Froggy said: I really hate how the forums have been lately. All the bikering back and forth about the recent exploit. D3 just is watching players make jabs at each other (of course never naming people, but jabs en masse - which is even worse), arguing over morality and the correctness of actions. In the meantime the bug has been fixed and cheaters were punished - as announced days ago. Yet the stupidity of the arguments continue.This forum community feels like a Facebook argument about politics and frankly is so wrong. This place should be a place of constructive thinking, deck building, how to better use cards, a place for new and old players alike to help one another, share fun experiences, etc. But all I see now is senseless arguing among the player base about morals and legal lingo.I wish the relevant threads were shut down and deleted from the forums.Please guys - let’s all move on. It’s a tiny-kitty game after all...
Sarahschmara said: I hate the inconsistency and lack of communication. It makes it seem like D3Go doesn’t really care. The sneak peek says that RotDP is a standard event. The rules under the info button say that “this event is played in standard mode.” Although, that could be referring to the lack of special effects (e.g. enraged) some events have. But the event also has a legacy banned and clearly allows legacy cards. This would be a minor complaint if it didn’t come right on the heels of the legacy exploit—this timing is truly unfortunate. How do we decide which rule to follow when they contradict each other? Since there is no link to the forums within the game, it’s unfair to think that everyone has seen the sneak peek so that means that the rules in game must be the “correct” version?I think? I dunno. This is far to complicated for a silly phone game. This isn’t fun for me. Ugh.
FindingHeart8 said: wait so is Etali doing "top of deck only now?" I've been noticing that recently, but thought it might be a glitch
Stormcrow said: Stormcrow said: "The player's hand will no longer contain seven or more cards, when activating an ability that moves a card to the player's hand while the player's hand is full." ....Whoa. This is a pretty big change, and a significant nerf to some cards (Chaos Wand comes to mind, Etali too, but I'm pretty sure there are a bunch of others). Are all such effects simply going to fail when a player's hand is full? Is Etali going to go back to sticking cards on the top my deck like it used to? (Please no!) Me: Please no!Oktagon: OH YES!Also, add Djinn of Wishes to the list of cards that are seriously nerfed by this change. I had only gotten him a couple days before the 2.9 patch. Bonus freebie rant: Apparently they already ran the first beta test of the new event! Wouldn't know it by me, because even though I got the email saying I'd been accepted in, never even saw a trace of it in-game.
Stormcrow said: "The player's hand will no longer contain seven or more cards, when activating an ability that moves a card to the player's hand while the player's hand is full." ....Whoa. This is a pretty big change, and a significant nerf to some cards (Chaos Wand comes to mind, Etali too, but I'm pretty sure there are a bunch of others). Are all such effects simply going to fail when a player's hand is full? Is Etali going to go back to sticking cards on the top my deck like it used to? (Please no!)
Kinesia said: I had so many crashes and phone problems I almost didn't get progression! And I used to _race_ people to 1000 points!
Mburn7 said: (also, I'm mad because there are so many bugs)
Mburn7 said: As much as I like a healthy debate, it really irritates me that every time there is a new bug now we need to ask if it we are cheating by playing with it. There are too many bugs for us to have to clarify each time a new one comes up (also, I'm mad because there are so many bugs)
Sarahschmara said: Mburn7 said: As much as I like a healthy debate, it really irritates me that every time there is a new bug now we need to ask if it we are cheating by playing with it. There are too many bugs for us to have to clarify each time a new one comes up (also, I'm mad because there are so many bugs) Agreed. Still, we got a discount on pitchforks and it would be a shame not to use them. The rules clearly state that the event is over when boss health reaches 0%. While there is a real case to be made that -1% could be an innocent mistake, I see a lot of frelling hypocrites advocating for exploiting this particular bug who were calling for heads to roll last time cheating came up.
jtwood said: Mburn7 said: As much as I like a healthy debate, it really irritates me that every time there is a new bug now we need to ask if it we are cheating by playing with it. There are too many bugs for us to have to clarify each time a new one comes up (also, I'm mad because there are so many bugs) I've taken the mental approach of considering the bugs to be a "feature" of the game that I have to navigate every time I play.To give a more real-world example, I play a lot of tennis. Hard court surfaces are supposed to be pretty similar, but that's hardly the case. One court can be weathered and worn, causing the ball to skid more. Another can be new and made with a less-than-smooth material, causing it to eat up pace and emphasize spin. Yet another court could have settled poorly, which gives different advantages/disadvantages depending on if you're playing uphill or downhill. And all of this ignores the elements, like position of the sun or direction and speed of the wind.If I sat around every time wishing those variables were steady and never-changing, I'd go crazy. Instead, I have to learn, adapt, and deal with the environment.Granted, this is barely a good example, since devs have total control over all this stuff. But I would argue that this game has proven it will always be filled with bugs, so maybe taking a mindset of accepting bugs as the status quo is easier to deal with than wishing they weren't there (because they're not going away).
Rhasget said: Mburn7 said: And I agree that you should be able to exploit bugs as long as you aren't using any outside stuff to do soQuoting doesn't work so I bolded this instead.Isn't there a risk of doing this. Instead of reporting bugs, some will keep it among themselves for an extra edge.Or that players not keeping up with the forum talk missing out on exploits.For example the Guilded Lotus bug that was mentioned. I had missed that you could exploit it for stacking bonus on blue and while an exploit was mentioned, what it did either good or bad wasn't mentioned directly.Or bugs only affecting some but not others.Like Sphinxs Decree, I can still use it as normal without having a freeze. Is it ok for me to use that card when it seems almost everyone else gets a freeze when it enters the board.Or when the game errors and gives me extra charges, is it ok for me to use them when no one else gets one (it has happened already and I didn't use them btw).I'm not slating anyone for doing it but just as unclear what constitutes cheating now, wouldn't it be the same if we allow everything when some can and others not?