Ascended Winners and Losers

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Comments

  • entrailbucket
    entrailbucket Posts: 7,019 Chairperson of the Boards

    3* Like Cage, lvl451 unboosted. AP costs are obviously stupid but wow...



  • Pantera236
    Pantera236 Posts: 604 Critical Contributor

    @entrailbucket said:
    3* Like Cage, lvl451 unboosted. AP costs are obviously stupid but wow...



    Even at 13 yellow I'm not mad at it. What's his health at?

  • entrailbucket
    entrailbucket Posts: 7,019 Chairperson of the Boards

    @Pantera236 said:

    @entrailbucket said:
    3* Like Cage, lvl451 unboosted. AP costs are obviously stupid but wow...



    Even at 13 yellow I'm not mad at it. What's his health at?

    It's not bad. I don't remember where this puts him at 550.

  • Pantera236
    Pantera236 Posts: 604 Critical Contributor

    @entrailbucket said:

    @Pantera236 said:

    @entrailbucket said:
    3* Like Cage, lvl451 unboosted. AP costs are obviously stupid but wow...



    Even at 13 yellow I'm not mad at it. What's his health at?

    It's not bad. I don't remember where this puts him at 550.

    After I asked I went and looked at your roster. He's got roughly same health as hotpool and he has 175k at 550.

  • entrailbucket
    entrailbucket Posts: 7,019 Chairperson of the Boards
    edited September 2024

    @Pantera236 said:

    @entrailbucket said:

    @Pantera236 said:

    @entrailbucket said:
    3* Like Cage, lvl451 unboosted. AP costs are obviously stupid but wow...



    Even at 13 yellow I'm not mad at it. What's his health at?

    It's not bad. I don't remember where this puts him at 550.

    After I asked I went and looked at your roster. He's got roughly same health as hotpool and he has 175k at 550.

    Ah right. The scaling factor 450->550 is about x2 for health and about x2.5 for power damage. Then it's the same numbers for 550->672.

    Edit -- this is completely wrong, see below.

  • Domitronas
    Domitronas Posts: 179 Tile Toppler

    Petition to change his in game name to Luke W Cage

  • entrailbucket
    entrailbucket Posts: 7,019 Chairperson of the Boards

    @trenchdigger said:
    Scaling factors are approx:
    450 -> 550 = 2.16
    550 -> 672 = 2.56
    450 -> 672 = 5.53

    I've always found the scaling factors for health and damage to be exactly the same, so I'm really curious if you have an example of a character for which they are different?

    His numbers look insane. With 5 on his black, at level 672 his second jab would do over 660k damage.

    Nope, I just forgot! Thanks for the actual data.

  • entrailbucket
    entrailbucket Posts: 7,019 Chairperson of the Boards

    Hey, don't overlook the fact that you get a strength 4500 protect tile every single turn for free (if he's boosted it'll be almost 10k, too).

    I have a feeling Luke Cage is going to start showing up on those lists of "best guys to ascend" now -- I want royalties!

  • trenchdigger
    trenchdigger Posts: 234 Tile Toppler

    And at 672 it would be almost 25k! Shame it is so hard to ascend 3*s.

  • Timemachinego
    Timemachinego Posts: 548 Critical Contributor

    @entrailbucket said:
    Hey, don't overlook the fact that you get a strength 4500 protect tile every single turn for free (if he's boosted it'll be almost 10k, too).

    I have a feeling Luke Cage is going to start showing up on those lists of "best guys to ascend" now -- I want royalties!

    Hey, maybe I can go back to running luke cage, iron fist and doc strange like I did when I didn't have anything better! Progress!

  • LavaManLee
    LavaManLee Posts: 1,721 Chairperson of the Boards

    The biggest issue, IMHO, is with a 550 MT/SC, none of that is relevant. A 10k protect tile? Shrug. Even the damage with saving 12 Yellow. By the time you have saved 12 Yellow, the battle is probably over. I don't know what the answer is. Not sure if there is an answer. But outside of a few boosted characters (and some lucky starting boards) there is almost no team that a non-boosted 550 MT/SC can't mop up.

    Is that good? Is that bad? I don't know. That's for other minds to debate. But that definitely is a fact and one worth considering.

  • entrailbucket
    entrailbucket Posts: 7,019 Chairperson of the Boards
    edited September 2024

    @LavaManLee said:
    The biggest issue, IMHO, is with a 550 MT/SC, none of that is relevant. A 10k protect tile? Shrug. Even the damage with saving 12 Yellow. By the time you have saved 12 Yellow, the battle is probably over. I don't know what the answer is. Not sure if there is an answer. But outside of a few boosted characters (and some lucky starting boards) there is almost no team that a non-boosted 550 MT/SC can't mop up.

