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gravel said:After a trip down memory lane, I found the old post on the LT exploit on the forums. From the update:"• We do not look the other way when it comes to exploiting & cheating. Never have, never will.I've seen the video, it's awful to see. It would be nice to have some response, but I always laugh when others ask for it. Is the integrity of the game intact?
• We manually roll back exploiter's accounts - meaning they can lose months of progress, including anything they gained fairly.
• We only offer this as a one-time courtesy to players so they don't lose everything they have paid for.
• At no point is a player allowed to retain anything they have obtained through an exploit.
The integrity of the game remains intact. We've tried to make this clear and will say it again in the hopes that the reality of the situation is known. Cheaters are not allowed to keep anything gained from exploiting or cheating. Their accounts are either removed from the game completely or rolled back to a point before cheating occurred - which includes removal of any items gained by exploiting/cheating."
When I complain about RNG, it's in reference to things like this. We -know- these things happened, and often they aren't corrected (fixed/rolled-back, whatever).
If someone had better 5*'s than you due to being able to 'adjust' their RNG five years ago.....how do you think that impacted their placement over you in the subsequent five years? It got them more covers of the next/newest/best 5*, more supports, more....everything.
The 'newest' 'problem' is just that: it's yet another problem, but don't discount the old problems. Don't discount that many people, to this day, know how to 'adjust' their RNG while other users cannot do that. It's giving an advantage in resources/rosters that is not there to everyone.
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HoundofShadow said:I finally saw the video. However, that doesn't prove the accused is cheating directly. All these are circumstantial evidences. The logic seems to go like this:
1) Player A whose roster isn't as good as mine is clearing pve faster than me.
2) It's impossible that he is clearing faster than me because my roster is stronger than his; therefore, he's using speed hack.
3) I have video evidences of myself speed hacking the game; therefore, it's true that the player is using speed hack.
Also, I find the idea that low level champed 4* can't beat 5* team in clearing pves frightening. I was getting top 10, and sometimes top 5 in scl 7 and 8 pves when I was in 4* land. If the dev believes the above idea, I and other 4* players who got top 10 in pves regularly, without sniping brackets, would be banned eons ago. Afterall, top 10 placements in scl 7 and above are dominated by 5* players.5 -
Champed 5* players' characters were 170 to 200 levels higher than my 4* team before Polaris existed. On top of that, 5* characters match damage are a few times higher than 4*'s. If I could clear faster than them back then, it's possible that 450 rosters can clear faster than 550.
You guys need to figure out how to come up with better evidence, that is not circumstantial evidence. A lot of players are going to get sandboxed if such circumstantial evidence is easily accepted. The best proof is to video yourself completing the clear and checking the leaderboard often. I think that's the best way but there's definitely a better way out there.0 -
HoundofShadow said:Champed 5* players' characters were 170 to 200 levels higher than my 4* team before Polaris existed. On top of that, 5* characters match damage are a few times higher than 4*'s. If I could clear faster than them back then, it's possible that 450 rosters can clear faster than 550.
You guys need to figure out how to come up with better evidence, that is not circumstantial evidence. A lot of players are going to get sandboxed if such circumstantial evidence is easily accepted. The best proof is to video yourself completing the clear and checking the leaderboard often. I think that's the best way but there's definitely a better way out there.
What most of the people on this thread are referring to is when a roster with 450-460 level champed 5*s is beating rosters with 520-530+ 5* champions AND those 520-530 rosters are doing pve clears as quickly as they possibly can in the most optimal order. For a lot of these guys, pve is down to a science - they have their clear order determined way in advance and do their pve grinds down to the precise second in a specific order.
I'm NOT arguing with you about the evidence and that its circumstantial. I agree with you on this point, it's been hard to come up with any concrete evidence other than those who have tried it solely to get video to send to D3. But I can promise you it has nothing to do with the larger rosters playing slowly or lazily.7 -
I'd just be happy if they would give specific comment on this. Something like, "acceptable platforms for the game include: X, Y, Z. Unacceptable platforms for the game include A, B, and C."
Right now, it's "you're not allowed to cheat and we'll know cheating when we see it", which has several potential negative outcomes:
1) If it is cheating, it can lead to a user who is not a cheat doing something that gets labeled as cheating and getting them in trouble despite no intent to break any rules but simply because the rules were not specific or clear
2) If it isn't cheating, then the rest of us are being kept out of a "golden ticket' to faster game play because it can't be spoken about
3) If it is cheating but they can't or won't do anything about it other than ban people talking about it, then the situation will persist and cheaters will get the best rewards and non-cheaters will have their dignity.0 -
HoundofShadow said:Champed 5* players' characters were 170 to 200 levels higher than my 4* team before Polaris existed. On top of that, 5* characters match damage are a few times higher than 4*'s. If I could clear faster than them back then, it's possible that 450 rosters can clear faster than 550.
