***** Kang (The Conqueror) *****
Comments
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Actually "away " is something that happens quite a lot on multiverse of madness and I find great they reflected it in the game.
However posessed wanda knew how to come again, probably other characters will come returning sooner.
I'm curious on watching quantumania and learn how kang sends away.
And by the way as I said before I expected a lot of bugs0 -
Crystal heals away allies as well.
Anyway, day 2 grind was 14 minutes 46 second. I took video of my grind. Before Kang existed, my grind was 20-22 minutes.
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Using Kang’s away on the entire first wave of a wave node, insta-wins immediately AND you only get points for the last wave (Not full points). Need confirmation.
Update:
Getting opposing testing results. So… big shrug.3 -
😂
Ok so AWAY appears to be as broken as Chasm’s introduction. Since it is not seen as often as Chasm’s first turn stuns, the after affects are trickling out.1 -
Oddly enough, I’ve only seen one Hawkeye and Deadpool with Kang in my climb up. Maybe because Okoye and Wanda are boosted? Or just trash on defense I guess. I targeted them with Hulkoye which means I’ve almost caught up to the meta from three years ago.
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You won't see that because people only use that to snipe, then switch back to a non-cheese team to keep floating.
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That makes sense. I probably caught someone on a hop.
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Need to add a mechanic similar to 5* riri intelligent design so Kang can't spam his away power.
Obviously they recognized the need to create a countdown that limited the spam use of 5* riri powers.
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Just limit the 5* to 2 Away enemies max and the 3* to 1 Away enemy max.
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@acescracked said:
Need to add a mechanic similar to 5* riri intelligent design so Kang can't spam his away power.Obviously they recognized the need to create a countdown that limited the spam use of 5* riri powers.
What, you can't beat him so now you want him nerfed? Sounds like sour grapes to me.
Nerfs are NEVER the answer. Kang is just fine. They shouldn't nerf him, they should make a counter to him.
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@entrailbucket said:
@acescracked said:
Need to add a mechanic similar to 5* riri intelligent design so Kang can't spam his away power.Obviously they recognized the need to create a countdown that limited the spam use of 5* riri powers.
What, you can't beat him so now you want him nerfed? Sounds like sour grapes to me.
Nerfs are NEVER the answer. Kang is just fine. They shouldn't nerf him, they should make a counter to him.
I have mixed feelings about some of your posts, but this one is brilliant.
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Here's another odd one.
Gargantos was invisible and last alive.
Used 3* Kang's Temporal Shift, I was able to cast it, but it did not affect Gargantos. Gargantos came back from Invis while the CD was still on the board and it immediately sent him away and I won.5 -
I have to say, after doing the PvP, getting to “Away” the last character was a huge QOL improvement (and fun lol). It’s not really viable to send all three away in a pick-2 where Kang isn’t a required third. He’d still have to get 27 AP with a single battery to do that and I'm not sure who the best pick-2 partner would be for that.
I also enjoyed trivializing the pick 3 nodes on the PVE side. The easy nodes are already trivial/inconsequential one swipe wins. Seems the non-essentials will be as well. Can’t say I hate it.
I say, let them eat Kang!
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Yeah, even if you aren't awaying everybody and insta-winning, Kang's blue is now pretty obviously the best power in the game because you can get rid of any stubborn/mega levelled character you like instantly if you get them down to last man. Even just using it tactically is useful.
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Man if Hit Monkey destroyed his Pink countdowns instead of removing them then he might have been epic. He might still be in Pick-3 with mThor, but yeah, I can’t think of anyone who spams countdowns in 5* land. Besides Gargantos. Someone will be along later to tell me I don’t know what I’m talking about.
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Iceman comes to mind, but he drains blue to create the CDs.
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@Sekilicious said:
Man if Hit Monkey destroyed his Pink countdowns instead of removing them then he might have been epic. He might still be in Pick-3 with mThor, but yeah, I can’t think of anyone who spams countdowns in 5* land. Besides Gargantos. Someone will be along later to tell me I don’t know what I’m talking about.YOU DONT KNOW WHAT YOURE TALKING ABOUT YOU FOOL!
glad to be of assistance
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@Sekilicious said:
Oddly enough, I’ve only seen one Hawkeye and Deadpool with Kang in my climb up. Maybe because Okoye and Wanda are boosted? Or just trash on defense I guess. I targeted them with Hulkoye which means I’ve almost caught up to the meta from three years ago.I have one - Lvl 507 Kang/593 Hawkeye/370 Deadpool. Not decided whether to fight it as not worth the points TBH but I might keep it and see if they climb higher.
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@DAZ0273 said:
Yeah, even if you aren't awaying everybody and insta-winning, Kang's blue is now pretty obviously the best power in the game because you can get rid of any stubborn/mega levelled character you like instantly if you get them down to last man. Even just using it tactically is useful.It's the actual counter for all the crazy overpowered defensive passives we've been getting, going back to when SW/Colossus was everywhere. 9ap kill a guy is absolutely a new level of power and it's something we've never seen, but how else do you make those guys beatable?
I remain very, very interested to see what happens here. This is the natural result of the arms race that's been on for the last few years.
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And to top it off they made an ancient old 4* as his feeder. I got two full covers out the bag and I imagine others got many many more! So the Wrath of Kang has begun. Now the obvious counter to Kang has gotta be Immortus, right?
1
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