Oscorp Heroic - July 25-31

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Comments

  • Those tokens used to only give heroes that are powered up but that can either be a very good or a very bad thing depending on who is powered up. My guess is that D3 didn't like it when the powered up heroes are good (like Thor + Captain America + Psylocke in one event) and players didn't like it when all the powered up heroes suck so there was no reason to keep a system that everyone didn't like in some way. I think now it's just players who hate the system but at least D3 doesn't mind it because you're no longer dealing with events where the 3* has 100% chance to be Thor.
  • This biggest negative effect of the token change from a newer player perspective (and I'm glad this isn't me anymore) is it has made it much less likely to get multiple covers for a featured 3* character during the course of an event, which makes the whole 3* transition much more difficult. It used to be you'd have a pretty good chance of getting a couple covers for a single 3* character over a week of PvEing, but now even if you're lucky enough to get a couple 3* covers from an event they're much more likely to be for different characters. It's not that they've made getting 3* covers much more difficult, it's that they've made getting 3* characters well covered a real drag. Mostly because money.
  • Thugpatrol wrote:
    This biggest negative effect of the token change from a newer player perspective (and I'm glad this isn't me anymore) is it has made it much less likely to get multiple covers for a featured 3* character during the course of an event, which makes the whole 3* transition much more difficult. It used to be you'd have a pretty good chance of getting a couple covers for a single 3* character over a week of PvEing, but now even if you're lucky enough to get a couple 3* covers from an event they're much more likely to be for different characters. It's not that they've made getting 3* covers much more difficult, it's that they've made getting 3* characters well covered a real drag. Mostly because money.

    It's worse for players but even if there was an edict that says the old token system has to be there, it's not like D3 can't get around it by ensuring the powered up 3*s are always Ragnarok, Loki, and Doom and having easy access to these characters isn't going to help anyone making the transition. In the long run it just means under the old system, don't ever expect to see someone like Magneto or Sentry to be the powered up hero in a PvE event.
  • Phantron wrote:
    It's worse for players but even if there was an edict that says the old token system has to be there, it's not like D3 can't get around it by ensuring the powered up 3*s are always Ragnarok, Loki, and Doom and having easy access to these characters isn't going to help anyone making the transition. In the long run it just means under the old system, don't ever expect to see someone like Magneto or Sentry to be the powered up hero in a PvE event.
    Of course they could get around it. It's their system. They can do whatever they want. But you make it sound like there's some sort of mandate that prevents them from making the tokens better. They don't do it because they don't want to, and because there are a lot of people who buy the tokens no matter how **** they are so there's no incentive for them to change it.

    My counter to that argument, and where I think their logic is very short sighted, is people with already partially covered 3* characters are much more likely to buy a couple extra covers at 1250 HP than people who only have one or two covers, because you're into the territory where those covers, and the levels that come with them, actually make those characters competitive with maxed out 2*s. Not to mention if you have zero covers, you're buying exactly zero covers, because you can't. But they have their holy metrics to worship, so they know all and see all. Metrics are always right. There's no way you can ever misinterpret them. And above all else, **** common sense.
  • Since i recently came back because i found out deadpool was coming here, there is no way i can get alot of points in this heroic. I"ll do my best i guess....
  • HairyDave
    HairyDave Posts: 1,574
    HairyDave wrote:
    Looks like my frequent PvE nemesis balingbees is in here too.

    Deliberately gimping a roster like that looks weird but it obviously works for them.
    Are you in my bracket Dave?
    Yep - Srko's here too.
  • ironsmudgie
    ironsmudgie Posts: 153 Tile Toppler
    HairyDave wrote:
    HairyDave wrote:
    Looks like my frequent PvE nemesis balingbees is in here too.

    Deliberately gimping a roster like that looks weird but it obviously works for them.
    Are you in my bracket Dave?
    Yep - Srko's here too.
    We should take top 3.

