Aleatory wrote: In pvp in the last few minutes where burning through as many opponents as possible is key to get the points you need and stay ahead of the losses you are taking from being beaten down by everyone else, being able to go in with 6red, 6 green (to feed wolv strike tiles), and other spare colours to keep your 3rd character fed it is incredibly rare for an opponent to last more than about 3-4 turns.
Misguided wrote: Aleatory wrote: 1. 2 AP for damage and 5 green tiles is ridiculously cheap. Even if it did zero damage on its own, it would still be ridiculous.
Aleatory wrote: 1. 2 AP for damage and 5 green tiles is ridiculously cheap.
Nemek wrote: Still, I think that right now he has a place on almost all high-level teams.
Nick-Fury wrote: I think Thunderclap does need some tuning, a lot of talk has been comparing the ability with Thor's Red ability, but when you compare them by AP cost it does look a little too much: Thor - 6 Red AP = 1113 and 5 Yellow Tiles Ragnorok - for 6 Red AP you generate 1899 damage and 15 green tiles I know Rag is a 3* cover and so should be slightly more powerful than Thor, but dealing almost double the damage and 3 x the amount of tiles for the same AP is OP, and with all those tiles you are bound to get some auto matches for even more damage.
Bugpop wrote: Nick-Fury wrote: I think Thunderclap does need some tuning, a lot of talk has been comparing the ability with Thor's Red ability, but when you compare them by AP cost it does look a little too much: Thor - 6 Red AP = 1113 and 5 Yellow Tiles Ragnorok - for 6 Red AP you generate 1899 damage and 15 green tiles I know Rag is a 3* cover and so should be slightly more powerful than Thor, but dealing almost double the damage and 3 x the amount of tiles for the same AP is OP, and with all those tiles you are bound to get some auto matches for even more damage. Thor is very good. He has three strong abilities in Red, Yellow, and Green. Red supports yellow, and yellow supports green. He is strong in Red, Yellow, and Green and high hit points. Ragnarok is just a bad copy of Thor. Imagine a 3-star Thor. Ragnarok has one strong ability and one wildcard ability. Thunderclap supports Godlike ability. He's limited to two colors. Ragnarok has to rely on Red to generate damage reliable damage. Thor can deal damage in Red, Yellow, and Green. Look at the overall character to see where the weaknesses are. Ragnarok is less versatile but is able to do more with what he has.Thor at level 85: HP: 5350Yellow: 45Red:50 Blue:10Green:39 Violet:9 Black:11 Mjolnir's Might: 5/5 6 Red 1113 damage + 5 Yellow Tiles Thunder Strike 4/5 12 Yellow 2225 Damage + 5 Green Tiles Call the Storm 4/5 14 Green 1113 damage to target, 556 damage to othersRagnarok at level 90 HP: 5594 Yellow: 9Red: 41 Blue: 9Green: 41 Violet: 10 Black: 10 Godlike Power 5/5 6 Green Destroy two center columns, deals tile damage, no AP Thunderclap 5/5 2 Red 515 Damage + 5 green tiles
Aleatory wrote: Compare this to Thor, 6ap of any colour, you can use red skill once. 1113 damage + 5 yellow tiles. Unlikely to get a match from that, but you might. Match 3 tiles for 150damage ... maybe.
funny russkie wrote: Your comparison is not complete though, because in your example, Thor is maxed out, but Rag has another 25 levels to go.
