Ascended Winners and Losers

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Comments

  • entrailbucket
    entrailbucket Posts: 5,809 Chairperson of the Boards

    She doesn't seem bad at all...

    What's the problem?

  • IrisRyu
    IrisRyu Posts: 174 Tile Toppler

    @entrailbucket said:
    She doesn't seem bad at all...

    What's the problem?

    5* Ascended Jubes isn’t bad, just no where near as good as the 4* (again). The active damage on her purple drops from 850% to 325%. Her passive teammate damage boost drops from 160% to 50%. As a 4* with the right battery and setup, Jubilee is a beast. Now, not so much, IMO.

  • JoeHandle
    JoeHandle Posts: 510 Critical Contributor

    @entrailbucket said:
    She doesn't seem bad at all...

    What's the problem?

    Doesn't autowin when player taps "START". It's a common failing of MPQ character designs.

  • entrailbucket
    entrailbucket Posts: 5,809 Chairperson of the Boards

    @IrisRyu said:

    @entrailbucket said:
    She doesn't seem bad at all...

    What's the problem?

    5* Ascended Jubes isn’t bad, just no where near as good as the 4* (again). The active damage on her purple drops from 850% to 325%. Her passive teammate damage boost drops from 160% to 50%. As a 4* with the right battery and setup, Jubilee is a beast. Now, not so much, IMO.

    I think that depends on what you're trying to do with her. The purple active power is probably a wash -- yeah, it's a lower percentage, but it's a lower percentage of a much higher number.

    She gets worse at boosting her teammates, sure, but she becomes much much more useful on her own. Her power damage isn't crazy but it's very cheap and is no longer a complete joke. She gets 5* match damage so she'll actually tank colors, and she heals from match damage.

    If you want to use her (or Iron May, or probably some future 3* power booster) only to make teammates stronger, then yeah, don't ascend her.

  • spatenfloot
    spatenfloot Posts: 665 Critical Contributor

    is there a concise list of which 3 stars should not be taken to 5?

  • ThaRoadWarrior
    ThaRoadWarrior Posts: 9,441 Chairperson of the Boards

    I’m most interested in the attack boosting at 35%/turn. I feel like that will increase quickly.

  • entrailbucket
    entrailbucket Posts: 5,809 Chairperson of the Boards

    @spatenfloot said:
    is there a concise list of which 3 stars should not be taken to 5?

    I don't even think there's a clear consensus on this. Someone could give you their list and it'd be different from my list, which'd be different from another person's.

  • JoeHandle
    JoeHandle Posts: 510 Critical Contributor
    edited 7 October 2024, 11:39

    @ThaRoadWarrior said:
    I’m most interested in the attack boosting at 35%/turn. I feel like that will increase quickly.

    ... esp paired with other attack buffers ...

  • JoeHandle
    JoeHandle Posts: 510 Critical Contributor

    @spatenfloot said:
    is there a concise list of which 3 stars should not be taken to 5?

    faulty premise.

  • spatenfloot
    spatenfloot Posts: 665 Critical Contributor

    @entrailbucket said:

    @spatenfloot said:
    is there a concise list of which 3 stars should not be taken to 5?

    I don't even think there's a clear consensus on this. Someone could give you their list and it'd be different from my list, which'd be different from another person's.

    so what's your list?

  • entrailbucket
    entrailbucket Posts: 5,809 Chairperson of the Boards

    @spatenfloot said:

    @entrailbucket said:

    @spatenfloot said:
    is there a concise list of which 3 stars should not be taken to 5?

    I don't even think there's a clear consensus on this. Someone could give you their list and it'd be different from my list, which'd be different from another person's.

    so what's your list?

    My list is "none of them!" (Seriously).

  • Mr_F
    Mr_F Posts: 744 Critical Contributor
    edited 8 October 2024, 18:29

    Wasp wasnt posted I think. Lv 475.


  • ThaRoadWarrior
    ThaRoadWarrior Posts: 9,441 Chairperson of the Boards
    edited 27 October 2024, 12:47







    3* -> 4* Doom is the only ascended character I’ve come across that still has primary and secondary 4* shards in his reward tree. Anyone else know of someone who does that?

  • bluewolf
    bluewolf Posts: 5,807 Chairperson of the Boards

    You probably shouldn’t have posted that, lol.

    I’m trying to think of any other 3 who feeds a new 4 since ascension started and I came up with Doc Ock so far. My ascended Ock has no covers in rewards.

    3Doom is probably some mistake that they forgot to fix.

  • ThaRoadWarrior
    ThaRoadWarrior Posts: 9,441 Chairperson of the Boards

    It’s weird because all the covers are stacked at the front like when a 4 becomes a 5 and the feeder changes for that first week.

  • JoeHandle
    JoeHandle Posts: 510 Critical Contributor

    @ThaRoadWarrior said:
    It’s weird because all the covers are stacked at the front like when a 4 becomes a 5 and the feeder changes for that first week.

    It was a feeder change.

    It isn't just 4* primary feeders that get the retro champ rewards tweak for a week.

    I was able to "double dip" on a secondary feeder recently (4Blade > 5phisto).

    The 3Doom thing helped a bit in getting 4Doom ascended quickly!

  • ThaRoadWarrior
    ThaRoadWarrior Posts: 9,441 Chairperson of the Boards

    I don’t think Ive seen anyone do Hobofist yet:




  • KGB
    KGB Posts: 3,233 Chairperson of the Boards

    @ThaRoadWarrior - Any chance you could edit that post and change the shot of the Black power to 5 covers instead of 3. It's always nice to know how the power tops out at 5 covers.

    KGB

  • BlackBoltRocks
    BlackBoltRocks Posts: 1,187 Chairperson of the Boards

    @KGB said:
    @ThaRoadWarrior - Any chance you could edit that post and change the shot of the Black power to 5 covers instead of 3. It's always nice to know how the power tops out at 5 covers.

    KGB

    It’s already showing the numbers at five covers. See the white ring around the fifth circle?