How many points did that player have when you queued them?
If the theory is that there's some massive silent group that suddenly can't play PvP at all but refuses to complain about it in any public forum, there's no way to dispute that. But I think it's far more likely that nobody's complaining because all of these folks are just fine.
The offensive player has such a huge advantage in this game that it's possible to win almost any match. Softcappers at like lvl270 are trivially destroying CL10 PvE, vs like lvl650 opponents. I'm running 672s in many events and I lose to crazy low-level stuff all the time.
Some people want to play easymode PvP and use fully covered characters to stomp noobs, and that's fine, I guess, but punching up is possible and has always been possible. Nobody gets locked out, because harder matches are still winnable.
Does just under 12k to the enemy and just over 12k to himself. Meh.
@Daredevil217 said: Does just under 12k to the enemy and just over 12k to himself. Meh.
...mine shows about 50k each way. For 6. When he's boosted it'll be double that.
@entrailbucket said: @Daredevil217 said: Does just under 12k to the enemy and just over 12k to himself. Meh. ...mine shows about 50k each way. For 6. When he's boosted it'll be double that.
@entrailbucket said:
At 450?
At 450.
Oh weird. I just previewed the offer and that’s what it showed. 50k is much better.
The difference between red at 4 covers and 5 covers is very strange. I would run this at 5/4/4
113k health too at 450
@Daredevil217 said: Oh weird. I just previewed the offer and that’s what it showed. 50k is much better.
There's something wrong with the number when viewing the preview on the offer. Yelena had the same issue, someone here said Yelena's traps would do 8-10k, the preview showed something like 2k.
@Codex said: The difference between red at 4 covers and 5 covers is very strange. I would run this at 5/4/4
6ap vs 7ap is a massive difference. I have no problem paying extra health for that particular 1ap cost drop.
I wish I would have purchased all of these just for the rewards alone. I already have three 550s so it won’t mess with my MMR to level them. Luckily the offers are slowly coming back around. But I think of the covers I wasted not buying them in the beginning.
Is red ability team-up eligible? Some many alliance members ask for green jugg team-up and many build out 5 green only juggs that I can't recall seeing a red team up.
Bought him, but he sucks. Massive health and a nuke that delivers 48k damage for 6AP, but he takes 50k damage using it. I suppose you can use his green for board shake and stack a lot of levels on him so you can one shot enemies and commit suicidebbjust figure on using a health pack every match.
@Daredevil217 said: I wish I would have purchased all of these just for the rewards alone. I already have three 550s so it won’t mess with my MMR to level them. Luckily the offers are slowly coming back around. But I think of the covers I wasted not buying them in the beginning.
I did, and multiple Storms. These pay out 20k HP, which is a Stark, at 1/5 of the cost. And 50 pulls.
...and some ISO, I guess.
But at 672, red will do 265k damage for 6AP. Sure he will self harm for 275k, but his health will also be 630k.
I guess I’ll retract my first statement. He’ll be very valuable on defense. He’ll have a ton of hit points to chew through and his red will down anyone on your team. He just won’t be very health pack friendly.
Well he's not downing 672s but yeah, he'll see some use.
Bought it, bought Spider-man before and will buy Venom when he comes out. The others I will slowly progress. When Venom is in I can take those three straight to 550. Then I will stop opening and wait for Spider-man again or new 1*s.
@entrailbucket said: How many points did that player have when you queued them? If the theory is that there's some massive silent group that suddenly can't play PvP at all but refuses to complain about it in any public forum, there's no way to dispute that. But I think it's far more likely that nobody's complaining because all of these folks are just fine. The offensive player has such a huge advantage in this game that it's possible to win almost any match. Softcappers at like lvl270 are trivially destroying CL10 PvE, vs like lvl650 opponents. I'm running 672s in many events and I lose to crazy low-level stuff all the time. Some people want to play easymode PvP and use fully covered characters to stomp noobs, and that's fine, I guess, but punching up is possible and has always been possible. Nobody gets locked out, because harder matches are still winnable.
@entrailbucket said: How many points did that player have when you queued them?
I don't think people are saying they cannot play pvp AT ALL. However, they make for easy targets and it has to be tough competing against OR, Colossus, mThor, etc at their new mmr. It likely does make their pve experience much better though.
@Codex said: Is red ability team-up eligible? Some many alliance members ask for green jugg team-up and many build out 5 green only juggs that I can't recall seeing a red team up.
It's not. The new black probably is. I don't know why one would have built a green only Juggernaut before he got the black ability.