***** High Evolutionary (Awesome Mix Vol 3) *****

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  • Bad
    Bad Posts: 3,146 Chairperson of the Boards

    @SourCream said:
    So far, the general view on Evolution is a bit unjust. Largely due to lack of playing with and understanding. Like Kang or Hit-Monkey, he can be very good if you utilize his skillsets.

    No, the general view is unjust because devs are showing a great skill releasing bugged characters and because great swing and miss like Magik and Jeff.
    Still many of you are talking about playing 550 characters and not everyone has them.
    By the way, are the bugs with his skills already fixed?

  • SourCream
    SourCream Posts: 104 Tile Toppler

    @Bad said:

    @SourCream said:
    So far, the general view on Evolution is a bit unjust. Largely due to lack of playing with and understanding. Like Kang or Hit-Monkey, he can be very good if you utilize his skillsets.

    No, the general view is unjust because devs are showing a great skill releasing bugged characters and because great swing and miss like Magik and Jeff.
    Still many of you are talking about playing 550 characters and not everyone has them.
    By the way, are the bugs with his skills already fixed?

    I'm not trying do a sales pitch here, just telling how I read, played, and saw it.
    Since you want to focus solely on the negatives. Answer me these :

    What is the bug ? or bugs ?
    Have you play the 3* PVP ? 5* PVP ?
    How many covers you have for the 3* and the 5* ?

    To be blunt, do you even play or understand his full skillset ?

    As for the 550s, that just my MMR. Also playing against same level, not punching up or down.
    If 450s vs 450s, same fight, just different class.
    Anyhow, please don't answer, I have no interest in debating.

  • entrailbucket
    entrailbucket Posts: 6,843 Chairperson of the Boards
    edited May 2023

    @Daredevil217 a few things...

    Edit: see correction below!

    His black deals a small, percentage-based amount of permanent damage, and then deals regular damage that may or may not be small.

    Boost weeks do help him, because his passive buff gets added to his boosted stats.

    I think you got everything else? I agree that there is no way to understand many of the more complicated new characters on paper. Evolutionary really surprised me -- based on this thread, I expected him to be garbage-tier bad, and he's not that at all.

  • entrailbucket
    entrailbucket Posts: 6,843 Chairperson of the Boards

    Ha, correction! I was wrong about the battery power. When the enemy makes a match or casts a power, Evolutionary gives your team 1AP in whichever enemy is in front's strongest color.

  • entrailbucket
    entrailbucket Posts: 6,843 Chairperson of the Boards

    His black power appears to be significantly better than how it reads.

    I just got enough shards from PvE to champion him. In one of the later challenge nodes, I just saw his black hit for about 140,000 damage on one cast (it oneshotted one of the Maggia thugs). This was after casting Evolutionary's yellow on himself twice, I think.

  • Bad
    Bad Posts: 3,146 Chairperson of the Boards

    @SourCream said:

    @Bad said:

    @SourCream said:
    So far, the general view on Evolution is a bit unjust. Largely due to lack of playing with and understanding. Like Kang or Hit-Monkey, he can be very good if you utilize his skillsets.

    No, the general view is unjust because devs are showing a great skill releasing bugged characters and because great swing and miss like Magik and Jeff.
    Still many of you are talking about playing 550 characters and not everyone has them.
    By the way, are the bugs with his skills already fixed?

    I'm not trying do a sales pitch here, just telling how I read, played, and saw it.
    Since you want to focus solely on the negatives. Answer me these :

    What is the bug ? or bugs ?
    Have you play the 3* PVP ? 5* PVP ?
    How many covers you have for the 3* and the 5* ?

    To be blunt, do you even play or understand his full skillset ?

    As for the 550s, that just my MMR. Also playing against same level, not punching up or down.
    If 450s vs 450s, same fight, just different class.
    Anyhow, please don't answer, I have no interest in debating.

    Oops! I answered. Any of that doesn't deny the facts I was talking about, you know, bugs and swing and misses.
    No, I don't play his full skillset because I don't have all the covers like you have in a not transparent way.
    No need to be so offended lol. Right now there are some vacants in a place of knights...

  • trenchdigger
    trenchdigger Posts: 232 Tile Toppler

    @eb I agree his black does seem to be too high.
    Watching @SourCream's above stream of:
    550s Evo Electro Magik VS 550s Colossus Hulk Chasm
    I don't understand the damage from his black:

    Paused at 1:12, hovering over Evo's black you can see
    Black power reads "deals additional damage up to 18% of his maximum health (Current max additional damage: 77,297)"
    77,297 is 18% of 429,427 which @SourCream has achieved by repeatedly firing Evo's yellow on himself for consecutive 13% boosts which I can reconcile.

    Then at 1:13 @SourCream fires the black at Colossus who has 165,502 health out of a max 177,130 and it downs him, (although the damage figure next to his 0 health actually reads "-144,247").

    I believe the damage should have been 12% of Colossus' max health = 12% * 177,130 = 21,255 plus the bonus damage of 77,297 per the black description and therefore total damage of 98,552, Colossus should not be downed by Evo's black.

    I don't believe that Electro or Magik are providing any buffs, so I can't explain what is happening here. Given the recent spate of bugs we have seen, I don't know if this is more of the same, or if I am missing something?

    This level of damage does seem to make Evo more attractive again.

  • entrailbucket
    entrailbucket Posts: 6,843 Chairperson of the Boards
    edited May 2023

    I think the black power is just worded very oddly -- I reread it like 10 times and I'm still not clear on exactly what it's supposed to do. It has something to do with Evolutionary's health though. When I use his yellow on him, it's definitely, noticeably increasing the damage it does. Of note: in the team I'm using, for whatever reason, he can only cast his yellow power on himself. I still haven't figured out why that is.

