The ChaHulk meta
Comments
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Yeah it is fast and easy. I guess it really will suck to be you then.0
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This meta reminds me of something: requests for Gambit to be unnerfed. He could drain your aps by 2 and gives himself 3 red and 3 purple aps every turn back then and Chasm proved that players hate seeing their aps destroyed. So, do people still want Gambit to be unnerfed?
Anyway, once you practise enough on how to deal with Chasm comfortably, you'll appreciate all those players that choose to skip him instead of dealing with him. It's typically worth a juicy high 6X and 7X points they won't fight back.0 -
Sekilicious said:İnekobasi said:Chasm sometimes locking up the game. İn this case oppenent's ihulk couldnt tank the chasm even he reach his max match damage. So oppenent's chasm kept making abbys tiles and this tiles turned into web tiles . So both of us's chasms became invulnarable. İ kept playing this game for 15 minute but nothing changed. İ think this is a software bug. I'm not a "nerf" person but chasm need a rework.
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Getting stuck in a loop is a skill issue. Please get tips from other players who can deal with Chasm instead of asking for nerfs. There are players in reddit and in this forum who can deal with him already.4
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Now I'm hunting zombie team in SIM 🙃0
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Tiger_Wong said:Wanda
Elektro
5* Elektra0 -
İnekobasi said:Sekilicious said:İnekobasi said:Chasm sometimes locking up the game. İn this case oppenent's ihulk couldnt tank the chasm even he reach his max match damage. So oppenent's chasm kept making abbys tiles and this tiles turned into web tiles . So both of us's chasms became invulnarable. İ kept playing this game for 15 minute but nothing changed. İ think this is a software bug. I'm not a "nerf" person but chasm need a rework.1
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Mr_F said:@Iridious
She reduce AOE dmg from iHulk. We are not talking aboutc Chams only here.
Sorry if I'm overlooking something else obvious!0 -
In theory, if Elektra has put out traps, they will all be used up at the beginning of the enemy's next turn when iHulk's AOE hits. (I only say "in theory" because I've found that the longer matches go on, the less frequently iHulk can reliably get his AOE off.)
Chances are you won't get to fire Elektra's red since if you make a red match first, those AP will immediately get drained by Chasm.0 -
For me, this has been pretty effective:
Colossus
Apocalypse
Electro
Colossus slows down Chasm's match damage; Electro slows down iHulk's AOE. Fire Apoc's yellow early (and maybe twice).
Then chase black. Since Colossus will match black for you, Chasm will be grabbing yellow (which should be supplied by iHulk's AOE unless [see last post]). And Apoc's black is a nice way to take out all of them at once.3 -
Glockoma said:Sekilicious said:Sekilicious said:While the Immortal Bros. are common there seem to be a few counters if you can mitigate the match and AoE damage. Reddit also has this thread.https://www.reddit.com/r/MarvelPuzzleQuest/comments/y53ysx/immortal_team_counter/Colossus and Switch seem to be an effective counter if you target iHulk first to the point where Chasm does not tank anything. Electro and mThor mitigate the damage from hulk and deletes web and abyss tiles.
Out of curiosity, does Thanos proc Court Death when killing Chasm? Or does Chasm stun him before he can?Good partners? Of course. Try SMPP and Miles. Such a fun team. Many more suggestions will come.
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Iridious said:Mr_F said:@Iridious
She reduce AOE dmg from iHulk. We are not talking aboutc Chams only here.
Sorry if I'm overlooking something else obvious!
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Elektra is your best offensive yellow outlet, she works well with elektro in pick 2 if iHulk is in play. The dynamics vary a lot depending on the boost list - depending on what you can do turn 1, you can sometimes rush down chasm before he is able to get enough tiles in play to revive but that’s not super reliable. I think it’s interesting that a chasm mirror match results in a mirror stun rather than the player’s chasm beating the enemy chasm to the punch.0
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Ah ok so it is just the yellow retaliation traps, cheers all1
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It worked much better during Elektra's buff week - you can still win a match against similarly leveled chasm/hulks with this team but the attrition can be high. it doesn't work as well when you are chasing those last 200 points of progression and you start seeing those big boy rosters.0
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Maybe they will introduce a character that stuns or steals health from characters that revive.2
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Iridious said:Ah ok so it is just the yellow retaliation traps, cheers all2
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Sekilicious said:İnekobasi said:Sekilicious said:İnekobasi said:Chasm sometimes locking up the game. İn this case oppenent's ihulk couldnt tank the chasm even he reach his max match damage. So oppenent's chasm kept making abbys tiles and this tiles turned into web tiles . So both of us's chasms became invulnarable. İ kept playing this game for 15 minute but nothing changed. İ think this is a software bug. I'm not a "nerf" person but chasm need a rework.
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I tried using Apocalypse/Old Man Daken to do a stun-immune, perma-health reduction strategy but it didn't work. It almost did, and probably would if your apocalypse were big enough. but If you get Shared Strength out on the board fast enough, 2x fires of Daken's green means that iHulk's maximum health is only 8100 points. A third fire would mean it was 1 point, i just never got that much green again.0
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