You guys need to figure out how to come up with better evidence, that is not circumstantial evidence. A lot of players are going to get sandboxed if such circumstantial evidence is easily accepted. The best proof is to video yourself completing the clear and checking the leaderboard often. I think that's the best way but there's definitely a better way out there.
It shouldn't be on the players to provide the evidence. The evidence is the video of the exploit. It should be on the devs to stop it from happening. I don't understand why asking for a level playing field is so polarizing.
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SnowcaTT said:Things that should effect PVE placement:1) Skill, above all else.
2) Timing, which relates to #1
3) Roster size - need the right specific characters, usually the bigger the better.
4) Supports - need the right specific supports
If you have all of these, you should do better than someone with two of these, for example.Big spenders certainly can get an advantage on the competition through #3 (and previously through #4).We can argue about 'how' people got #3 and #4, and I do. RNG should be RNG, anyone that has been able to 'modify' that and beat others for ages with those modifications is as complicit in cheating as any other method.But just as no-one should get a giant advantage through 3/4 without spending a ton of time and/or money, no-one should get a giant advantage over 1/2 (timing/skill) by using specific methods or specific devices.
Fair is fair - everything that anyone should do, everyone should be able to do. Anything that is locked off for some, should be locked off for all.
He thinks it takes skill to match 3 gems of the same color.
OMG my 4-year old niece is a prodigy she can score thousands in Bejeweled.
Timing which is imposed on you by the event you have nothing to do with that.Roster size is mostly about how much you want to pay to win.Supports wow yeah another piece of the money tree.Only a bunch of people who bought their way to the top can delude themselves into thinking it takes talent.-2 -
HoundofShadow said:Champed 5* players' characters were 170 to 200 levels higher than my 4* team before Polaris existed. On top of that, 5* characters match damage are a few times higher than 4*'s. If I could clear faster than them back then, it's possible that 450 rosters can clear faster than 550.
You guys need to figure out how to come up with better evidence, that is not circumstantial evidence. A lot of players are going to get sandboxed if such circumstantial evidence is easily accepted. The best proof is to video yourself completing the clear and checking the leaderboard often. I think that's the best way but there's definitely a better way out there.
In terms of responsibility in keeping a fair game environment, what do you believe is the expected onus of the player and what is the expected onus of the game maker?
In a game where you cannot directly witness your opponents play in either first or third person, how do you posit that one should obtain evidence against a specific player that is neither based on suspicion nor circumstantial in nature?
Given the above 2 points, if there is a 100% proven way to exploit the game, regardless of whether it can be proven that players are using it, what is a reasonable expectation of the developers responsibility to address the issue to remove any possible unfairness in competition?
If the developers of a game take a stance that cheating is not allowed (as they have), and there is a behavior that the community does not agree on whether it is an acceptable gameplay method or exploitation (as these discussion have clearly shown), and the developers have the final say on what is considered cheating and what is not (they do), regardless of whether there is positive proof or suspicion that players are currently using the behavior to gain a competitive advantage, what can be reasonably expected from the developers to definitively inform the player base whether the behavior breaks any rules or not?
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Prince_Raoul said:SnowcaTT said:Things that should effect PVE placement:1) Skill, above all else.
2) Timing, which relates to #1
3) Roster size - need the right specific characters, usually the bigger the better.
4) Supports - need the right specific supports
If you have all of these, you should do better than someone with two of these, for example.Big spenders certainly can get an advantage on the competition through #3 (and previously through #4).We can argue about 'how' people got #3 and #4, and I do. RNG should be RNG, anyone that has been able to 'modify' that and beat others for ages with those modifications is as complicit in cheating as any other method.But just as no-one should get a giant advantage through 3/4 without spending a ton of time and/or money, no-one should get a giant advantage over 1/2 (timing/skill) by using specific methods or specific devices.
Fair is fair - everything that anyone should do, everyone should be able to do. Anything that is locked off for some, should be locked off for all.
He thinks it takes skill to match 3 gems of the same color.
OMG my 4-year old niece is a prodigy she can score thousands in Bejeweled.
Timing which is imposed on you by the event you have nothing to do with that.Roster size is mostly about how much you want to pay to win.Supports wow yeah another piece of the money tree.Only a bunch of people who bought their way to the top can delude themselves into thinking it takes talent.
