Updated 7 Day PVE Event Rewards

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Comments

  • St_Bernadus
    St_Bernadus Posts: 640 Critical Contributor

    Honestly they should reset the event. 4+3 on a 7 day event is awful. Plus I am hearing no CN 2 star node and 5E points messed up too.

    EotS is really a 6 day event. Just reset and run the first sub as a 24 hr. Unless this is a lesson in be careful what you wish for.

  • dianetics
    dianetics Posts: 1,656 Chairperson of the Boards
    edited February 2023

    The top node 5* we should expect a 650-700 level team. The other nodes should max it between 600- 650

  • MoosePrime
    MoosePrime Posts: 969 Critical Contributor

    It seems like this event needed some more updating.

    The node clear count has been mentioned here already, as well as the missing Challenge Node with the presence of the 2* required node.

    There's also the character lockout for most of the event preventing us from using Wolverine, this also includes Samurai Daken.

  • Bowgentle
    Bowgentle Posts: 7,926 Chairperson of the Boards

    Also, cl9 gives more points than 10.
    This is all kinds of messed up.

  • ArchusMonk
    ArchusMonk Posts: 211 Tile Toppler

    @Bowgentle said:
    Also, cl9 gives more points than 10.
    This is all kinds of messed up.

    I feel like this was the case for at some point after SCL10 began while they were still tuning things. Like around the time they reduced the number of needed clears?

  • hygge_hound
    hygge_hound Posts: 55 Match Maker

    @MrPlow said:

    Found my answer on Reddit. People used Kangs blue away power and ended the match before the last wave and didn't get full points.

    Wooowwww. I wondered why I was 8th for first 48hr sub, but 6th for event overall and the 2 other people with same score as me for first sub are showing 200pts less than me for main event score. Sucks for them, sincerely. I'm sure they're livid right now.

    Going to be a long week. Still, I don't want the event reset. I heard they were holding the Boss event later so as to not, once again, make us have to do 4 events at the same time at season end. So restarting this pve will just cause more chaos.

  • Scofie
    Scofie GLOBAL_MODERATORS Posts: 1,399 Chairperson of the Boards

    (Waits patiently for the "We're sorry, have full progression and placement rewards" announcement...) 😉

  • Codex
    Codex Posts: 321 Mover and Shaker

    With anything there will be bugs. If the bugs are not fixed when they run the next 7 day event I would be upset.

    Also, thank you to S1 players for being beta testers.

  • Bowgentle
    Bowgentle Posts: 7,926 Chairperson of the Boards

    @ArchusMonk said:

    @Bowgentle said:
    Also, cl9 gives more points than 10.
    This is all kinds of messed up.

    I feel like this was the case for at some point after SCL10 began while they were still tuning things. Like around the time they reduced the number of needed clears?

    Yeah, my best guess is they took an oooooooold version of this and set it live by accident, instead of the updated version.

  • MoosePrime
    MoosePrime Posts: 969 Critical Contributor

    @Bowgentle said:

    @ArchusMonk said:

    @Bowgentle said:
    Also, cl9 gives more points than 10.
    This is all kinds of messed up.

    I feel like this was the case for at some point after SCL10 began while they were still tuning things. Like around the time they reduced the number of needed clears?

    Yeah, my best guess is they took an oooooooold version of this and set it live by accident, instead of the updated version.

    When the updates were made to the other events, this one (and the other seven day events) weren't being run, so were probably skipped. New devs come in and bring back the old event, not realizing it wasn't updated to the same point as the other events.

  • Bowgentle
    Bowgentle Posts: 7,926 Chairperson of the Boards
    edited February 2023

    @MoosePrime said:

    @Bowgentle said:

    @ArchusMonk said:

    @Bowgentle said:
    Also, cl9 gives more points than 10.
    This is all kinds of messed up.

    I feel like this was the case for at some point after SCL10 began while they were still tuning things. Like around the time they reduced the number of needed clears?

    Yeah, my best guess is they took an oooooooold version of this and set it live by accident, instead of the updated version.

    When the updates were made to the other events, this one (and the other seven day events) weren't being run, so were probably skipped. New devs come in and bring back the old event, not realizing it wasn't updated to the same point as the other events.

    You would THINK someone would take a look and go "no challenge node, but a 2* essential? This can't be right."
    But here we are.

  • Punisher5784
    Punisher5784 Posts: 3,845 Chairperson of the Boards
    edited February 2023

    This is dreadful and a huge disappointment of the return of 7-day events

    I returned from a near 2yr retirement because it looked like the new company turned things around but it's been a messy 2023 :(

  • DAZ0273
    DAZ0273 Posts: 10,346 Chairperson of the Boards

    Man I just joined and yeah...not a successful roll out here guys...

  • Bubba3210
    Bubba3210 Posts: 246 Tile Toppler

    SCL8 and SCL9 reward more points than SCL10.

  • HoundofShadow
    HoundofShadow Posts: 8,004 Chairperson of the Boards

    This was written by the dev more than 5 weeks ago in reddit:

    "I've commented on this elsewhere, but saw this post and thought it would be good to bring up here. We have a strong initiative going to bring back lots of events that were phased out. The main reason a lot of these were removed from circulation is that, for different reasons, they ceased working. We are in the process of repairing them and releasing many of them throughout the year. You can expect to see one soon (looking like February) and we're targeting 1-2 months for each of the remaining events we have on the list."

  • Wolvie171
    Wolvie171 Posts: 207 Tile Toppler
    edited February 2023

    @Bubba3210 said:
    SCL8 and SCL9 reward more points than SCL10.

    A full clear in sub 1 is

    CL8: 10,540
    CL9: 10,720
    CL10: 10,120

    The culprit is the 5E node, which is only worth 350 at full point value in CL10 compared to CL9 (500) or CL8 (455).

  • LavaManLee
    LavaManLee Posts: 1,462 Chairperson of the Boards

    My guess is that it wasn't thoroughly tested. Because if it was tested, I would think the devs would let us know of the issues instead of us finding them on our own.

  • nixed
    nixed Posts: 21 Just Dropped In

    Devs should be embarrassed. How many mistakes can you guys make in a 2 month period? SCL10 is a mess and takes forever. On a 7-day event.

    Makes me think about quitting. Perhaps that's a good thing. Don't even know anymore.

  • DashBC
    DashBC Posts: 27 Just Dropped In

    Don't mean to pile on, and not that big of a deal, but in scl9 the easy nodes level up after each fight. Typically they stay at level 47 or whatever. Again, not a big deal, but mentioning in case this also isn't intended.