What if any of these 20 buck 1 stars worth it if any
Comments
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@DrClever said:
However I'm not sure that someone who was blitzing PvE would be on a forum the game doesn't tell you exists moaning about PvP suddenly having changed for the worse given that it's already not great at that stage of things.You can access the forums in game.
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@Zarqa said:
There are plenty of posts on Reddit with some frequency of people sharing their PvP got a lot harder and they don’t like it. This predates the 1char5 stores though"Got harder" is what I would expect. That is not even close to the same as "locked out, cannot win a single match ever."
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@bigjojo04 said:
@DrClever said:
However I'm not sure that someone who was blitzing PvE would be on a forum the game doesn't tell you exists moaning about PvP suddenly having changed for the worse given that it's already not great at that stage of things.You can access the forums in game.
Embarrassed. Although the fact that I didn't know this despite playing since launch kind of reinforces my point. It's not like it's built into the tutorial.
@entrailbucket said:
@DrClever said:
We know it would happen, right? Not getting locked out perhaps, but all of a sudden finding they get loads of matches they can't win unless 1whoever5 is boosted.That's how the game works.
So if it hasn't happened that's by coincidence not by design.
However I'm not sure that someone who was blitzing PvE would be on a forum the game doesn't tell you exists moaning about PvP suddenly having changed for the worse given that it's already not great at that stage of things.
I don't think it would happen at all. Certain players seem terrified that the game will only give them fights they can't win and completely lock them out of PvP if they ever level up their guys. I've not heard from one player, ever, who's actually experienced this, though. The game is very carefully designed to avoid giving you fights you can't win. If this was happening, we'd hear about it.
Like most of the weird "MMR" phobia that exists among certain folks, I'm pretty sure this is also a big ol' nothing, and that players who buy and level these characters are just fine.
I've said before that PvP becoming unplayable is precisely what happened to me on first levelling up early 5*s and from what we know of how matches are made it's reasonable to think that buying these three or four 1->5 characters into a low level roster would leave one in a tricky position given the lack of synergy and supporting characters.
As I say I'm not sure anyone would care so much as the benefits to PvE would probably outweigh any PvP penalty and PvP at lower levels has its own frustrations anyway.
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This past week is probably not a great time to assess the effectiveness of the ascended 1s because Colossus/Wanda is so strong defensively - I have had so many defensive wins it beggars belief. If on an easier week these players are still struggling maybe we might hear about it more.
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@entrailbucket said:
@Zarqa said:
There are plenty of posts on Reddit with some frequency of people sharing their PvP got a lot harder and they don’t like it. This predates the 1char5 stores though"Got harder" is what I would expect. That is not even close to the same as "locked out, cannot win a single match ever."
It happened to me, but it was years ago. I had Silver Surfer, and I could win matches. When I rostered Phoenix, I got tossed into matches that I couldn't win. IIRC, I was in the transition from 2-star to 3-star play and had lucked into some 5-star covers.
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Picked up on here to use Juggs/Grocket and it’s fantastic. Everyone says use another Guardian for the extra strike tile strength, but wondering why people aren’t going with Kitty or Ascended Nico instead to keep buffing. Have tried each of those combos as well as Magic as a third for all the passives and the extra AP outlets. Each of those third partners seems to be just as fast. The only must is having the Lower Level AI equipped to Rocket.
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@Jinx said:
Picked up on here to use Juggs/Grocket and it’s fantastic. Everyone says use another Guardian for the extra strike tile strength, but wondering why people aren’t going with Kitty or Ascended Nico instead to keep buffing. Have tried each of those combos as well as Magic as a third for all the passives and the extra AP outlets. Each of those third partners seems to be just as fast. The only must is having the Lower Level AI equipped to Rocket.Buffing is too slow, use Polaris as a third and keep matching the strikes.
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Man, I really need to ascend Polaris. I somehow ended up way behind on her. She’s only 339. Working on her, but it’s so slow.
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Posted on Discord this morning.There are apparently at least some people with buyer's remorse.
(I assume they meant "sell her now".)
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@Tony_Foot said:
I am hoping this is going to be part of the MMR revisit they hinted at a while back. I feared it when they sold the first one. I had a hellish time when I got my first 5* cover years back. I ended up selling my surfer and never opening LT again until my 4* roster was very well established.They did sort that problem out though with a change to MMR.
