Vhailorx said: astrp3 said: Just got my season 10-pack - something I wouldn't normally do until around Thursday or Friday. It helped that I was laid up in bed with a bad back, so I played more than I normally would have, but I don't think that would have happened under the old system. Not saying that's a point in favor of the new system (I would have got it anyway) and still undecided on the new system, but it was nice. And it was a nice 10-pack - five 3*s and a yellow Mr. Fantastic (the one color I don't have). Phew! So glad 5* transitioners get less cp now so that you can get that 10 pack 3 or 4 days early. Great tradeoff!/sarcasm
astrp3 said: Just got my season 10-pack - something I wouldn't normally do until around Thursday or Friday. It helped that I was laid up in bed with a bad back, so I played more than I normally would have, but I don't think that would have happened under the old system. Not saying that's a point in favor of the new system (I would have got it anyway) and still undecided on the new system, but it was nice. And it was a nice 10-pack - five 3*s and a yellow Mr. Fantastic (the one color I don't have).
reapermort said: It's not about getting T10 for me. It's about getting pushed out of top 50 and even top 100, now. Clearance level pushed me down a bracket level, required 5stars are pushing me out of the top fifty or 100. This is just one more case of the haves pushing down on the have-not. PVP was already bad enough with the out of game communication requirements, baking and grilling etc.
ArsAryc said: reapermort said: It's not about getting T10 for me. It's about getting pushed out of top 50 and even top 100, now. Clearance level pushed me down a bracket level, required 5stars are pushing me out of the top fifty or 100. This is just one more case of the haves pushing down on the have-not. PVP was already bad enough with the out of game communication requirements, baking and grilling etc. The "haves" would have been happier to keep the old pvp system and not "push down" on the "have not." If you want to qq people, I don't think the "haves" are the proper target for your ire, and you should maybe aim it at Demiurge for being shortsighted in the ripple down effect. Better yet, this is what demiurge wants and everything is working as intended.
reapermort said: ArsAryc said: reapermort said: It's not about getting T10 for me. It's about getting pushed out of top 50 and even top 100, now. Clearance level pushed me down a bracket level, required 5stars are pushing me out of the top fifty or 100. This is just one more case of the haves pushing down on the have-not. PVP was already bad enough with the out of game communication requirements, baking and grilling etc. The "haves" would have been happier to keep the old pvp system and not "push down" on the "have not." If you want to qq people, I don't think the "haves" are the proper target for your ire, and you should maybe aim it at Demiurge for being shortsighted in the ripple down effect. Better yet, this is what demiurge wants and everything is working as intended. I am not blaming the players. ( well maybe a little), it's just another example of either the devs slamming the little guys or even worse them being clueless about how the game is actually played or what the consequences of their changes would be.
astrp3 said: reapermort said: ArsAryc said: reapermort said: It's not about getting T10 for me. It's about getting pushed out of top 50 and even top 100, now. Clearance level pushed me down a bracket level, required 5stars are pushing me out of the top fifty or 100. This is just one more case of the haves pushing down on the have-not. PVP was already bad enough with the out of game communication requirements, baking and grilling etc. The "haves" would have been happier to keep the old pvp system and not "push down" on the "have not." If you want to qq people, I don't think the "haves" are the proper target for your ire, and you should maybe aim it at Demiurge for being shortsighted in the ripple down effect. Better yet, this is what demiurge wants and everything is working as intended. I am not blaming the players. ( well maybe a little), it's just another example of either the devs slamming the little guys or even worse them being clueless about how the game is actually played or what the consequences of their changes would be. I wonder if was more the second than the first and that they devs thought this was going to help the little guy. I know they are aware of the "rich get richer" complaints and they might have figured "hey, if we move the CP to placement and add it to CLR 5 and CLR 6, then more "little guys" will get it." - not realizing that it would just make the big guys play in 5 and 6 and crowd out the little guys.Of course, if that were the case, why didn't they just add a 15 CP progression reward to 5 and 6 (or was it already there??). So it might have been "The big guys are getting too much CP and not spending any money, so let's make it so fewer people in 7 and 8 get it and more more people in 5 and 6 get it" - again not realizing that wasn't going to be the actual result. Then again, all of this is pure off-the-cuff speculation on my part based on little real knowledge of the dev's reasoning, so it might just be pure hooey.
