"David wrote: Moore"]Hello everyone, .4-Star Deadpool’s Daily Quest The 4-Star Deadpool’s Daily Quest was designed to be significantly challenging. We attempted to communicate this in a number of places before the event went live; in the Silver Surfer announcement thread, the monthly Q&A video (transcript), and IceIX’s posts (example). Obviously, our communication was not clear enough or not concise enough, as many of you stated your assumption that it would not be as difficult as it is - Hi-Fi & IceIX
ShionSinX wrote: If you reach 600 and get hits, then hit 600 and shield up. The new mmr should make you see other 2* teams and some low lv 3*s. It's not possible to not get 400 per event now with a decent 2* roster. There's also shield SIM if you need more score.
optimus2861 wrote: ShionSinX wrote: If you reach 600 and get hits, then hit 600 and shield up. The new mmr should make you see other 2* teams and some low lv 3*s. It's not possible to not get 400 per event now with a decent 2* roster. There's also shield SIM if you need more score. A 2* player should not be spending precious HP on shields. Roster slots, roster slots, and roster slots are the three things on which a 2* player should be spending his/her HP.
mohio wrote: You shouldn't have to fight more than 20 battles to hit 1k in PvP. Your climb to 600 can be off the backs of mostly 60+ pointers, so ~10 battles. Usually from there you can average 45-50 pointers up to 1k, sometimes even higher if you're lucky/in the right slice. That's like 9 more battles, so 19 in total. At 4-5 minutes a piece it'll take you an hour and a half, but that's not nearly 50+ battles.
blinktag wrote: mohio wrote: You shouldn't have to fight more than 20 battles to hit 1k in PvP. Your climb to 600 can be off the backs of mostly 60+ pointers, so ~10 battles. Usually from there you can average 45-50 pointers up to 1k, sometimes even higher if you're lucky/in the right slice. That's like 9 more battles, so 19 in total. At 4-5 minutes a piece it'll take you an hour and a half, but that's not nearly 50+ battles. You clearly get very different queues than I do. 60+ points fights show up *very* rarely in my queues, and mostly they're two max/boosted 4* with the featured character. Quite often, once I pass 700, my fights drop below 35 per. From there, hitting 1K can be 8 to 10 battles by itself, assuming no defeats while active. Yes, I do my best to skip past anything less than the magic "38", but it's common that even after 20 skips I've seen only low value battles. The occasions that I hit 1k+ are aided by higher point battles, true. But they're much rarer for me than many of the top players seem to report for themselves.
thanos8587 wrote: there is a new member in my alliance who is clearing BE with level 70 2 stars. im not sure there are still alot of complaints on that issue any longer. the funniest thing is his enthusiasm and enjoyment of the game and the process. that seems to have gotten beaten out of me at day 323. i feel like im playing only because ive played for the last 322 days. waiting to see what the anniversary brings is about the only thing i can look forward to. ...
Drummerboycroy wrote: thanos8587 wrote: there is a new member in my alliance who is clearing BE with level 70 2 stars. im not sure there are still alot of complaints on that issue any longer. the funniest thing is his enthusiasm and enjoyment of the game and the process. that seems to have gotten beaten out of me at day 323. i feel like im playing only because ive played for the last 322 days. waiting to see what the anniversary brings is about the only thing i can look forward to. ... I was actually talking to my wife about this in light of Ice's comments regarding 2*s. I was reminiscing about the day I was considering bailing on MPQ and finally beat the BE with my 2*s. All of a sudden, there was hope. I could finally start meaningfully building my 3*s without killing myself in the process, something I had already decided simply was worth it, to the point that I was about to delete MPQ. As my conversation with my wife continued, I thought about how dramatically my relationship with MPQ changed on the day I first beat the BE. I realized that at the moment, barring another Ant-Man-like event, DDQ's BE represents the only truly enjoyable 10-15 minutes of pure puzzle/match 3 gameplaying I experience with MPQ at the moment. 7 days a week, for about 15 minutes a day, I am not worried about health packs, timers, positions, slot prices, unfair cascades (I know, I know. ), or whether or not my play is "good enough" as compared to everyone else in the free world. For those brief glorious moments, it's me against formidable yet beatable enemies. I have to have a bit of skill, and sometimes a bit of luck (I'm looking at you, you tinykittening ninjas. ), but I feel like I'm playing something meaningful, on my terms, and for a reward that is truly satisfying. I guess I'm not all that upset about the new node. I won't be able to play it for months, which is honestly fine, but it would have been awesome to have another BE event to strive for, as opposed to what I got. DBC
TxMoose wrote: optimus2861 wrote: ShionSinX wrote: If you reach 600 and get hits, then hit 600 and shield up. The new mmr should make you see other 2* teams and some low lv 3*s. It's not possible to not get 400 per event now with a decent 2* roster. There's also shield SIM if you need more score. A 2* player should not be spending precious HP on shields. Roster slots, roster slots, and roster slots are the three things on which a 2* player should be spending his/her HP. well, if you have trouble getting beaten down and can only finish in the 200-300 range, but every once in a while make it to 600 before the beat down begins, just 1 or 2, 3-hr shields per season cold get you the 10 pk. might be worth it if it gets you to the next threshold. obviously if it doesn't change your placement for something useful or get you to your 10-pk, it makes no sense.
GrumpySmurf1002 wrote: ShionSinX wrote: Aside from the 900 and maybe the 650 token in PvP (dunno how high 2* can go these days), what tokens do 4* players get consistently that 2* players don't have access to? 300 is doable by a 2* roster. PvE is obviously 2* heaven. Tacos aren't include in Heroic/Event list. But more to the point, how is it not a benefit to increase the odds on the tokens they do get?
ShionSinX wrote: Aside from the 900 and maybe the 650 token in PvP (dunno how high 2* can go these days), what tokens do 4* players get consistently that 2* players don't have access to? 300 is doable by a 2* roster. PvE is obviously 2* heaven. Tacos aren't include in Heroic/Event list. But more to the point, how is it not a benefit to increase the odds on the tokens they do get?