I'm not quite sure how you manage it when the fix for 5s was "don't level them up, just roster them, and your MMR won't be impacted too much" which was a fairly reasonable approach. Also unless you go to extremes, you generally won't gather too many covers for a specific 5 via pulls until you are well established with 4s and are basically ready to be in 5 land. But the 1-5s are sold as champed 5s at 450 and you would basically be a fool to buy one and sell off the covers and not gather the champ rewards after dropping cash for one. Which is the only way you would not be leveling them.
I dunno what they can do but the fact is they just charged ahead with this, probably because the most vocal and engaged players, and most of the customers who would spend $20 on a 1-5 (mostly for reward churn) are in SCL10 and these won't really impact their MMR significantly until they are above 480 or more.
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I'm guessing the fix BCS proposes is "buy all of the ascended 1-5s so you can compete".
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If they start getting tons of feedback like this they'll react to it. They care a ton about the experience of the sorts of players you're talking about and they monitor it pretty closely.
I don't know that it's worthwhile for us to spend time worrying about the mostly-theoretical problems of a group of mostly-theoretical players, based off of one vague report, when we're like 3 months into this thing.
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It's almost certainly not worth us poo pooing the suggestion that there is or ever was any sort of problem each time it's mentioned.
We should all get back to the really productive work we were previously doing on this toilet game forum before humanity seriously starts to suffer from our diversion into time wasting.
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@entrailbucket said:
If they start getting tons of feedback like this they'll react to it. They care a ton about the experience of the sorts of players you're talking about and they monitor it pretty closely.Are they, though?
We know Demi cared, as seen by the refusal to give retro rewards to the benefit of mostly vets, and other stuff.
I'm not sure BCS has done much that helps new players, except offer many, many, MANY cash options to buy high level characters and covers.0 -
@DrClever said:
It's almost certainly not worth us poo pooing the suggestion that there is or ever was any sort of problem each time it's mentioned.We should all get back to the really productive work we were previously doing on this toilet game forum before humanity seriously starts to suffer from our diversion into time wasting.
There's nobody here reporting that they're having a problem, though? If a bunch of players (or, like, any players at all) showed up and talked about exactly what they were seeing, we could talk about how they could deal with it, or how the devs could fix it. Until then we're just speculating about both the nature and the extent of the problem.
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It is true that there is not a lot of people posting here about the problem of "I messed up my MMR" but to report it you would have to have a pretty good understanding of the game, be engaged in PVP, have a feel for the matchup system, understand how it works.
Also the forum is not exactly a comfortable place for people who are just starting the game to post when a huge % of comments are from people who are ascending tons of 4s, have 550s, etc. Not to mention very long term players. I am not saying people here are not helpful or welcoming but it would feel intimidating.
A completely rational thought process for a newer person might be: I have 70-100, or 200, or more characters rostered, some are very low levels. If I add a 450 or two my average level will only be slightly bumped higher, so I should basically be able to use these high level characters I just bought to steamroll my competition. Obviously this is wrong but it is completely rational to think. Whereas the truth is "once you have 2 or more high level characters the game completely ignores all the rest of your roster for the most part when matching you against opponents".
The game treats you getting just 2 characters at a very high level as if you are now able to compete against all other people with high level characters, because that made sense when it was built. But now we have 323 characters - 234 of them are 4s and 5s. So the person who bought 2 is being set up to fight people against with dozens or hundreds of options.
It's simply not the same.
I took a screenshot the other day of someone with 1-2 Storm and Spidey, and everyone else I saw at the top of the roster was a 2 to 4 cover 5* (leveled with iso). It's probably not that uncommon of a situation.
I would have locked the ascended 1 offers to only people who were able to play in SCL 8, or 9, if I had been able to make it most beneficial and least harmful to players, personally.
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5 star juggs is available now
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I was just about to pop in here to mention that about Juggs. I hit that buy option as soon as I saw that thing pop up at 9am.
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How many points did that player have when you queued them?
If the theory is that there's some massive silent group that suddenly can't play PvP at all but refuses to complain about it in any public forum, there's no way to dispute that. But I think it's far more likely that nobody's complaining because all of these folks are just fine.
The offensive player has such a huge advantage in this game that it's possible to win almost any match. Softcappers at like lvl270 are trivially destroying CL10 PvE, vs like lvl650 opponents. I'm running 672s in many events and I lose to crazy low-level stuff all the time.
Some people want to play easymode PvP and use fully covered characters to stomp noobs, and that's fine, I guess, but punching up is possible and has always been possible. Nobody gets locked out, because harder matches are still winnable.
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Does just under 12k to the enemy and just over 12k to himself. Meh.
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