OJSP said: MrEd95 said: More of an idea that a team I have tried, but the damage criteria that Yondu has to turn his blue passive off, is that X damage in 1 hit, or is it accumulative? If it’s for 1 hit, he could work great with bishop, as bishop would protect him. Has anyone tried this yet? 1 hit. Bishop will keep jumping to the front to protect Yondu.
MrEd95 said: More of an idea that a team I have tried, but the damage criteria that Yondu has to turn his blue passive off, is that X damage in 1 hit, or is it accumulative? If it’s for 1 hit, he could work great with bishop, as bishop would protect him. Has anyone tried this yet?
ThaRoadWarrior said: How are y'all keeping Bishop alive on offense? Are you even, or just switching to him for your defense team?
DarthDeVo said: ThaRoadWarrior said: How are y'all keeping Bishop alive on offense? Are you even, or just switching to him for your defense team? He doesn't last terribly long on offense, which is probably a good thing. It makes the proposition of doing sustained climbs with him highly unlikely, unless you've already leveled him extremely high or you've got tons of healthpacks to commit to the cause. He does last slightly longer if paired with 5trange. It doesn't take long to get the AI team stunlocked, and 5trange's blue does damage, so that takes the enemy team out quicker.
spidyjedi84 said: DarthDeVo said: ThaRoadWarrior said: How are y'all keeping Bishop alive on offense? Are you even, or just switching to him for your defense team? He doesn't last terribly long on offense, which is probably a good thing. It makes the proposition of doing sustained climbs with him highly unlikely, unless you've already leveled him extremely high or you've got tons of healthpacks to commit to the cause. He does last slightly longer if paired with 5trange. It doesn't take long to get the AI team stunlocked, and 5trange's blue does damage, so that takes the enemy team out quicker. Yeah. He's a health pack drainer, but he is still a lot of fun to play with the right teams/partners. If I'm ending a climb with health packs in reserve, I'll switch to him, Rogue and Iceman and hope for people who don't know his power set/forget what he does to try and attack me. He's currently better than the Kitty teams people are using as a deterrent when their Kitty only has a yellow cover...
Dormammu said: I'm fighting waves of ninjas and Mindless Ones over & over in Strange Sights, as we all are. I finally got fed up with their goony antics and never-ending tile spamming! I went back to the 3-star well and dusted off my Dr. Strange to go with Kitty and Grocket (w/ Milano support) to make them pay.Kitty is my new favorite character to use against tile spammers. Between her Circuit Breaker leaping around and causing damage, the Milano countdown firing by turn 3, and Strange's Flames of the Faltine... all boosted by Grocket's strikes... the goons simply commit suicide by doing what they do in no time flat.
bbigler said: How well do you rank with that team? I like it, but I always thought it would be slower than Gritty-Thanos so I never tried it.
MrEd95 said: In Shield sim, I’ve been using bishop, riri and ragnarok a bit. It’s not flawless, but one time I got 18 blue ap before turn 2. Bishop didn’t last long after that, but I don’t think I had many more turns, as i had enough blue to start on the riri ragnarok winfinite
optimus2861 said: Miles, Spider-Gwen, and Iron Spider is wicked fun. Chase blue & green matches first to start spamming webs, then just start chasing the webs. 6 purple means a double stun (and more webs). You'll have cherry bomb down to a puny 6 red in no time. Miles yellow spams more webs. Parker's green spams more webs. You'll be healing and generating AP on every web match from either team and be swimming in purple and red and heals before long. Get Parker out front if a big hit is incoming and he'll just shrug it off. My Parker is 4/4/4, 225 to go along with the two champs, but it works. Probably not viable on defense but in your hands it can punch above its weight.