Raffoon wrote: If we get the OP rated low enough, will it become hidden?
GothicKratos wrote: Raffoon wrote: If we get the OP rated low enough, will it become hidden? Yes, and that is arguably bad for the community. People will come looking for it and it's going to be hidden.
OnesOwnGrief wrote: All I'm seeing is the devs trying to destroy the cookie cutter PvP builds and put people in a position where they have to use a thematic playstyle. You want to blow up the board? You got characters for that. You want to focus on locked tiles? Characters for that too. Countdowns? Check. Strikes? Done. Traps? It's getting there. Though I feel the trap mechanic should be looked at again if they want to balance that with other types of tiles.
GT-47LM wrote: Such a great update, yet a huge majority only care about X-Force being nerfed (which was needed), despite wolverine's other two abilities getting a considerable buff. I'm really glad for this update, but some character health buffs can be toned down a bit, since it will really changes character uses and rankings across the board.
inder909 wrote: How much HP do we get per X-Force cover? Mine is fully maxed so I just want 13 * 2500 HP and of course all the ISO. Easy math...
GT-47LM wrote: Such a great update, yet a huge majority only care about X-Force being nerfed (which was needed), despite wolverine's other two abilities getting a considerable buff. I'm really glad for this update, but some character health buffs can be toned down a bit, since some character buffs on the more extreme end will really change character uses and rankings across the board.