MikeHock wrote: OooOOoOo, a "What if?" topic. I love these like I loved the Marvel series. Makes me nostalgic about: What if the Silver Surfer possessed the Infinity Gauntlet? What if the Punisher had killed Daredevil? What if the Marvel Super Heroes had lost Atlantis Attacks? What if the Fantastic Four had lost the trial of Galactus? What if the Vision of the Avengers conquered the world? Yes, Im slightly off topic....
ark123 wrote: Sentry is nowhere as bad as people think, and will eventually make a comeback. Every one of his abilities are very powerful, they just need a better enabler.
Trisul wrote: Well, Star-Lord heavily focuses on cooldown tiles. If we had some other cooldown-tile-enabler in the future (especially a passive, maybe something that allows tiles to count down twice; or a super cheap Venom-ish team stun), potentially both Star-Lord and Sentry could be indirectly buffed as a result.
MikeHock wrote: OooOOoOo, a "What if?" topic. I love these like I loved the Marvel series. Makes me nostalgic about: What if the Silver Surfer possessed the Infinity Gauntlet? Will have to look this up. What if the Punisher had killed Daredevil? Decent What if the Marvel Super Heroes had lost Atlantis Attacks? No What if the Fantastic Four had lost the trial of Galactus? Ok What if the Vision of the Avengers conquered the world? Yes, Im slightly off topic....
Trisul wrote: Imagine a 4* character whose passive could be that all countdown tiles count twice per turn. That would strengthen all characters with beneficial countdown effects. (btw, would that character immediately be too strong?)
Spoit wrote: And also, think about how terrible that character would be to fight in pve, where they'd invariably pair him with like maggia muscles or lieutenants
john1620b wrote: With the upcoming Sentry rewards offering the change to respec, I decided to do a few calculations to figure out if I want to change my 5/5/3 build. I want to keep the 5 red covers, so just looking at Sentry bombing by himself, you get: 3 / 5 : (156+571) x 8 = 5,816 4 / 4 : (165+442) x 12 = 7,284 5 / 3 : (182+363) x 16 = 8,720 5 green also has the added benefit of being able to use other Strike tiles, so I'll probably stick with that for now. I understand going with 5 yellow, as I never use his green (or him, really) and the strong Strike tile can be nice with other character combination. However, he seems more useful *overall* with the chance to have a useful green, whereas if you cap it at 3 covers, it's really a non-ability. That being said, I don't fault people for going with any other build. He's unfortunately pretty mediocre at this point.
ark123 wrote: john1620b wrote: With the upcoming Sentry rewards offering the change to respec, I decided to do a few calculations to figure out if I want to change my 5/5/3 build. I want to keep the 5 red covers, so just looking at Sentry bombing by himself, you get: 3 / 5 : (156+571) x 8 = 5,816 4 / 4 : (165+442) x 12 = 7,284 5 / 3 : (182+363) x 16 = 8,720 5 green also has the added benefit of being able to use other Strike tiles, so I'll probably stick with that for now. I understand going with 5 yellow, as I never use his green (or him, really) and the strong Strike tile can be nice with other character combination. However, he seems more useful *overall* with the chance to have a useful green, whereas if you cap it at 3 covers, it's really a non-ability. That being said, I don't fault people for going with any other build. He's unfortunately pretty mediocre at this point. If you're moving on from 5/3/5 you'll regret it. I say this having extensive experience with both builds post nerf. You can have a huge nuke with cascades for that giant strike tile or you can have one of the worst greens you can get on a 3*.
john1620b wrote: I decided to do a few calculations to figure out if I want to change my 5/5/3 build
simonsez wrote: john1620b wrote: I decided to do a few calculations to figure out if I want to change my 5/5/3 build The problems with your calculations is that you assume that at 5 green you will get 16 out to begin with, you don't factor in how many will survive the countdown
john1620b wrote: simonsez wrote: john1620b wrote: I decided to do a few calculations to figure out if I want to change my 5/5/3 build The problems with your calculations is that you assume that at 5 green you will get 16 out to begin with, you don't factor in how many will survive the countdown That's true, but I disagree that it matters. No matter which green build you use, you're going to lose some countdown tiles, and there's a higher likelihood that more will survive with 5 green covers. So it will almost certainly be more damage than 3 green covers -- if you're just looking at him by himself. Of course, at 3 green covers you're probably not using the ability at all, so it's probably a moo point. Even at 5 covers, I've only used his green a handful of times since he was nerfed, so I agree that it's not a particularly good ability at this point.
john1620b wrote: So it will almost certainly be more damage than 3 green covers