Rick OShay said: NotBAMF said: Wins-based PVP has been even better for me than I initially expected. I got the Mr. Fantastic cover from Category-5 without ever crossing 700 points total. And I'm just blowing through rewards on the Shield Simulator and the Time Gem Season main progression. I'm going to end up getting a LOT more rewards under this system than I used to be able to.Kudos to the new system. This is good to hear from a fellow player, well done!However now, to give appropriate feedback - just in case the devs actually read this - PLEASE state your roster status, comparisons to your previous play/expectations, etc.
NotBAMF said: Wins-based PVP has been even better for me than I initially expected. I got the Mr. Fantastic cover from Category-5 without ever crossing 700 points total. And I'm just blowing through rewards on the Shield Simulator and the Time Gem Season main progression. I'm going to end up getting a LOT more rewards under this system than I used to be able to.Kudos to the new system.
Milk Jugz said: I'm not arguing with you, you very well could be right. We really have no way of knowing what the devs thought. However, if the devs didn't think this would push bigger rosters down into the lower CL then they really have no clue about the game they are developing. And that's an extremely scary prospect.......
TrixieTime said: Vhailorx said: astrp3 said: Just got my season 10-pack - something I wouldn't normally do until around Thursday or Friday. It helped that I was laid up in bed with a bad back, so I played more than I normally would have, but I don't think that would have happened under the old system. Not saying that's a point in favor of the new system (I would have got it anyway) and still undecided on the new system, but it was nice. And it was a nice 10-pack - five 3*s and a yellow Mr. Fantastic (the one color I don't have). Phew! So glad 5* transitioners get less cp now so that you can get that 10 pack 3 or 4 days early. Great tradeoff!/sarcasm Bad for you does not equal bad for everybody.
Vhailorx said: Where is the benefit? Even astrp indicates that he/she would have gotten the 10 pack in a few more days anyway. That's the perfect summary of this change. 5* transitioners are getting screwed so that 3* and 4* transitioners can get useful rewards a few days or weeks earlier than they otherwise would have. A temporary benefit (a slightly easier time getting 3* and 4* prog covers during a some stages of development, if you are willing to grind a lot) has been traded for permanently locking 98% of players out from that progression cp. It's a horrible trade off for the playerbase. 3* and 4* transitioners can eventually become 4* players and 5* transitioners. Top 20 finishes will become top 10 finishes.
smkspy said: Member when fightmaster was harping on everyone that didn't like vaulting? We've got the opposite here. Constantly having to instead an opinion as to why someone shouldn't like the new system, whenever anyone says they like the new system in any way, is very easily inching towards that.Still liking the change...flawed though as it is for this phase one.<awaits someone telling me how wrong I am for liking it>
astrp3 said: Milk Jugz said: I'm not arguing with you, you very well could be right. We really have no way of knowing what the devs thought. However, if the devs didn't think this would push bigger rosters down into the lower CL then they really have no clue about the game they are developing. And that's an extremely scary prospect....... Yeah, I hope that's not the case. You wouldn't need to know much about the game to predict that moving the CP would make high-end players play down. Though maybe they don't realize how valuable CP is to high end players.
astrp3 said: astrp3 said: Milk Jugz said: I'm not arguing with you, you very well could be right. We really have no way of knowing what the devs thought. However, if the devs didn't think this would push bigger rosters down into the lower CL then they really have no clue about the game they are developing. And that's an extremely scary prospect....... Yeah, I hope that's not the case. You wouldn't need to know much about the game to predict that moving the CP would make high-end players play down. Though maybe they don't realize how valuable CP is to high end players. I should add that from what I've read from the DemiUrge people who post on Discord, they are not THAT clueless about the game.