Why?
Can you, at a glance, determine what the optimal number of green tiles is at any given moment? Can you determine the exact placement of a single match to maximize the amount of total matches made on the subsequent cascade, all while making sure to gather (or not gather) the right/wrong colors?
Can you move the board as little as possible as single hit win the easy nodes without causing a cascade?
Do any of the above require a specific set of skills? Maybe even a talent?
This is a marathon. The marathon is made easier by talent (or even money) but can be completely achievable given enough time and patience without said money. I haven't given more than a few appreciation dollars to this game in years and I'm still very competitive.
And by your own admission, your niece is a prodigy. What's the definition of prodigy? "a highly talented child or youth"
So you've just called your niece as someone who "delude themselves into thinking it takes talent." And you were the one who thought it was talent. These are your words.
Look. This is going to devolve quickly because of who you've shown yourself to be earlier in this thread. I'm not interested in debating your intelligence. This is a forum about a game. Literally a place designed to exchange ideas about a game. If you are not willing to participate in a forum of game ideas without name calling, please see yourself out or the flag button is going to start getting some heavy use.
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It is a shame to see Big Softie banned for raising an important issue. **** mob mentality isn't good, but he didn't name any names. Crazy that you get punished for pointing out fraud and deception which is what is happening here.
I suppose he should just learn to shut his mouth and not do the right thing in future. Either that or start a fake account, insult people and brag about cheating. That wouldn't get him banned.10 -
JackDeath666 said:It is a shame to see Big Softie banned for raising an important issue. **** mob mentality isn't good, but he didn't name any names. Crazy that you get punished for pointing out fraud and deception which is what is happening here.
I suppose he should just learn to shut his mouth and not do the right thing in future. Either that or start a fake account, insult people and brag about cheating. That wouldn't get him banned.
Misguided choice at best. If there is more to info they should be forthcoming, because they look like it’s just a tantrum for him bringing the problem into a broader audience. If they plan to fix it, that shouldn’t matter in the least.
Meanwhile, I’m all for varying opinions. However, it’s abundantly clear about motivations of one individual, yet it seems a “warning” was all that merits.
These choices must be difficult, but it feels like this one was just blind honestly.4 -
If I remember correctly, bigsoftie started a thread not exposing arguments, facts or evidences, but encouraging people to not spend anything.
Not exactly the appropiate way to expose an issue nor the most rational.
Obviously it progressed into insults and more things going south.
Perhaps all that was involved into his banning, just saying.1 -
What I can say is that the onus of proof is on the plantiff, and not the defendant, whether it's a civil case or criminal case. You have to prove your case beyond reasonable doubt. It's probably because of this, that's why the dev still can't ban him. On the flip side, what happens if the accused has actually proved to the dev that he didn't cheat?
Based on what I gathered,
1) someone who can finish in 30 minutes will be able to finish it in 20.
2) This happens only in SCL 10.
3) The number of players affected is really small. Top 10 placements * 5 slices * an average 3 brackets = 150 players.
4) You need a strong PC to pull that off.
5) One of the intentions is to get the dev to admit that such cheating exist, talked about it openly in the forum and let these 150 players (who probably hardly come to this forum) see that they are working on this.
Point 4 is interesting and this was one of my suspicion that the alleged cheater has one of the top end gaming rigs. There are videos of Fortnite players playing the game at between 500 to 1000 fps, and the animation is really fast. Typically, it is 60fps. They are able to do this because they have one of the best gaming rigs in the world. It's possible we are seeing a case of whales getting crushed by blue whale in scl 10 pves.
I find point 5 unbelievable.0 -
There is no onus of proof on the players to expect a fair game environment. That’s just silly, and it’s even worse when you are accepting money from people, then you owe them an honest and fair environment.
F2P folks keep the engine running too, so I don’t want to come across as if y’all aren’t important. Just there may be a different viewpoint if you are a spender.2 -
pheregas said:Prince_Raoul said:SnowcaTT said:Things that should effect PVE placement:1) Skill, above all else.
2) Timing, which relates to #1
3) Roster size - need the right specific characters, usually the bigger the better.
4) Supports - need the right specific supports
If you have all of these, you should do better than someone with two of these, for example.Big spenders certainly can get an advantage on the competition through #3 (and previously through #4).We can argue about 'how' people got #3 and #4, and I do. RNG should be RNG, anyone that has been able to 'modify' that and beat others for ages with those modifications is as complicit in cheating as any other method.But just as no-one should get a giant advantage through 3/4 without spending a ton of time and/or money, no-one should get a giant advantage over 1/2 (timing/skill) by using specific methods or specific devices.
