GothicKratos wrote: The PACman wrote: GothicKratos wrote: What are your thoughts on Call of Duty: Advanced Warfare and Borderlands: The Pre-Sequel? What about Tales of Xillia 1 & 2? Not to be disrepectful GothicKratos, but does it matter? I dont give a big tinykitty what he thinks about CoD. In here i just want to know his thoughts on MPQ. Not to be disrespectful, but I have every right to ask him whatever I want to ask him, and you have no place to tell me otherwise, but because I'm a real gentleman, I'll let you in on a little hint; I don't want a robot as a Community Manager and I want to be able to talk to them outside of the narrow scope of a Match-3 game. A human being might actually care about it's community. Additionally, he already mentioned, if you bothered to even read his post, that he is still getting acquainted with MPQ, so it's likely he has little to say, even more so since his tenure at D3/Demiurge has been probably a little over two weeks, he likely has little to add on the technical side, or he probably would have already.
The PACman wrote: GothicKratos wrote: What are your thoughts on Call of Duty: Advanced Warfare and Borderlands: The Pre-Sequel? What about Tales of Xillia 1 & 2? Not to be disrepectful GothicKratos, but does it matter? I dont give a big tinykitty what he thinks about CoD. In here i just want to know his thoughts on MPQ.
GothicKratos wrote: What are your thoughts on Call of Duty: Advanced Warfare and Borderlands: The Pre-Sequel? What about Tales of Xillia 1 & 2?
I don't want a robot as a Community Manager
Typhon13 wrote: Hey look, d3 bought a new puppet
Dayraven wrote: I don't want a robot as a Community Manager I totally do! ...oh, you don't mean a literal robot. Never mind.
MaxCavalera wrote: Hey David welcome. I would like to know if there is any discussion on rebalancing of sentry going on or is he considered balanced because you have to pay in either health packs or shields to keep going with him?
"David wrote: Moore"] MaxCavalera wrote: Hey David welcome. I would like to know if there is any discussion on rebalancing of sentry going on or is he considered balanced because you have to pay in either health packs or shields to keep going with him? Hi Max, Thanks. I can confirm that there is indeed discussion going on about balancing Sentry. It's on the "To Do" list. I wouldn't expect any changes tomorrow or next week, but balancing Sentry (and other characters) is being looked at for future updates.
Pylgrim wrote: Hi David, and welcome. I read that you are still getting acquainted with the game. Can we ask you a favour? Please start from the very beginning, like a regular player. I'm guessing that D3 has provided you with a fully unlocked game so you can test all features and characters as necessary, but I believe that approach conveniently avoids many sinkholes that progressing players experience. So please, go ahead and start a new game, be one of us. Experience the disappointment that is finding a pay-barrier early in the game when you get many covers but the slots to place them are lumped up together costing much more of the early-game rare currency that HP is, than players can possibly get before the covers expire. Experience being a transitioning 2* to 3* player and being punished for winning by entering mmr hell. Experience crazy event end times. Experience the uselessness of non "true-healing" abilities when you only have a few characters that are battle-ready and every single game represents a loss of the limited health packs meaning that you cannot play as much as you'd want (unless you pay, over and over). Experience upgrading the first characters you get, all wide eyed and hopeful and eventually learn that they are completely worthless, like Bullseye, Moonstone, Yelena, Bagman and others. Experience becoming a competitive player and seeing the same 2-4 overpowered characters over and over and over, because the rest simply are not good enough to compete. These and many other things are experienced by a progressing player but not by a developer with all the tools and inside knowledge they have at hand. Even if some "features" that cause grief to players are entirely necessary for one reason or the other, it's your (D3's, not only you) job to make sure players understand and are given reasons to be happy about it.
wymtime wrote: Dave for rebalancing are they looking at older characters that are not being used as much because they are too slow or under powered like BWGS IM40, LCap, or are they focusing on people who are being abused like Sentry? Also any update on when the next new story will come out in PVE? New content is very welcomed.
"David wrote: Moore"] Hi Pylgrim, When I joined D3 I began a new game of MPQ on both my mobile phone and PC. I'm experiencing the game as any player would.