    Is that good? Is that bad? I don't know. That's for other minds to debate. But that definitely is a fact and one worth considering.

    I haven't found a single team, including many sets of dual 672s with optimal supports (and I have quite a few of them) that doesn't lose on defense to m'Thor/Shang-Chi.

    So I'm not sure if that's relevant to specific character evaluations -- again, there is no character in the game, at any level, that can stand up to those two (and they don't even have to be 550 -- I lose to lower level ones as well). I strongly suspect that all future characters will suffer the same fate as well.

    Put another way, while it's true that 3->5 Luke Cage loses to m'Thor/Shang-Chi, so does literally everyone else, both present and future, so it's hard for me to hold that against him in particular. If I compare him to other characters, he still seems pretty strong.

  • entrailbucket
    entrailbucket Posts: 7,019 Chairperson of the Boards

    @Timemachinego said:

    @entrailbucket said:
    Hey, don't overlook the fact that you get a strength 4500 protect tile every single turn for free (if he's boosted it'll be almost 10k, too).

    I have a feeling Luke Cage is going to start showing up on those lists of "best guys to ascend" now -- I want royalties!

    Hey, maybe I can go back to running luke cage, iron fist and doc strange like I did when I didn't have anything better! Progress!

    Unfortunately Luke Cage got all the numbers in the Heroes for Hire partnership. Iron Fist is not very good.

    Lvl452, unboosted:



  • WhiteBomber
    WhiteBomber Posts: 751 Critical Contributor

    The best part is attack tiles are about 20% the value of a protect tile (maybe less), yet his attack tile comes out half the strength of Luke's protect. Someone on the inside doesn't like Ironfist.

  • Timemachinego
    Timemachinego Posts: 548 Critical Contributor

    Yowch, you're really not joking there.

  • rainkingucd
    rainkingucd Posts: 1,533 Chairperson of the Boards

    @entrailbucket said:

    @Timemachinego said:

    @entrailbucket said:
    Hey, don't overlook the fact that you get a strength 4500 protect tile every single turn for free (if he's boosted it'll be almost 10k, too).

    I have a feeling Luke Cage is going to start showing up on those lists of "best guys to ascend" now -- I want royalties!

    Hey, maybe I can go back to running luke cage, iron fist and doc strange like I did when I didn't have anything better! Progress!

    Unfortunately Luke Cage got all the numbers in the Heroes for Hire partnership. Iron Fist is not very good.

    Lvl452, unboosted:

    Sadly that damage on Iron Fist of K'un-Lun is better than Echo's version (456 unboosted):

  • entrailbucket
    entrailbucket Posts: 7,019 Chairperson of the Boards
    edited September 2024

    Just in case anybody forgot about him (lvl606, boosted stats):

    If you have lvl5 Tinkerer you only need 1 black AP.

  • Pantera236
    Pantera236 Posts: 604 Critical Contributor

    @entrailbucket said:
    Just in case anybody forgot about him (lvl606, boosted stats):

    If you have lvl5 Tinkerer you only need 1 black AP.

    This week I'm running 672 1a5 Juggs and a 468 pre boost Prowler with implanted bomb on Juggs and Tinkerer on Prowler. I take +2 all and + 2 red green and black. I'm starting the match with 10 black so fire Prowler for 60k in strikes, make one black match and bomb gives you 1 more black ap (not sure if always but seemed to be) so can fire black again for 60k more strikes. Oh and Tinkerer hits for like 5k + strikes every time you match a fortified enemy tile. It gets pretty crazy.

  • entrailbucket
    entrailbucket Posts: 7,019 Chairperson of the Boards

    @Pantera236 said:

    @entrailbucket said:
    Just in case anybody forgot about him (lvl606, boosted stats):

    If you have lvl5 Tinkerer you only need 1 black AP.

    This week I'm running 672 1a5 Juggs and a 468 pre boost Prowler with implanted bomb on Juggs and Tinkerer on Prowler. I take +2 all and + 2 red green and black. I'm starting the match with 10 black so fire Prowler for 60k in strikes, make one black match and bomb gives you 1 more black ap (not sure if always but seemed to be) so can fire black again for 60k more strikes. Oh and Tinkerer hits for like 5k + strikes every time you match a fortified enemy tile. It gets pretty crazy.

    I'm using 4* Hawkeye (Ronin) with the arrow support, and the other character will have Pizza Dog. Getting free attack tiles and sometimes tripling Prowler's strikes is nuts.