Fair is fair - everything that anyone should do, everyone should be able to do. Anything that is locked off for some, should be locked off for all.
He thinks it takes skill to match 3 gems of the same color.
OMG my 4-year old niece is a prodigy she can score thousands in Bejeweled.
Timing which is imposed on you by the event you have nothing to do with that.Roster size is mostly about how much you want to pay to win.Supports wow yeah another piece of the money tree.Only a bunch of people who bought their way to the top can delude themselves into thinking it takes talent.
Why?
Can you, at a glance, determine what the optimal number of green tiles is at any given moment? Can you determine the exact placement of a single match to maximize the amount of total matches made on the subsequent cascade, all while making sure to gather (or not gather) the right/wrong colors?
Can you move the board as little as possible as single hit win the easy nodes without causing a cascade?
Do any of the above require a specific set of skills? Maybe even a talent?
This is a marathon. The marathon is made easier by talent (or even money) but can be completely achievable given enough time and patience without said money. I haven't given more than a few appreciation dollars to this game in years and I'm still very competitive.
And by your own admission, your niece is a prodigy. What's the definition of prodigy? "a highly talented child or youth"
So you've just called your niece as someone who "delude themselves into thinking it takes talent." And you were the one who thought it was talent. These are your words.
Look. This is going to devolve quickly because of who you've shown yourself to be earlier in this thread. I'm not interested in debating your intelligence. This is a forum about a game. Literally a place designed to exchange ideas about a game. If you are not willing to participate in a forum of game ideas without name calling, please see yourself out or the flag button is going to start getting some heavy use.
The line about my niece is to show matching three colored gems is not a skill.
It is not a talent.
it is as elementary as recognizing a color and finding two others.
Maybe in some places this is seen as an amazing talent.
I am imagining seeing on a resume under “other skills”: expertise at match-3 game.
I’d offer that guy a job on the spot! (Sarcasm again)
This game is just some fun to play waste of time not some grand and glorious pathway to an imaginary MPQ Grandmaster.0 -
jp1 said:There is no onus of proof on the players to expect a fair game environment. That’s just silly, and it’s even worse when you are accepting money from people, then you owe them an honest and fair environment.
F2P folks keep the engine running too, so I don’t want to come across as if y’all aren’t important. Just there may be a different viewpoint if you are a spender.0 -
pheregas said:Just came here to add (like @LakeStone asked) that I reported a suspected user of this potential exploit weeks ago. And I received nothing back. Not a peep. And this has been going on for weeks.
Without naming names (and I took screenshots) and to put it in context, I am routinely beaten by 4 or 5 players in my particular slice. I've been playing since almost the beginning and I'm fast. But sure, I can give the benefit of the doubt that they may be faster than me. The fact that they are always 20+ points ahead of me at the end of sub grind is suspicious, sure, but not conclusive of anything.
However, one of those players that beats my speed clear team does not have any meta 5* teams. In fact, at the time of my reporting, they didn't even have a single 4* above 300, let alone any champed 5s.
In no world does a low level 4* roster beat a fully developed meta team in speed. Especially when the character that makes that win possible has a mechanic that is slow on regular phones, but not slow at all in the exploit.
For the record, I know exactly how this exploit is used and works. I named the source by name in my original official submission to Customer Service.
This is an epic failure by the game owners. One can argue that it may soon devolve into a game breaking exploit.
At the very least, sandbox the users of this exploit.
Or if this is the way we are supposed to play in the future, render that judgement so that I can accept the new meta and choose to participate or leave the game behind.7 -
HoundofShadow said:What I can say is that the onus of proof is on the plantiff, and not the defendant, whether it's a civil case or criminal case. You have to prove your case beyond reasonable doubt. It's probably because of this, that's why the dev still can't ban him. On the flip side, what happens if the accused has actually proved to the dev that he didn't cheat?
Based on what I gathered,
1) someone who can finish in 30 minutes will be able to finish it in 20.
2) This happens only in SCL 10.
3) The number of players affected is really small. Top 10 placements * 5 slices * an average 3 brackets = 150 players.
4) You need a strong PC to pull that off.
5) One of the intentions is to get the dev to admit that such cheating exist, talked about it openly in the forum and let these 150 players (who probably hardly come to this forum) see that they are working on this.
