When you enter the Unstable Iso-8 Story Event, you will be prompted to select a Clearance Level. For this event, each S.H.I.E.L.D. Clearance Level (SCL) will also display the minimum and maximum level enemies you can expect to play against. For most missions, enemies from each mission will start at a specific level, and their level will increase at a fixed rate for each mission completion. Hard and Essential Missions will increase in difficulty a maximum of four times and all other Story event rules and rewards will still apply. Easy and Join Forces missions will not increase in difficulty after each completion.
SCL Levels, Rank Requirements, and Enemy Level Minimum/Maximums:
broll said: Really? 400 for SCL8. Come on guys! This should have launched side by side with SCL 9 and/or 10. Thanks for kicking many of us in the tinykitty with this, again.... Edit:SCL 8 (Ranks 47+) - Enemy Levels 200-400Looks at chart and highest is 300.Is the 400 a typo. That would make much more sense.
broll said: Really? 400 for SCL8. Come on guys! This should have launched side by side with SCL 9 and/or 10. Thanks for kicking many of us in the tinykitty with this, again....
zodiac339 said: broll said: Really? 400 for SCL8. Come on guys! This should have launched side by side with SCL 9 and/or 10. Thanks for kicking many of us in the tinykitty with this, again.... I suspect these are example numbers. When the event comes up, post the enemy levels for you SCLs along with your top three level characters (or was it top 5). It's probable that there's still dependancy on your roster. Otherwise, the players with level 550 heroes will lol to death at max 400 enemies
Where did this come from? I would assume other things need addressing before that, IE Vaulting and why CP was backlogged in PVE.
So now we have to complete mode nodes clears, at harder event levels to get the same ( arguably less as I say that because I use to be able to get 10CP relatively pain-free) rewards as before?? oh sorry we are given an extra couple hundred ISO for our troubles, smh.... This baffles me......
DyingLegend said: Where did this come from? I would assume other things need addressing before that, IE Vaulting and why CP was backlogged in PVE.So now we have to complete mode nodes clears, at harder event levels to get the same ( arguably less as I say that because I use to be able to get 10CP relatively pain-free) rewards as before?? oh sorry we are given an extra couple hundred ISO for our troubles, smh.... This baffles me......
Daiches said: I welcome the changes to less hard clears in Scl8, except the difference in rewards with scl7 does not compare with the immensely easier scl7. Can we get a few more charts?
bahahaa
Careful what you wish for
A level 47 would get crucified by level 400 anything, might as well drop the minimum level requirements, they aren't going to be what bounds this, and honestly any sub level 47 that can cut it in this new SCL8 deserves the rewards.
Big step back in terms of rewards for me personally... I'm only SCL 84? no chance my handful of 4*s are going to hack it, and if they can they certainly aren't going to place anywhere near as high as they used to....
The gap between level 47 and level 125 is massive enough to warrant at least one more bracket, regardless of how filled they get (its not like they're renting space for these brackets at some local gym, more wont cost them anything)
If this is the direction, I'd love to be able to level my partially covered 5*s, but with the current state of the MMR this will screw me in PvP... any chance MMR tweaks is anywhere on the horizon (or better yet forget matching based on roster and do it all based on score)