"David wrote: Moore"] Pylgrim wrote: Hi David, and welcome. I read that you are still getting acquainted with the game. Can we ask you a favour? Please start from the very beginning, like a regular player. I'm guessing that D3 has provided you with a fully unlocked game so you can test all features and characters as necessary, but I believe that approach conveniently avoids many sinkholes that progressing players experience. So please, go ahead and start a new game, be one of us. Experience the disappointment that is finding a pay-barrier early in the game when you get many covers but the slots to place them are lumped up together costing much more of the early-game rare currency that HP is, than players can possibly get before the covers expire. Experience being a transitioning 2* to 3* player and being punished for winning by entering mmr hell. Experience crazy event end times. Experience the uselessness of non "true-healing" abilities when you only have a few characters that are battle-ready and every single game represents a loss of the limited health packs meaning that you cannot play as much as you'd want (unless you pay, over and over). Experience upgrading the first characters you get, all wide eyed and hopeful and eventually learn that they are completely worthless, like Bullseye, Moonstone, Yelena, Bagman and others. Experience becoming a competitive player and seeing the same 2-4 overpowered characters over and over and over, because the rest simply are not good enough to compete. These and many other things are experienced by a progressing player but not by a developer with all the tools and inside knowledge they have at hand. Even if some "features" that cause grief to players are entirely necessary for one reason or the other, it's your (D3's, not only you) job to make sure players understand and are given reasons to be happy about it. Hi Pylgrim, When I joined D3 I began a new game of MPQ on both my mobile phone and PC. I'm experiencing the game as any player would.
NorthernPolarity wrote: You might want to get a higher level account, or else we're going to have to wait for another half a year for you to get a max level Sentry before we'll actually see something done about him
"David wrote: Moore"] No, no, this is fine. Sentry must be experienced from far away to see what it does to the game. If you have one, you are having a blast and wouldn't see any necessity for change, same as happened with the enfranchised users of c.Mags. wymtime wrote: Dave for rebalancing are they looking at older characters that are not being used as much because they are too slow or under powered like BWGS IM40, LCap, or are they focusing on people who are being abused like Sentry? Also any update on when the next new story will come out in PVE? New content is very welcomed. Hi Wymtime, Regarding rebalancing, both older and newer characters are being looked at. New PvE story content IS under development. Sorry, no dates to share on that yet.
Ebolamonkey84 wrote: Hi David, Can you find out why the cover rewards were recently changed in PVP? It used to be that for top 100 you would get cover A, at top 25 you would get covers A and B, at top 5 you would get A, B, and C, and for alliance top 100 you would get cover C. Now, top 100 alliance gets you cover A. This can be beneficial when the top 100 cover is the better power (as in the recent Captain Marvel and Falcon rewards), but it makes the top 5 cover really hard to attain for transitioning players. I was just wondering if this change was intentional or not.
"David wrote: Moore"]I can confirm that there is indeed discussion going on about balancing Sentry. It's on the "To Do" list.
NorthernPolarity wrote: "David wrote: Moore"] Pylgrim wrote: Hi David, and welcome. I read that you are still getting acquainted with the game. Can we ask you a favour? Please start from the very beginning, like a regular player. I'm guessing that D3 has provided you with a fully unlocked game so you can test all features and characters as necessary, but I believe that approach conveniently avoids many sinkholes that progressing players experience. So please, go ahead and start a new game, be one of us. Experience the disappointment that is finding a pay-barrier early in the game when you get many covers but the slots to place them are lumped up together costing much more of the early-game rare currency that HP is, than players can possibly get before the covers expire. Experience being a transitioning 2* to 3* player and being punished for winning by entering mmr hell. Experience crazy event end times. Experience the uselessness of non "true-healing" abilities when you only have a few characters that are battle-ready and every single game represents a loss of the limited health packs meaning that you cannot play as much as you'd want (unless you pay, over and over). Experience upgrading the first characters you get, all wide eyed and hopeful and eventually learn that they are completely worthless, like Bullseye, Moonstone, Yelena, Bagman and others. Experience becoming a competitive player and seeing the same 2-4 overpowered characters over and over and over, because the rest simply are not good enough to compete. These and many other things are experienced by a progressing player but not by a developer with all the tools and inside knowledge they have at hand. Even if some "features" that cause grief to players are entirely necessary for one reason or the other, it's your (D3's, not only you) job to make sure players understand and are given reasons to be happy about it. Hi Pylgrim, When I joined D3 I began a new game of MPQ on both my mobile phone and PC. I'm experiencing the game as any player would. You might want to get a higher level account, or else we're going to have to wait for another half a year for you to get a max level Sentry before we'll actually see something done about him