Aleatory wrote: Bugpop wrote: Nick-Fury wrote: I think Thunderclap does need some tuning, a lot of talk has been comparing the ability with Thor's Red ability, but when you compare them by AP cost it does look a little too much: Thor - 6 Red AP = 1113 and 5 Yellow Tiles Ragnorok - for 6 Red AP you generate 1899 damage and 15 green tiles I know Rag is a 3* cover and so should be slightly more powerful than Thor, but dealing almost double the damage and 3 x the amount of tiles for the same AP is OP, and with all those tiles you are bound to get some auto matches for even more damage. Thor is very good. He has three strong abilities in Red, Yellow, and Green. Red supports yellow, and yellow supports green. He is strong in Red, Yellow, and Green and high hit points. Ragnarok is just a bad copy of Thor. Imagine a 3-star Thor. Ragnarok has one strong ability and one wildcard ability. Thunderclap supports Godlike ability. He's limited to two colors. Ragnarok has to rely on Red to generate damage reliable damage. Thor can deal damage in Red, Yellow, and Green. Look at the overall character to see where the weaknesses are. Ragnarok is less versatile but is able to do more with what he has.Thor at level 85: HP: 5350Yellow: 45Red:50 Blue:10Green:39 Violet:9 Black:11 Mjolnir's Might: 5/5 6 Red 1113 damage + 5 Yellow Tiles Thunder Strike 4/5 12 Yellow 2225 Damage + 5 Green Tiles Call the Storm 4/5 14 Green 1113 damage to target, 556 damage to othersRagnarok at level 90 HP: 5594 Yellow: 9Red: 41 Blue: 9Green: 41 Violet: 10 Black: 10 Godlike Power 5/5 6 Green Destroy two center columns, deals tile damage, no AP Thunderclap 5/5 2 Red 515 Damage + 5 green tiles Not even quite sure where to start on this post ... I suppose the most obvious comment is that life does not exist in a vacuum, just as you don't have 1 character on your team. Someone already pointed out the damage per AP comparison, the simple fact of the matter is, Thor is expensive. 6/11/15ap for a 5/5/3 build ... Rag is 2/6ap Rag is an unbelievable combo card, and its not like you can effectively starve an ability that costs TWO!! I cannot stress just how much that matters. Strike tiles add damage to every hit. Therefore the more hits you do - such as cascades from turning the board green, or lots of 2AP ability triggers - the more effective they are, and you are doing both at the same time. All major strike tile generating cards make them via green. This means you just get stronger and stronger. Max lev wolverine generates 89dam strike tiles ... yes that's right, 89. So here is the maths for you. Start with 6green 6red ap. use feral claws = 278 damage + create 2 strike tiles. use feral claws again = 278 + 178dam + create 2 more strike tiles. strike tile bonus is now 356 use Thunderclap = 633 damage + 356 + create 5 green use thunderclap again = 633 + 356 + create 5 green use thunderclap again = 633 + 356 + create 5 green That on its own ... is 3701 damage. Then think that 15 green has just been added, that basically guarantees at LEAST one match, which is tile match damage + 356. Then you use the 3 green ap from the match to use feral claws again 278 + 356 + 1 strike tile (need 5 red for additional tile) strike tiles now up to 445 damage By this point 4500+ damage and you have not even had your turn to match tiles which will be damage + 445, and given how much green created probably match green meaning next turn another feral claws + strike damage Compare this to Thor, 6ap of any colour, you can use red skill once. 1113 damage + 5 yellow tiles. Unlikely to get a match from that, but you might. Match 3 tiles for 150damage ... maybe. End turn. I have to say after all that I totally agree, Rag is a poor copy of Thor ... absolutely!
Nemek wrote: I think so much of this conversation is going to be moot in the near-ish future. Two months from now, we'll be complaining about how it's not fair how 10 star Galactus can just suck up all of your opponents on the first turn and Rags will only be used by people who are behind the times. (I'm kidding, obviously...but I do suspect this era of Ragnarok dominance will come to an end in the not too distant future.)
_fulu_ wrote: A large part of the problem is that people went up against a high level Rag, saw what the potential is, and immediately move to level theirs. This fed itself to the point that no one really tried the other covers. Give it some time for the other 3 * covers to catch up and maybe we will see some new strategies start to emerge. I'm rather fond of Dr. Doom at the moment. And of course Spider Man is...the most irritating thing imaginable.
Bugpop wrote: The best strategy for Spider Man, is Spider Man. Watch the AI blue AP, let the AI use two or 3 webs, careful not to get Spider Man webbed up in second or third web, and then shoot web at Spider Man. If AI didn't match web tiles then he's stunned for 3 or 4 turns.
Reremnu wrote: lets add more numbers! Aleatory wrote: Compare this to Thor, 6ap of any colour, you can use red skill once. 1113 damage + 5 yellow tiles. Unlikely to get a match from that, but you might. Match 3 tiles for 150damage ... maybe. in second turn = 1113 + 2225 + match dmg = 3473 Thor on his own
Reremnu wrote: Storm (Classic) + 6AP from boosters with Recharge from IM40 can easily use her Wind Storm - Blue Damage:1670 to all 2 times during 1 battle, which gives 3340dmg to each enemy + stun for one