Arondite wrote: You know there's a thread for these, right?
Carnage_78 wrote: I like the & powers which represents the character very well! causing damage & attack tiles is just pure in your face attack. causing team damage but also allies damage fits really well with Carnage's chaos. but I would change the to another color like maybe for some type of self-regeneration power since Carnage has that ability as well. That would also make him which is more rare than Man I wish they would put Carnage in the game...it would be so wicked! EDIT: The attack tiles could also be created on random colors which would also be in line with Carnage's chaotic personality.
Xiphoen wrote: Arondite wrote: You know there's a thread for these, right? I saw the thread after I'd posted this and I wouldn't say that they're the characters I want to see the most, just characters I thought I had good ideas for. Plus having a separate thread lends itself to more discussion and visibility than I see on the thread.
Xiphoen wrote: Corrupting Influence - Passive Carnage spreads a corrupting throughout the battlefield, twisting the minds of those that would come to help. At the beginning of every turn he transforms a random team-up tile into a red tile Level 2: transforms 1 team-up tile to red and 1 team-up tile to green Level 3: Carnage also corrupts the other resources of the battlefield. If there are more than 5 red and 5 black tiles on the board, he also transforms 1 random yellow tile to red or green Level 4: Carnage also corrupts the other resources of the battlefield. If there are more than 5 red and 5 black tiles on the board, also transforms 1 random blue tile to red or green Level 5: Carnage also corrupts the other resources of the battlefield. If there are more than 5 red and 5 black tiles on the board, also transforms 1 random purple tile to red or green
Carnage_78 wrote: Self-Regeneration - Black PASSIVE Every turn there are 12 or more Black tiles, Carnage's self-regeneration restores 59 health. Level 2: Requires 11 or more Black tiles. Level 3: Requires 10 or more Black tiles. Level 4: Also recovers 15 health if there are fewer than 10 Black tiles. Level 5: Recovers 59 health in all circumstances. Max Level: Restores 435 health per turn.
Xiphoen wrote: Seems like this might be better served as a separate forum as having it in a single post doesn't allow for a good discussion on individual ideas or allow an easy ability to search for others that might've already posted the same characters that they could add ideas onto...just my $0.02