WEBGAS wrote: Brigby wrote: *Update: The team has identified the issue and fixed it. Since this fix requires a platform release, it will be included in the R118 patch. OK....first of all, this is not against you Brigby, I know that you write what that Devs are asking you to do... but don't get us fooled: THIS IS NOT A BUG....THIS IS A TEST FOR A MASSIVE REBALANCING CHARACTERS and the main goal is nerfing IM40 What is wrong with you Devs? As soon as we get an useful character, you feel the need to nerf it? First there were Thoress and XFWolverine....then goes the Mag2-Mystique combo.....more recently you tried to break Charlie's Angels by overpowering Prof X blue so those who have maxed him cannot use the trio... and now you set your sight on IM40? This is not fair, because IM40 is the most useful character for those in the 4 transiction that not have an OML/Phoenix usable duo (thanx to RNG on classic Legends). So, how long it will take to the R118 patch? two weeks? more time? And what about if we players decide to stop spending a single cent in the game as long as it will not be fixed? Is this fair enough?
Brigby wrote: *Update: The team has identified the issue and fixed it. Since this fix requires a platform release, it will be included in the R118 patch.
Bloody Marvel wrote: **** man...
mega ghost wrote: Should they be better at testing? Of course. If this a game-breaking bug? Absolutely not. I'll enjoy the two weeks in which I see slightly different teams. I'll enjoy the increased playability of a few characters and slightly lament an IM40 who is very slightly reduced in facility.
Xzasxz wrote: Brigby wrote: *Update: The team has identified the issue and fixed it. Since this fix requires a platform release, it will be included in the R118 patch. Seriously? Don't You feel the necessity to fix it ASAP? IMO it would be even better to roll-back to previous version than leave it as it is for unknown period.
smoq84 wrote: Don't be silly, this bug is really minor. There were issues in the past with crashing the whole game or even constantly unable to start it. Once I couldn't play for a month (the game crashed every time while starting) and there were a lot of players in the same situation. And devs corrected this two patches (month) later.
smoq84 wrote: But the fix delivery is not a main problem, the problem is in lack of basic testing before releasing new version. They should change their processes because this is unbelievable what's happening with every patch...
Dragon_Nexus wrote: We only really notice IM40 because he's the AP accellerator we all like using.
Mechahamster wrote: I also like how DDQ's 1* node takes forever now.
TheWerebison wrote: Some of the abilities have reduced costs, but same power. So I honestly doubt there will be any compensation. Yes, IM40's yellow costs 2 more. But OBW's purple costs 3 less, and GSBW's green costs 4 less. So if nothing else, it'll cause people to maybe change up their teams for a bit. Consider it an unexpected roster reshuffle.
waywreth wrote: Mechahamster wrote: I also like how DDQ's 1* node takes forever now. On the upside, you can use someone else (anyone now). I'm thinking on trying out Spider Man.