Point 4 is interesting and this was one of my suspicion that the alleged cheater has one of the top end gaming rigs. There are videos of Fortnite players playing the game at between 500 to 1000 fps, and the animation is really fast. Typically, it is 60fps. They are able to do this because they have one of the best gaming rigs in the world. It's possible we are seeing a case of whales getting crushed by blue whale in scl 10 pves.
I find point 5 unbelievable.I am not sure which country you are basing your legal point on but you do not usually find that any civil matter (which this would be) has beyond reasonable doubt as the required onus of proof. It is normally on the balance of probability (I.e. is it more likely than not).5 -
I was on the road all day yesterday for work and when I got home I just did not have the energy to engage you, but now I do. Let's break it down.
- Back in September 2020, A group of players noticed something was going on. There were new people that we were seeing clear extremal fast, faster than some of the best PVE players in MPQ. So this peaked our interest. These players were in SL10 PVE since this is where we play. These players that showed up, were sub 500 5* teams or had one 5* at 500 and the rest below and they were clearing faster than 530-550 5* players. So we watched this for some time which included clears and grinds. We started to get very suspicious when we saw a pattern that we did not know exactly what was happening. We looked at rosters, supports, how supports were set up, the PVE event, etc.
- After we looked into this a bit more, I personally started to track something. Not many know I do this, but it is something I started to do in November. I now track every PVE who the Top 10 PVE personal scores are from every event. I did this to have a baseline to understand what we were seeing. What happened is some of these people were breaking into this list. This list is the best of the best PVE players in this game. When you see somebody that has a 500-510 Kitty as their highest character and they are beating people that have a 530-550 rosters, you know something is wrong since Kitty is not that good for pure speed in PVE in SL10.
- This information was given to CS, Demi and D3 directly. We knew something was happening with a speed hack, but we did not know exactly what it was. This was around Oct/Nov timeframe.
- We started to ask around about this to some other players and they have seen the same thing in different slices and SL. Some people were seeing this in SL8, SL9 and SL10. Seeing a non champed 5* team beating a 500 5* team in SL9 is impossible, but it is happening right now. After talking to this expanded group of people, we again sent more information in.
- After this, we got a video. This was the first time we got actually evidence that something was happening. The only way for somebody to get a video was for the person that was doing this HACK to take it. I am not sure if they were bragging about it, found out how to do it to share, etc. but we got it 3rd hand.
- We sent this video in. Then we heard of a something on Steam as well. We reported this into CS, Demi and D3.
- One player got smoked in PVE be somebody with a much lesser and got super pissed. Then they started to test out about the Steam HACK we found out. Welp...he got it down to a science, took a video and it was sent into Demi, D3 and CS.
- After this, we needed to get more info on the mobile one. A player that has a great IT and computer background decided to test this out, and boy did we learn a lot. In fact, we learned everything we needed to. We currently have a step by step on how to make this work...which was sent into D3, Demi and CS. We have all this information and have not released it to the MPQ community.
- One of the players contacted his RL friend that quit the game to test this one his own. He took an older standard Laptop and recreated everything with ungodly speed. He took a video of this, and this was shared to Demi, D3 and CS.
- We, the players that first saw this back in September, the people that tested this out to come up with the exact order of operations, the ones that kept on doing research while losing T5 SL10 rewards by people that are using these speed HACKS, have done everything we can to shine a light on this issue.
- There was one player that was boxed because of this, but somehow we was unboxed. this player admitted he did this Steam HACK, showed a video and everything. No idea how he got unboxed. He was actually one of the first ones that we saw and tipped us off something was happening.
- Once this thread started, I got PM's and tags in Line rooms from people I have never talked to about this. They are glad that many of us are pushing this to be fixed. This is not a T5 SL10 issue, this is a bigger issue across the whole game that affect a lot of rankings and rewards, which includes all SL for PVE.
So in closing, we players did what we can. This is not on the players to fix, it is on the Dev team. People are getting very upset at the fact that this is taking so long since this was first reported in September and it is now March. I could give more information out here, but I cannot. I could give out the IGN's of the people that we know or think that are doing this, but I will not and it is against the rules of the forums. Not sure why a rule of the forums is that your Forum ID matches your IGN, but hey that is what it is.
This HACK cannot be spun. This HACK cannot be ignored. This HACK cannot be buried and forgot about. This HACK needs to be addressed and fixed since this goes to the root of the game, which is competitive play.
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Oh, one thing I forgot. Some players sent a message to CS yesterday and CS came back and said that what the video shown was indeed a HACK. So just for full discloser and not to have somebody come back later today and say something else. It is very clear that this is a HACK.
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