amongst ourselves.
It's not like coordination works out every time, right spectator, gmp72
0
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