    Edit: wait, his yellow power says it also boosts ability damage. Is it possible that the boost from that is being applied AFTER everything else is calculated, instead of applying to the base?

  • TheRiddler
    TheRiddler Posts: 291 Mover and Shaker

    In the pvp I'm not getting a boost to any allies with the passive at the start of battle. It doesn't matter higher level, lower level, boosted, unboosted, 2s/3s/4s/5s etc. He is only boosting himself at the beginning of each match.

    For clarification this is with the loaner so that may or may not be part of the issue.

  • trenchdigger
    trenchdigger Posts: 232 Tile Toppler

    @eb that could be it.
    The ability damage threshold % is also boosted, but the % threshold boost isn't being shown in the text for the black power.

    To explain:
    @SourCream fired yellow 6 times. Each time this boosted health and ability damage by 13%.

    Starting health = 206,266
    Boosted health = 206,266 * 1.13 to the power of 6 = 429,436

    Bonus black damage = difference between Evo and Colossus's max health
    = 429,436 - 177,130
    252,306

    but restricted to 18% of Evo's max health = 429,436 * 18% = 77,297
    which is the figure shown in the text for the black power, and reconciles.

    If the 13% increase in ability damage is also used to increase the threshold limitation from 18% then this threshold would become = 77,297 *1.13 to the power of 6 = 160,928
    In effect the threshold is increasing from 18% to 37%.

    That plus the base damage of 12% of Colossus's max health (which may itself also have been boosted by the 6 yellow powers from 12% to 25%) would be enough to down Colossus.

    It doesn't feel like that is how yellow is supposed to work. The damage is getting the 13% increase twice every time yellow is fired. Once due to the increase in health and once due to the increase in the threshold. If the threshold is supposed to be 18% of health difference, then surely that % should stay the same. If this is the cause of the unexplained level of black damage, then it definitely feels like a bug. But I doubt we will ever find out exactly what calculations are going on under the covers.

  • entrailbucket
    entrailbucket Posts: 6,843 Chairperson of the Boards

    @trenchdigger After messing around a bit more, I think that's exactly what's happening.

    I really can't say if it's a bug or not. The description doesn't tell us enough. It could certainly be meant to work like this.

    Either way, it's much, much better than it looks on paper, because of the way these percentages are getting applied.

  • Itsmeabxab
    Itsmeabxab Posts: 28 Just Dropped In

    So is he good now lol

  • LavaManLee
    LavaManLee Posts: 1,679 Chairperson of the Boards

    Trying to follow this thread but it seems like you want to amass yellow, apply it multiple times to 5EVO and then fire black? Or am I incorrect? Thanks.

  • entrailbucket
    entrailbucket Posts: 6,843 Chairperson of the Boards
    edited May 2023

    @LavaManLee said:
    Trying to follow this thread but it seems like you want to amass yellow, apply it multiple times to 5EVO and then fire black? Or am I incorrect? Thanks.

    That'll definitely make his black do a ton of damage. It may be one of the single biggest damage powers in the game? I'm certainly not used to getting 140k for 8ap, even with 672s!

  • TheRiddler
    TheRiddler Posts: 291 Mover and Shaker

    Got bored and played around with the 3-star version.

  • entrailbucket
    entrailbucket Posts: 6,843 Chairperson of the Boards

    Right, so like, now that we know he can put out really good damage on black, the question becomes: is this a thing you ever actually want/need to do, and is it worth the cost?

    Big single-target damage is useful, but it's definitely not as useful as AoE. I find those kinds of powers to be more useful than everybody thinks...but I'm mainly using them to one-shot damage reducers or other problematic defensive types (BRB etc).

    Also since it's an active power that requires black AP and multiple casts of yellow, it's not easy to get there. Against the Maggia goons + a tile mover, Evolutionary generates tons of free yellow, so that wasn't a problem. It wouldn't be nearly as doable against other enemies, though.

    So there's a ton of downsides here compared to all the characters that are in the top tier. I feel like I'll probably get some use out of him when boosted -- at the very least as a health pack saver with a little damage upside. But I don't think he's good in the way that Chasm or Thor is.

  • pepitedechocolat
    pepitedechocolat Posts: 253 Mover and Shaker

    @entrailbucket said:
    ... But I don't think he's good in the way that Chasm or Thor is.

    Well the point is noone should be as good as them >:)

  • SourCream
    SourCream Posts: 104 Tile Toppler

    @TheRiddler Holy Jugs, the highest health I saw was around 3 million, yours is close to 10 !

    @trenchdigger That's what I meant by stackable and compound on new max number.. I didn't try to figure out the math like you did, just know it was significant after a few casts.

    @entrailbucket Black just one aspect of his buff...

    Under normal condition, not boost week or event.
    A level 550 Evo after 6 casts of yellow will be buff to a level 645 health wise and level 679 match and ability damage wise. The banner in game will not update the newly buffed ability damage number, but the numbers are in play. O, his starting passive still does not buff ability damage number, so it's not an display issue.

    He can also buff his ally .... also 6 casts.
    

    % wise, the 3* is higher, but Evo can only cast on an ally with lower health than him.

    Not the greatest 5*, but can be very good depending how you play the game or him.

  • Itsmeabxab
    Itsmeabxab Posts: 28 Just Dropped In

    I was using the 3* version next to 4* jugs and Chavez, after a few yellow casts he had more health and was doing good damage. I’m so confused with this character

  • Borstock
    Borstock Posts: 2,981 Chairperson of the Boards
    edited May 2023

    I don't see the value on defense.

    On offense, he feels more like a pick-3 character you would use if you enjoy his specific gameplay type. The conversation here reminds me a bit of how Kitty+BRB+Polaris can be fun once you flood the board with protect tiles.