Stax the Foyer said: Spudgutter said: My point overall isnt even the cost associated, but the fact that people are upset that they are "losing" cp, claiming it is the only resource that that they play this game for, while at the same time not going after all the cp they could get. This is a silly point, there are more factors at play here than raw CP earnings. People value both CP and time. The marginal CP difference between PvE CLs is coupled with a significant change in time requirement. Choosing to give up a few CP a week in exchange for hours of your time is a totally rational decision, and one that's completely consistent with complaining about possibly getting 45 fewer CP/week in PvP and having to spend more time to get the remainder of the rewards.
Spudgutter said: My point overall isnt even the cost associated, but the fact that people are upset that they are "losing" cp, claiming it is the only resource that that they play this game for, while at the same time not going after all the cp they could get.
Spudgutter said: Stax the Foyer said: Spudgutter said: My point overall isnt even the cost associated, but the fact that people are upset that they are "losing" cp, claiming it is the only resource that that they play this game for, while at the same time not going after all the cp they could get. This is a silly point, there are more factors at play here than raw CP earnings. People value both CP and time. The marginal CP difference between PvE CLs is coupled with a significant change in time requirement. Choosing to give up a few CP a week in exchange for hours of your time is a totally rational decision, and one that's completely consistent with complaining about possibly getting 45 fewer CP/week in PvP and having to spend more time to get the remainder of the rewards. A few? It's 7 across progression from a 3/4 day event, 10 if you drop down to scl7. Throw down some extra for the extra sub rewards, if there are any. 14 to 20 per week, plus all of the extra covers and tokens, which feed the farms, which gets you more cp....I'm not saying you cant make that rational decision, I'm just pointing out that if you say you want all the cp you can get, then make that decision, it's a little hypocritical
Vhailorx said:Everyone is subjective and hyporcritical about something at some time. But i absolutely reject the notion that i can't criticize moving 45 cp a week to top 10 placement just because i sometimes play cl8.
SangFroid said: All of the people who are cheering this change will come to hate it as they progress through the game. The way this is being implemented will end up making you enjoy this game a lot less a lot faster for a short term gain. Just know that you are rooting for something that is not in your best interests long term.
corytutor said: The new system would be perfect with 1 easy step. Move cp to progression where its available to all. Thats it. Nothing huge.
Brigby said: Hi Everyone. I'm sorry I was only able to post this information late in the evening. I'll be sure to be in this thread tomorrow morning (9am PDT), but if you have any questions or comments then please post them below and I will be sure to answer them then. Thank you for understanding!
fmftint said: corytutor said: The new system would be perfect with 1 easy step. Move cp to progression where its available to all. Thats it. Nothing huge. More players get 40 wins than T10, this actually gets command points to MORE people
ZeiramMR said: @sinnerjfl I can assure you that Top 25 and even Top 10 is not ending above 1200 across the board for the highest SCLs. My last three PVPs had 10th place in the 900s range (925 for Gambit and at least one other SCL 8 player in my alliance was also low 900s for the tourney). It really depends on the slice and when people join. I don't use Line; maybe the coordination rooms contribute to stacking players into specific brackets? (No judgements about playstyle; just hypothesizing on the discrepancy)Apologies for not directly quoting the few posts on this; my phone is choking on the formatting today for some reason.)