Oscorp Heroic - July 25-31

Buffed And Danger-esque:
I'm looking Mar-Vell-ous!
Tuxedo Claws
Biiiiiiirdmaaaaaan!
Fishnets, Fishnets, Rolly-polly Fishnets
El Capitan de los dos estrellas
I of the Storm
Stabby McArrowman
Good Ol' Rustbucket


POWERED-UP:
Captain Marvel (Modern)
Wolverine (Patch)
Falcon (Mighty Avengers)
Black Widow (Original)
Captain America (Modern)
Storm (Classic)
Hawkeye (Classic)
Iron Man (Model 35)

Notable Progression Rewards:
6k: Storm Classic - Yellow
10k: Token - Bagtastic!
20k: OBW - Purple
20k: HP (two rewards at the same number...has that happened before?)
40k: Token - Bagtacular!
60k: Captain Marvel - Red

Solo Rewards:
1-2: Below + Baglady Yellow
3-10: Hood Blue, Yellow, Black
11-50: Y/B
51-150: B
151-400: Wolvie Yellow
401-500: A standard token of our affection

Alliance:
1-100: Hood Blue
101-2500: A letter of reference
2500-10000: Plausible deniability
«13456712

Comments

  • damn how the hell do you keep getting these up so bloody fast
  • anyone else that has opening level of 100?
  • Hood covers for rewards and red Captain Marvel for top progression rewards.

    Blue Hood cover for the Alliance reward.
  • coolbond wrote:
    anyone else that has opening level of 100?

    Same here.
  • Unknown
    edited July 2014
    coolbond wrote:
    damn how the hell do you keep getting these up so bloody fast

    tiny... little... kitties. very tiny, in fact. That's how he does it. They're amazingly effective at distracting everyone long enough to him to post the event first.
  • 3x 100 here too
  • timer on 1st sub?
  • Marvel Red for max progression as well.

    Although, there would have been a considerably larger interest if the cover was Yellow. Nevertheless, most Top 100 alliances should appreciate the Hood Blue cover.
  • The first node did not have any points for me
  • OnesOwnGrief
    OnesOwnGrief Posts: 1,387 Chairperson of the Boards
    I don't want to be that guy but are they seriously only letting us use **** Cap and not Steve?
  • I've played this before, but don't remember the specifics. How does this one work compared to the rubberbanding **** of unstable iso?

    Appreciate the info in advance
  • coolbond wrote:
    damn how the hell do you keep getting these up so bloody fast

    Summer vacation!

    No work until September and bumming around on line chat while at the beach.
  • First sub timer is 2 days 11 hours
  • The 3x 100 nodes is a team-up node, with fixed levels.

    You get a 179 5/4/4 Marvel to clear that node. icon_idea.gif


    Also, joy of joy, at that boosted 2** draw rate again! Featuring that absolutely epic 2.3% (boosted) chance of drawing Marvel, or 4.4% with a 10% pack. The 32.64% chance (slightly worse than 1 in 3) of pulling a Marvel on a 10-Pack is back is season! icon_rolleyes.gif
  • Only the top 10 rather than top 20 get the blue cover eh? *shakes fist*

    Oh, and a nice 5am (UK) finish as usual. Nothing changes there then.
  • Trisul
    Trisul Posts: 887 Critical Contributor
    Teke184 wrote:
    First sub timer is 2 days 11 hours
    1. What does that mean?
    2. How did you know that?

    (Sorry, somewhat new player here)
  • Trisul wrote:
    Teke184 wrote:
    First sub timer is 2 days 11 hours
    1. What does that mean?
    2. How did you know that?

    (Sorry, somewhat new player here)

    The first sub-event starts after you play a few particular missions on the main screen.

    The sub-event has a hard time limit of 2 days 11 hours until it ends, which replaces a failed mechanic in which the universe of players as a whole had to hit a certain strike point of activity within the event.


    I know this because I just blew through my first four missions and opened up the sub-event.
  • WHAT FRESH HELL IS THIS?!? Another PVE with EXTREMELY LIMITED allowable roster. Starting level of 100?!? And it doesn't even give you points!

    **** were they thinking? And for Hood covers? REALLY DEVS????
  • OnesOwnGrief
    OnesOwnGrief Posts: 1,387 Chairperson of the Boards
    Lyrian wrote:
    The 3x 100 nodes is a team-up node, with fixed levels.

    You get a 179 5/4/4 Marvel to clear that node. icon_idea.gif


    Also, joy of joy, at that boosted 2** draw rate again! Featuring that absolutely epic 2.3% (boosted) chance of drawing Marvel, or 4.4% with a 10% pack. The 32.64% chance (slightly worse than 1 in 3) of pulling a Marvel on a 10-Pack is back is season! icon_rolleyes.gif
    What I don't understand is the need to increase the 2* draw rate after they've been added to the pool of rewards. Not even including the fact that the draw rate for 2* is so high already.
  • mohio
    mohio Posts: 1,690 Chairperson of the Boards
    Was this the one that shut off rubberband in the last 12 hours for the main nodes that open up? Not that they're necessarily keeping the same rules each time. It is calvinball after all.