Brigby said: Hi Everyone. I'm sorry I was only able to post this information late in the evening. I'll be sure to be in this thread tomorrow morning (9am PDT), but if you have any questions or comments then please post them below and I will be sure to answer them then. Thank you for understanding!
Spudgutter said: corytutor said:Anyone who thinks removong a reward accessible to all, and only makes it available to the top 2 % and says its for everyone's benefit is either a liar, stupid, or both. Quote number one, I didnt even want to dignify it with a response Vhailorx said: corytutor said: Anyone who thinks removong a reward accessible to all, and only makes it available to the top 2 % and says its for everyone's benefit is either a liar, stupid, or both. I agree with much of the content of this post, though the tone is a bit more conspiratorial than I think is useful. But the last parahraph is wrong. Quote 2. I am not taking what they said at face value, foolish or not. I'm saying I can understand the reasoning we are coming up with on our own. We are all free to disagree on how we come to our conclusion, and what that conclusion is, but to just say that anyone that does not agree with you must be a liar or stupid has no place in a respectable discussion.
corytutor said:Anyone who thinks removong a reward accessible to all, and only makes it available to the top 2 % and says its for everyone's benefit is either a liar, stupid, or both.
corytutor said:
Vhailorx said: corytutor said: Anyone who thinks removong a reward accessible to all, and only makes it available to the top 2 % and says its for everyone's benefit is either a liar, stupid, or both. I agree with much of the content of this post, though the tone is a bit more conspiratorial than I think is useful. But the last parahraph is wrong.
corytutor said: Anyone who thinks removong a reward accessible to all, and only makes it available to the top 2 % and says its for everyone's benefit is either a liar, stupid, or both.
mega ghost said: The fact that I can't even see the upcoming season or System Reboot in-game yet is making me wonder if they've delayed the push because they're fine-tuning it up until the wire, either because a) they're responding to some feedback or b) they rushed this change and didn't have time to implement or message it properly.I'm hoping on a) but based on how this is unfolding it's probably b).
Bowgentle said: mega ghost said: The fact that I can't even see the upcoming season or System Reboot in-game yet is making me wonder if they've delayed the push because they're fine-tuning it up until the wire, either because a) they're responding to some feedback or b) they rushed this change and didn't have time to implement or message it properly.I'm hoping on a) but based on how this is unfolding it's probably b). Neither.Season preview always goes live in a few hours from now.
mega ghost said: Bowgentle said: mega ghost said: The fact that I can't even see the upcoming season or System Reboot in-game yet is making me wonder if they've delayed the push because they're fine-tuning it up until the wire, either because a) they're responding to some feedback or b) they rushed this change and didn't have time to implement or message it properly.I'm hoping on a) but based on how this is unfolding it's probably b). Neither.Season preview always goes live in a few hours from now. But doesn't the new season start today? For some reason I had it in my head that you could see the season preview the day before it begins.
Bowgentle said: mega ghost said: Bowgentle said: mega ghost said: The fact that I can't even see the upcoming season or System Reboot in-game yet is making me wonder if they've delayed the push because they're fine-tuning it up until the wire, either because a) they're responding to some feedback or b) they rushed this change and didn't have time to implement or message it properly.I'm hoping on a) but based on how this is unfolding it's probably b). Neither.Season preview always goes live in a few hours from now. But doesn't the new season start today? For some reason I had it in my head that you could see the season preview the day before it begins. No, it's always only been a few hours.
corytutor said: As for not wanting to dignify things with responses, for someone too dignified to respond you've only mentioned it a handful of times already while the conversation has moved on. If anything you appear eager to address it. Repeatedly.
Daredevil217 said:I'm not a developer. But as a psychologist I’d say the former is more important to the developers. Hooking people early, getting them resourced and invested is far more important than speeding up the end game for many reasons.The biggest from a psychology perspective is once they have you hooked/addicted it is much harder to leave if you are unhappy later. Look at any theory on dysfunctional relationships, sunk cost fallacy, cognitive dissonance theory and you can understand that people will put up with a lot once they feel they are invested. We grip and complain but will still grind it out for Nightcrawler tomorrow. Much easier for a new player to get curbstomped over and over in PVP, see that they have to roster, collect, and level 100's of characters in order to transition to the end game, and say "what's the point?".The second is purely speculation on my part, but 1) vaulting decisions 2) removing CP from progression 3) putting off CL126 for as long as possible, all tell me that perhaps it's intentional that they are trying to speed up the early game and slow down the late game which makes PERFECT sense. You need to get people transitioning faster or else the light at the end of the tunnel isn't visible and people quit. But if people at the top transition too fast then they either quit when they reach the ceiling and have no where to go (boredom), or we need to open up the 6* tier, which I really don't want. Maybe, just maybe... the developers aren't incompetent fools, but are willing to break a couple eggs in order for the game to have longevity. They also view the game on a larger scale than "how is my individual roster development impacted".Finally, I would like to say that by removing the 15 CP they are essentially slowing down everyone's progress, so it is not like other stuff they have done intentionally (A/B testing comes to mind) or unintentionally (bonus draw rates glitch that many missed out on) where you suffer and someone else gains. Obviously the people who were hitting 1200 suffer the most, but theoretically, this CP is being taken from EVERYONE. So if the end game transition slows down, at least it slows down for everyone and it's not like your neighbors are now transitioning faster than you. Just younger rosters get to catch up faster which is GOOD for the health of the game.Again, psychologically speaking it's easier for us to stomach stuff that impacts us negatively if we can just paint ourselves as victims and vilify others, but reality is much more complex. Something to consider.
fmftint said: We all get that Demiurge/D3 don't want everyone to earn the final command points, fine. But how about instead of a flat T10 get them you stagger it? SCL5 T10SCL6 T15SCL7 T20SCL8 T25More people get command points, fewer people lose what they are currently getting
corytutor said: @Spudgutter I felt it needed said after you felt the need to mention my previous post several times over, and then commented as if you were above mentioning it. Its rather hypocritical and no longer had bearing on the conversation, giving the impression you had a gripe with me or my comment. If i interpreted that incorrectly then my apologies though i think we both know that i didnt.