TeamStewie wrote: I just don't get why they have to wait so long to update it. I play tons of games and when there are bugs they push out the new release as fast as possible.
fmftint wrote: It's funny how swiftly they can fix things that break in the players favor, remember that Gauntlet run where Hulkbuster was boosted an additional 100 levels? That was hot fixed in hours.... Something breaks that cripples a staple character for many, see you in 2 weeks! Ps. Have they isolated the locked character bug? Currently we can use the same characters the ai is using
Dragon_Nexus wrote: fmftint wrote: It's funny how swiftly they can fix things that break in the players favor, remember that Gauntlet run where Hulkbuster was boosted an additional 100 levels? That was hot fixed in hours.... Something breaks that cripples a staple character for many, see you in 2 weeks! Ps. Have they isolated the locked character bug? Currently we can use the same characters the ai is using It's a little different. I imagine that's something that happens on the server side, it looks at your character and levels it up according to calculations on their end. This is something within the code on the client's side and requires everyone to update their installation...meaning a patch.
fmftint wrote: Alternatively they should push everyone BACK to R116
Roguewookie26 wrote: If you are going to consistently break the game with every patch. How about removing the mandatory update feature or at least extend it until the next patch comes out. I could be playing with a correct and working version of the game and had been until tonight when the tinykitty skip button disappeared. Or even better stop breaking it...
Brigby wrote: *Update: The team has identified the issue and fixed it. Since this fix requires a platform release, it will be included in the R118 patch.