Updated 7 Day PVE Event Rewards
Comments
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@IceIX the placement rewards in SCL10 is a bit wonky. Current preview showing:
Rank 1: 380 hp, 6,000 riso, 14,000 iso
Rank 2-5: 500 hp, 6,300 riso, 13,000 iso
Rank 6 -10: 225 hp, 6,300 riso, 13,000 iso
Rank 11 - 20: 420 hp, 5,400 riso, 11,000 iso0 -
Thank you for updating individual placement rewards for Enemy of the State!
But what about alliance rewards? Could we get those updated for the next 7-day event?
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@liminal_lad said:
How late could someone join and probably still make full progression?Probably the 3rd sub; possibly the 4th. (I haven't crunched the numbers.)
Though, note there are only 6 subs in this 7-day event. The first sub should be 48 hours.
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Used to be 3rd sub back in the day.
That might change if they upped the number of points required since there is now a CL10 and challenge node.
KGB
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Thank you. I feel like a sucker whenever I start too early, but I don’t want to miss out.
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Challenge nodes are “extra” points in regards to progression, so if you’re doing them i wouldn’t be surprised if it’s less days than before. But since this is the first 7-day since that went live I would probably feel it out and see how it goes.
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Looking forward to hearing impressions from s1 Guinea pigs.
Also a bit disappointed that alliance rewards did not get updated, but individual rewards were.
I could have done without a full Wong cover, but that's just me - I'm sure there are some out there who appreciate that (dozens!).0 -
Maybe less!!!
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No green challenge node in scl 10. But there was a 2 star Ms marvel node.
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Yeah no challenge node it’s just a leveled up regular event.
edit* nodes also require 6 clears for all rewards. This is going to be a long haul.
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ROFL.
They forgot to use the current template 🤣🤣🤣
Going to be a long week.3 -
It’s going to be interesting to see how big these get on the higher nodes.
May end up falling back on to some winfinite like BRB/Polaris/Th4nos if it gets ridiculous.
4 clears and the guys are already 645 on the 5* node 😂0 -
Ok let's hope for a quick restart.
As much as I like seeing the world burn, I REALLY don't want to go back to roster scaled PVE.
How do you NOT NOTICE this before the event going live?
No testing I guess.1 -
It’s not that bad really just an extra clear each day. Most of these enemies don’t have huge health pools anyways. They are almost all hand.
Thank god there are no mindless ones, then it’d be a mindless mind numbing PvE.edit* my clears took an extra 5-10 minutes and I play fairly slowly.
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That's an extra 5-10 minutes end grind too, I don't want to give mpq another 140 minutes this week.
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For some reason I'm placed higher overall compared to sub1 so far. I think the node in the main window is rewarding different points for the initial clear.
Also are we back to 4+3 clears for SCL10?
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I'm not a complainer by nature, but I did see the require characters and wonder why they put all new(ish) characters for a 7 day event. And now they have to do heavier lifting than I'd expected. Still, I've missed you, EotS!
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@MrPlow said:
For some reason I'm placed higher overall compared to sub1 so far. I think the node in the main window is rewarding different points for the initial clear.Also are we back to 4+3 clears for SCL10?
Found my answer on Reddit. People used Kangs blue away power and ended the match before the last wave and didn't get full points.
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@dianetics said:
It’s going to be interesting to see how big these get on the higher nodes.May end up falling back on to some winfinite like BRB/Polaris/Th4nos if it gets ridiculous.
4 clears and the guys are already 645 on the 5* node 😂As I recall, when they changed CL10 from 4 clears to 3 clears, they altered the scaling of the enemies so that the final grind would still be the same levels.
To use some theoretical numbers:
- With 4 clears, the enemies might have been: 100 - 200 - 300 - 400 - 500 (for the last clears)
- With 3 clears, the enemies would have changed to something like: 100 - 235 - 370 - 500 (for the last clears)
If that makes sense. The strength of the enemies on the grind shouldn't be any higher than under the new system. (Though, of course, there will be that extra clear.)
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I send a ninja away in the wave node. When the CD expired he never came back, where is he?
For scl10 there are 150 riri shards, this is a change when selecting difficulty.
And 2 days for the first sub, making it a boring event with the 6 clears and easy does.0
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