CrookedKnight wrote: We clearly won't know for sure until the character launches, but my expectation from the flavor is that purple will fail if there are no enemy specials on the board, like Bullseye's Lethal Improvisation or Daredevil's Radar Sense. That would make it flat-out inaccessible against some teams (unless you bring Carnage, Patch, Elektra, etc) and against others would require you to wait until they use their own powers. You'd only be able to use it with impunity against people who place special tiles passively.
aesthetocyst wrote: sagapo wrote: So it looks like Professor X won't get a nerf, simply he gets a counter. Perhaps the way to go now is less nerfs, more counters? I thought that was always the way to go.
sagapo wrote: So it looks like Professor X won't get a nerf, simply he gets a counter. Perhaps the way to go now is less nerfs, more counters?
Pylgrim wrote: Very surprised that the best part about her blue (the AoE 2-turn stun) is not locked at 5 covers. If it were, I would have no qualms to go 5/5/3 as her green is rather terrible in comparison to other green abilities and abilities costed 12. However, being as it is, the gain in 3 to 5 blue is truly negligible, so might as well make the ability that will be more useful in a pinch stronger. 5 in purple is absolutely essential. At 10 AP, I believe this is the strongest, most efficient AoE power in the game? Its damage compares favourably to Kamala's green, costs 2 less, and has the upside of clearing enemy special tiles. Too bad that she shares all colours (including passive ability) with Scarlet Witch, the most efficient purple battery.
cyineedsn wrote: Pylgrim wrote: Very surprised that the best part about her blue (the AoE 2-turn stun) is not locked at 5 covers. If it were, I would have no qualms to go 5/5/3 as her green is rather terrible in comparison to other green abilities and abilities costed 12. However, being as it is, the gain in 3 to 5 blue is truly negligible, so might as well make the ability that will be more useful in a pinch stronger. 5 in purple is absolutely essential. At 10 AP, I believe this is the strongest, most efficient AoE power in the game? Its damage compares favourably to Kamala's green, costs 2 less, and has the upside of clearing enemy special tiles. Too bad that she shares all colours (including passive ability) with Scarlet Witch, the most efficient purple battery. Wait, I'm confused. I thought Thor and Kamala khan's greens were considered among the best Green's in the game? Isn't Jean's green as good as Kamala khan's plus extra special tiles? Am I missing something here?
Malcrof wrote: Mind Over Matter - Cost: 10 Purple AP Jean telekinetically grabs her enemy's weapons, suspending them in mid-air before flinging them back towards her foes in a hail of projectiles. Deals 329 damage to the enemy team and converts up to 3 random enemy Strike, Protect or Attack tiles to basic tiles. Level 2 - Deals 731 damage to the enemy team. Level 3 - Converts up to 4 tiles and deals 914 damage to the enemy team. Level 4 - Converts enemy special tiles of any type. Level 5 - Converts up to 6 tiles and deals 1965 damage to the enemy team. They specify Enemy Special Tiles of any type, am i wrong to assume this will include Ultron Bombs and CD tiles since prior to 4 covers is specifies strike, protect, and attack.. also, what about traps? Also, perfect Rainbow coverage with Cyc, looks intentional!
Mind Over Matter - Cost: 10 Purple AP Jean telekinetically grabs her enemy's weapons, suspending them in mid-air before flinging them back towards her foes in a hail of projectiles. Deals 329 damage to the enemy team and converts up to 3 random enemy Strike, Protect or Attack tiles to basic tiles. Level 2 - Deals 731 damage to the enemy team. Level 3 - Converts up to 4 tiles and deals 914 damage to the enemy team. Level 4 - Converts enemy special tiles of any type. Level 5 - Converts up to 6 tiles and deals 1965 damage to the enemy team.
Whytephoenix wrote: Jean will be just fine. She along with many characters to come are but a piece to a puzzle. What are you haters wanting exactly, nothing but self fueling mindless characters like fistbuster? She was built perfectly with the potential to alter many types of matches. You cant view every single character in terms of outright damage produced or the game becomes stale. I guess my point is to diversify your strategy before dismissing her as a a PlayOff character.
Colognoisseur wrote: In the post from Casey on the Demiurge page he says flat out this is their reaction to Prof X increasing in popularity in PvP
simonsez wrote: Colognoisseur wrote: In the post from Casey on the Demiurge page he says flat out this is their reaction to Prof X increasing in popularity in PvP But is that even true? I'm still not seeing him much at all. If they're looking to counter what's popular in PvP, we're going to be seeing abilities like, "(PASSIVE) Damage from all Red AP attacks is reduced to 25%" or "Creates special tile. While it exists, damage from opponent's attack tiles is reflected back to opponent"
Phaserhawk wrote: cyineedsn wrote: Pylgrim wrote: Very surprised that the best part about her blue (the AoE 2-turn stun) is not locked at 5 covers. If it were, I would have no qualms to go 5/5/3 as her green is rather terrible in comparison to other green abilities and abilities costed 12. However, being as it is, the gain in 3 to 5 blue is truly negligible, so might as well make the ability that will be more useful in a pinch stronger. 5 in purple is absolutely essential. At 10 AP, I believe this is the strongest, most efficient AoE power in the game? Its damage compares favourably to Kamala's green, costs 2 less, and has the upside of clearing enemy special tiles. Too bad that she shares all colours (including passive ability) with Scarlet Witch, the most efficient purple battery. Wait, I'm confused. I thought Thor and Kamala khan's greens were considered among the best Green's in the game? Isn't Jean's green as good as Kamala khan's plus extra special tiles? Am I missing something here? I think KK's is superior because it's on her who has a built in acceleration on her purple, short of that, Jean's is stronger as they literally do the same amount of dmg for the same cost plus you get 4 special tiles. Thor's does less total damage but an extra 1.2K to a single target.
Colognoisseur wrote: One other thing to consider when taking into account Jean's ani-PX abilities is since all of her damage is AoE it gets through the invisibility tile, too. I also have to agree with this direction of making direct counters to powerful characters. In the post from Casey on the Demiurge page he says flat out this is their reaction to Prof X increasing in popularity in PvP. This is the way you deal with powerful characters instead of nerfing them. I hope this works because it will make things better in the long run. It will make this game much more interesting if you are in a PvP where you expect to see a lot of teams with a specific make-up and there is a a team which negates that advantage but yet is weak to a different strategy. It will again reward roster diversity if you are able to employ the right team for every different situation.