Updated 7 Day PVE Event Rewards

1235715

Comments

  • Bowgentle
    Bowgentle Posts: 7,926 Chairperson of the Boards
    edited February 2023

    While I agree that it's good that they're doing stuff, let's be clear here: nothing has been done to this event except update the individual rewards, prog and placement.
    I simply refuse to believe that THIS is what takes them so long that they can only update a couple of events every month.
    If updating rewards takes a month, we probably should give up hope on getting new content, like, ever 🤣
    I still hope they have the event fully updated to today's standard on their test server, and simply set the wrong event live.
    Cause anything else would be crazy.

  • darkman84
    darkman84 Posts: 61 Match Maker

    Judging by what comunity writes here I'm probably in the minority of people who actually wasn't enthusiastic about 7-day events, and now, after they launched one so buggy, the bad feeling even increased.
    I like the idea they want to give us more events, that's probably what most of us want - to have more diversity than playing the same old stories over and over again, but 7-day is just too long. And with the current buggy-one it will even be longer, and more boring than playing some of the usual ones.
    I just hope they got it better in the future, but still don't see myself ever liking 7-day events, no matter the rewards.

  • Omegased
    Omegased Posts: 626 Critical Contributor

    I'm sad.

  • Scofie
    Scofie GLOBAL_MODERATORS Posts: 1,637 Chairperson of the Boards

    I'm going in on 4.10 when the bracket flips. Wish me luck. 🤣

  • DeNappa
    DeNappa Posts: 1,425 Chairperson of the Boards
    edited February 2023

    So... in essence, they said they were updating the 7 day event to make them work again, but they conveniently "forgot" SCL10?

    • Points are screwed
    • Easy nodes are not fixed difficulty
    • 6 clears instead of 4
    • No challenge node, and a 2* required node instead

    Kinda messed up.

  • MegaBee
    MegaBee Posts: 1,185 Chairperson of the Boards

    I did not realize that using Kang to send the first wave Away only gave you points for that first wave. Whoops!

  • Bowgentle
    Bowgentle Posts: 7,926 Chairperson of the Boards

    A lot of people didn't realize that.
    Also, it's pretty idiotic to make Kang essential in TWO wave nodes (loaner in main and his essential in the sub) when you cannot use his blue.
    It's especially dumb in the loaner wave, cause suddenly you have 2* Wolvie as your main damage dealer.

  • hygge_hound
    hygge_hound Posts: 55 Match Maker

    Do we still have to fully grind the yellow wave node (the one where you're forced to use Kang, Wolvie, and M'baku) in the main event page before this 48 hour sub is complete? Somewhere I read that it disappears after this "SHIELD base" sub ends.

  • Bowgentle
    Bowgentle Posts: 7,926 Chairperson of the Boards

    @hygge_hound said:
    Do we still have to fully grind the yellow wave node (the one where you're forced to use Kang, Wolvie, and M'baku) in the main event page before this 48 hour sub is complete? Somewhere I read that it disappears after this "SHIELD base" sub ends.

    Since they didn't change ANYTHING, most likely yes.
    Also, it makes sense story-wise.

  • Zalasta
    Zalasta Posts: 308 Mover and Shaker

    Uhh.. yea.. bit of a disappointing event. I do NOT miss the old event structure. I'm used to 3 clears in SCL10 to get to full progression. Not sure that I'll make it to the end of this event.

  • Mrcl25
    Mrcl25 Posts: 138 Tile Toppler

    Please, do not run old events again before updating them first.

  • Omegased
    Omegased Posts: 626 Critical Contributor

    Sorry, am I reading this correctly? In scl10 I don't need to complete all nodes (3 times) to get full progression.

    Will I have to do more than that for this?

  • Scofie
    Scofie GLOBAL_MODERATORS Posts: 1,637 Chairperson of the Boards

    @Omegased said:
    Sorry, am I reading this correctly? In scl10 I don't need to complete all nodes (3 times) to get full progression.

    Will I have to do more than that for this?

    I believe you have to clear 4 of each (though this is skewed because of a 48 hour node).

    On the scoring point, I just cleared the 1st round, sitting in 12th overall, but 14th in SHIELD Base. Interestingly, the person at in 4th in SHIELD Base is 14th overall, but with the same number of points as I in both. How is that possible?

  • Captain_Trips88
    Captain_Trips88 Posts: 268 Mover and Shaker

    Been said already but just adding my comments regarding disappointment at SCL10 being messed up. I'd long forgotten how much of a drag so many clears was. and was really looking forward to seeing what new challenge node the new devs had put together.

  • axmoss
    axmoss Posts: 247 Tile Toppler

    why no challenge node? 4 initial clears? Makes SCL 10 feel like a glorified SCL 9 event. Can we work out the next event to make it feel more like the other SCL 10 PVE events?

  • shardwick
    shardwick Posts: 2,121 Chairperson of the Boards

    @Captain_Trips88 said:
    Been said already but just adding my comments regarding disappointment at SCL10 being messed up. I'd long forgotten how much of a drag so many clears was. and was really looking forward to seeing what new challenge node the new devs had put together.

    For real. Just when I thought that I was almost done with my clears I still had three more nodes left to finish.

  • Borstock
    Borstock Posts: 3,012 Chairperson of the Boards

    @justsing said:
    What I don't understand is why they couldn't have delayed bringing back 7-day events if the code wasn't ready. It's not like people were demanding that they bring 7-day events back immediately. Personally, I would have preferred that they spend more time fixing existing issues (e.g. Kang's various bugs) and only bring these old events back when everything was fully ready.

    I mean.... They probably didn't know.