    Kittens meow!
  • Regarding the end of the event I foresee 2 possibilities:

    1) Last 36 hours played on the main map with insane rubberbanding (most likely) - only last 2 hours will matter and not the past 6 days
    2) 3rd sub is 24 hours, and 12 hours "victory lap" on main map with no rubberbanding (less likely)
  • vetheran wrote:
    Regarding the end of the event I foresee 2 possibilities:

    1) Last 36 hours played on the main map with insane rubberbanding (most likely) - only last 2 hours will matter and not the past 6 days
    2) 3rd sub is 24 hours, and 12 hours "victory lap" on main map with no rubberbanding (less likely)

    There another last 36 hours played on main map with no rubber banding. You can only advance if you play harder than the guys above you. Not that I care only playing to 60K then stopping so I would prefer (1) as its the least amount of work but playing the subs for 12H each just in case it is not.
  • Sumilea wrote:
    You can only advance if you play harder than the guys above you.

    Pfff, another X-Men alliance dominated event then...

    Due to the subs rubberbanding being linked to the leader of that sub, rather than the 'main' leader I'm guessing that some form of main-bracket rubberbanding will happen at some point. Actually, I'm kind of relying on it this time against my better judgement.
  • over_clocked
    over_clocked Posts: 3,961
    I don't see how it WON'T have main RB at the end, since the last stretch is as long as 1,5 days. That's way too much for no RB. I just went back and checked, the Sentry's event, Prodigal Sun, had several subs and a final stretch with NO RB, which lasted only 12 hours. The most recent event with the same structure, Dark Avengers Heroic? Same, the final victory lap with no RB was only 12 hours long.
  • I'm guessing we'll get a "main map sub" where all the currently-locked nodes are repeatable, and probably rubber-banded, until the end.
  • I just noticed that once again the progression Iso awards are upside down again. Why is the reward for 30k points 1k Iso but the reward for 50k points is 500 Iso? How does that make any sense at all? Okay, I get they're cheap. They don't want to give us the big 8k bonus that they used to. Fine. But how about 2k? 5k? 1,001? For ****'s sake, something more than the reward for almost half as many points. Just doesn't make a lick of sense.
  • mohio wrote:
    Event tokens have been overhauled to be simply slightly tweaked heroic tokens. That is there is the same % chance of a 3*, but the odds are just slightly tilted towards the buffed one(s). In PvE events the tokens also have increased chances of pulling the buffed 2* characters as well. All characters are available and the only real difference is you will see all the newest characters in event tokens (e.g. cpt marvel, johnny storm) even though they have not been added to heroic tokens yet.

    For whatever its worth, just pulled a 2* torch from a standard token, so he seems to be out there.
  • papa07 wrote:

    For whatever its worth, just pulled a 2* torch from a standard token, so he seems to be out there.

    I got FOUR 2* torches from my Heroic 10 pack this morning...

  • I got FOUR 2* torches from my Heroic 10 pack this morning...

    Considering the only 2 star covers I need are Torches, if it came with a couple of 3 stars too, I would be satisfied with that pull for my 10 pack this weekend. Much better than 3 bagman, 2 moonstone, 2 bullseye, 1 hawkeye, 1 ares, and 1 oBW like season3.
  • Does anyone have any experience as of yet in regard to how much difficulty was added to the PvE with the team-ups from the patch this morning yet?
  • HairyDave
    HairyDave Posts: 1,574
    Lyrian wrote:
    Does anyone have any experience as of yet in regard to how much difficulty was added to the PvE with the team-ups from the patch this morning yet?
    Can't speak for any one else but the AI in "Catch Him Monologuing" had World Rupture available as a team up - so happy that didn't go off icon_eek.gif
  • DrNitroman
    DrNitroman Posts: 966 Critical Contributor
    Has anyone an idea of the alliance score needed to enter top 100 in alliance ranking for this event currently?
  • DrNitroman wrote:
    Has anyone an idea of the alliance score needed to enter top 100 in alliance ranking for this event currently?

    I can't see #100, but #109 is at 602k as of this moment.