Your latest fun team combination
Comments
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Domino Vulture Peggy
It doesn't hurt that they are all boosted for the current PVE event, but there are just so many ways to go about dismantling your prey the matches feel like they end too soon.
Usually with Vulture swooping down with 16k team damage, while Im waiting for Do As Peggy Says to fire off another 30k, and Dominoes red nuke nearing completion, ready to take out a black heavy board and give me some juicy cascades.
Playing in CL9 and I don't even feel the need to play any of my 5* characters.3 -
It's not as precise as Charlie's Angels, but Angels and Demons - Nightcrawler/Domino/Professor-X is a fun chaos team. I chose these three for maximum board shake, but as I'm typing this up I have a couple variations in mind I may try out next.
Domino (though currently boosted) is 3/5/5 base level 209
NC is 288 (91 purple damage)
Professor X is lvl 273, equipped with a 2* 100/100 Destroyer Gun to jack his purple damage up to 134
Ideally you chase purple first, but green and red also work. Get either of your board shakers to start shaking the baord, and the Match-5s start coming in pretty quick. Professor X is doing 5k-ish damage and generating 4 purple AP in the background to compensate for the black-heavy board. If the prominent color ever shifts to green, red, or blue, you can burn it off to create more board shake or mega damage. I'd say it is winfinite about as reliably as doing the old Super Mario Bros 1 jump-on-the-turtle-infinity-times exploit used to be.
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A *really* fun one in the Galactus Event, but in a precise order on the screen: Valkyrie in the middle, Half Health Gladiathor on the left, and America on the right.
With Val in the center, her bounty tile gets created first. As the only enemy, it targets Galactus every time. Thor's tile destruction is very likely to set off the bounty tile, giving you even more AP. America then checks to see how much AP you have, and usually starts creating critical tiles on the second turn.
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Can anyone explain Rogue+America Chavez for pvp defense team?
Been seeing a lot of them in my MMR.0 -
SaltyK said:Can anyone explain Rogue+America Chavez for pvp defense team?
Been seeing a lot of them in my MMR.
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MoosePrime said:SaltyK said:Can anyone explain Rogue+America Chavez for pvp defense team?
Been seeing a lot of them in my MMR.
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boosted rogue, riri and boosted doom - siphon enemy doom for blue ap, use riris blue to feed rogue red, doom black and purple for the rest
surprisingly fun team0 -
Having Doom in the middle is actually a good counter to that team - it helps you keep enough non-red/green/yellow on the board to prevent Rogue's jump-in-front from triggering. So i've been...maybe not walking through, but let's say successfully defeating those teams with a mirror match. My float point has been over 800 too, which is wild for me. I guess a base level 292 rogue makes people reconsider? not sure.0
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ammenell said:boosted rogue, riri and boosted doom - siphon enemy doom for blue ap, use riris blue to feed rogue red, doom black and purple for the rest
surprisingly fun team0 -
dooms highest color is blue, not sure what you mean0
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they are saying to use Rogue on the enemy Doom to siphon it, use the added blue generation provided by Rogue who now gains blue at an accelerated rate with Riri to create red for Rogue, to gather AP off her big board smash I think is the chain of events there?0
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Gritty still destroys boosted Rogue and Chavez. It takes a little longer, but it's still not a problem. But if I see another Gritty team, I'm skipping.
I tried Gritty + Valkyrie in Sim....it kinda works. I definitely get lots of yellow strikes, but chasing the bounty is annoying since i want to down certain characters first. Plus, if I do get 8 yellow for Kitty's protect there may not be any yellow tiles left. I wonder how much fun it is for my opponents to fight?1 -
bbigler said:Gritty still destroys boosted Rogue and Chavez. It takes a little longer, but it's still not a problem. But if I see another Gritty team, I'm skipping.
I tried Gritty + Valkyrie in Sim....it kinda works. I definitely get lots of yellow strikes, but chasing the bounty is annoying since i want to down certain characters first. Plus, if I do get 8 yellow for Kitty's protect there may not be any yellow tiles left. I wonder how much fun it is for my opponents to fight?0 -
ammenell said:dooms highest color is blue, not sure what you mean
I finally got it. Boosted 3* Doom. Rogue’s power siphon. Doesn’t work the way I thought lol.0 -
ha, thx for explaining, i was equally confused0
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With 4* R&G boosted for Honor Among Thieves, I tried running R&G, Kitty & Nico just to see what would happen. So far, I've only had one symbiot countdown resolve and while the team is totally lacking in a "Plan B" in case you lose your strike tiles, when it works, boy does it work...2
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With the Mindless Ones pumping out countdown tiles like crazy, it's not a bad idea to replace Nico with Strange.1
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I'm enjoying C4rol + St4rlord + GRock4t in the Honor Among Theives PvE.
Those strikes are ridiculously strong after a few turns.
Doesn't hurt that both C4rol and Grock4t are both boosted right now.1 -
Unless you have a lot of own countdown tiles, i usually don't find much use in C4rol in a match against non-movers.
But i guess St4rlord will qualify for that.1 -
Dogface said:Unless you have a lot of own countdown tiles, i usually don't find much use in C4rol in a match against non-movers.
But i guess St4rlord will qualify for that.
Plus St4rlord reduces C4rol's Yellow cost to 3, making it really cheap/easy to "pop" those countdowns down to zero.
Matches aren't even lasting me long enough to try and fire her Black.0
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