Brigby said: Hi Everyone. So just to clarify, the major concerns players have with the Fight for Wakanda event are the Exploding Tiles and the Dark Avenger/Ultron Minions combination of enemies? Is that correct?
Quebbster said: Brigby said: Hi Everyone. So just to clarify, the major concerns players have with the Fight for Wakanda event are the Exploding Tiles and the Dark Avenger/Ultron Minions combination of enemies? Is that correct? The Royal Shield is no picnic either since matches tend to drag out when the enemy suddenly gets a lot of powerful protect tiles. But it gets worse since there are Ultron Drones there too.If you wait until the event is over I am sure there will be complaints about all the environment tiles.
Dragon_Nexus said: They give you pethetic protect tiles each turn, but when they resolve it steals ALL protect tiles and gives them to the enemy with no way to get them back.
Nick441234 said: Day 2 probably annoys me more than Day 1. That loaner node on the 2nd day is ridiculous. Nico boosts the protect tiles, then they get switched and you cant do any damage. Its farcical. There are no words for how much I hate this event.
Nick441234 said: Day 2 probably annoys me more than Day 1. That loaner node on the 2nd day is ridiculous. Nico boosts the protect tiles, then they get switched and you cant do any damage. Its farcical. There are no words for how much I hate this event. I mentioned on the forums last time that I was trying out each of my underused heroes in this event at a low difficulty setting, and that Nico was more of a detriment than an asset to my team. I said that I'd never again use Nico in the Royal Palace, and they went and made her a requirement. So if anybody wants to blame me for opening my big mouth, feel free.
Brigby said: Thanks everyone for providing your feedback! I've gone ahead and compiled all that info, and sent it over to the team for review.
optimus2861 said: Dragon_Nexus said: They give you pethetic protect tiles each turn, but when they resolve it steals ALL protect tiles and gives them to the enemy with no way to get them back. Medusa. Sub 2 is her playground. Even when she's not boosted. Enemy protect tiles? AP packs. Friendlies? Health packs. 10 purple = board shake, steal & buff some of those protect tiles. Bring a blue+green user and go to town.