ThaRoadWarrior said: I was able to do clear 4 of the Jessica/CapHawk node on sub 2 of DP vs MPQ using GE Doom, G4mora, and Vulture. Keep Vulture up, Doom helps there, keep everyone stunned, and use the board shuffle to keep the 4*s alive. Gamora had 64 real health and an entirely green life at of full burst health by the end lol
jp1 said: Challenge nodes are to ease the pain of upcoming nerf? Imagine the sting is less after dealing with HE/HammerCap over and over at level 650.
ThaRoadWarrior said: If you're 300 shards into Hawkeye, next SCL10 pve will put him over. the "wasted shards" argument is not highly valuable to me anymore given this new normal.If you need to nerf that interaction, there is always the Stacked Deck method of locking out other blue/red users as a passive on Hawkeye. He, like Kitty, isn't exactly the problem alone. (i'm not a proponent of that move, just saying we've seen it done elsewhere)
bluewolf said: ThaRoadWarrior said: If you're 300 shards into Hawkeye, next SCL10 pve will put him over. the "wasted shards" argument is not highly valuable to me anymore given this new normal.If you need to nerf that interaction, there is always the Stacked Deck method of locking out other blue/red users as a passive on Hawkeye. He, like Kitty, isn't exactly the problem alone. (i'm not a proponent of that move, just saying we've seen it done elsewhere) Why do you assume that every player working on a 5 is able to play in SCL10?I assume the majority of players are NOT able to play there.Now, maybe Hawkeye is the wrong choice for those players, but who knows what someone will do.Also, also.....when it's a year or more between appearances as a 5E, while your point is well made for high level (SCL10) players, you still would be stuck deciding to pause your progress until that 5E rolls around or keep going for what could well now be a pointless cover. (If the nerf means you no longer care about that 5, being able to complete the cover is less important than the fact that those 300 shards would have served you better on someone else but you're stuck.)But I also understand there are different points of view on this matter.
Vhailorx said: bluewolf said: ThaRoadWarrior said: If you're 300 shards into Hawkeye, next SCL10 pve will put him over. the "wasted shards" argument is not highly valuable to me anymore given this new normal.If you need to nerf that interaction, there is always the Stacked Deck method of locking out other blue/red users as a passive on Hawkeye. He, like Kitty, isn't exactly the problem alone. (i'm not a proponent of that move, just saying we've seen it done elsewhere) Why do you assume that every player working on a 5 is able to play in SCL10?I assume the majority of players are NOT able to play there.Now, maybe Hawkeye is the wrong choice for those players, but who knows what someone will do.Also, also.....when it's a year or more between appearances as a 5E, while your point is well made for high level (SCL10) players, you still would be stuck deciding to pause your progress until that 5E rolls around or keep going for what could well now be a pointless cover. (If the nerf means you no longer care about that 5, being able to complete the cover is less important than the fact that those 300 shards would have served you better on someone else but you're stuck.)But I also understand there are different points of view on this matter. I think it's fairly safe to assume that anyone who has 300 Hawkeye shards now (which requires opening ~100 LTs, or having a level ~300 Kate bishop, has access to CL10, (even if they don't enjoy playing it very much). MPQ is so rng-heavy that it's very to get that many resources on 1 particular character without also acquring a whole bunch of other stuff.
ThaRoadWarrior said:If you're 300 shards into Hawkeye, next SCL10 pve will put him over. the "wasted shards" argument is not highly valuable to me anymore given this new normal.If you need to nerf that interaction, there is always the Stacked Deck method of locking out other blue/red users as a passive on Hawkeye. He, like Kitty, isn't exactly the problem alone. (i'm not a proponent of that move, just saying we've seen it done elsewhere)Why do you assume that every player working on a 5 is able to play in SCL10?[...]
ThaRoadWarrior said:If you're 300 shards into Hawkeye, next SCL10 pve will put him over. the "wasted shards" argument is not highly valuable to me anymore given this new normal.If you need to nerf that interaction, there is always the Stacked Deck method of locking out other blue/red users as a passive on Hawkeye. He, like Kitty, isn't exactly the problem alone. (i'm not a proponent of that move, just saying we've seen it done elsewhere)
OJSP said: PiMacleod said:No i didnt do another clear of nodes on the 1st sub after 24 hours. As someone else iterated, thats not usually needed.There are rare times that i need to clear something an extra amount of times, but its okay - i can mentally chalk it up to a sort of 'karma' for all the times i dont have to do all of what are normally necessary clears in the last day of a PvE.Well, what I'm saying is: the 5th clears in a 48 hour sub is needed, to ensure that you don't need to do more clears on the other nodes like you described. In Deadpool vs MPQ, with just 2 48 hour subs, we've needed more than 4 clears of all nodes to reach progression since they updated the rewards. Due to the points variation between CL6-10 and the number of times they've updated the rewards list, I've kinda lost track of which nodes we could safely skip. So, I was suggesting to use the spreadsheet to actually calculate the points.And to echo that post further, i had the same amount of points by the end of the 2nd. Seems like im not alone in my methods.I don't understand this: your points is the same of whose? And which points? For the sub or the whole event?As nice as that spreadsheet is, the current method of "clear each node until the timer pops up" works decently well for majority of situations. This is assuming that, like me, you only care about full progression.That's right. It usually works unless there's a mistake by the developers when setting up the rewards table (usually on the calculation of wave node points or forgetting to take into account the 48 hour subs) or when they changed some nodes around (when they introduced 5* essential nodes before and challenge nodes in CL10) including their point values (like in this event).So, to give yourself a better chance to reach progression in case there's a mistake on the developers' calculations, I suggested using the spreadsheet. It wasn't a criticism to your method, I was just trying to help figure out why you were short on points after the 1st sub. Anyhow, it might be better to miss the end of the 1st sub anyway if we're not playing optimally, as the nodes in the 1st sub are generally harder than the 2nd. So, I think you did good.
Well, what I'm saying is: the 5th clears in a 48 hour sub is needed, to ensure that you don't need to do more clears on the other nodes like you described. In Deadpool vs MPQ, with just 2 48 hour subs, we've needed more than 4 clears of all nodes to reach progression since they updated the rewards. Due to the points variation between CL6-10 and the number of times they've updated the rewards list, I've kinda lost track of which nodes we could safely skip. So, I was suggesting to use the spreadsheet to actually calculate the points.
I don't understand this: your points is the same of whose? And which points? For the sub or the whole event?
That's right. It usually works unless there's a mistake by the developers when setting up the rewards table (usually on the calculation of wave node points or forgetting to take into account the 48 hour subs) or when they changed some nodes around (when they introduced 5* essential nodes before and challenge nodes in CL10) including their point values (like in this event).
So, to give yourself a better chance to reach progression in case there's a mistake on the developers' calculations, I suggested using the spreadsheet. It wasn't a criticism to your method, I was just trying to help figure out why you were short on points after the 1st sub. Anyhow, it might be better to miss the end of the 1st sub anyway if we're not playing optimally, as the nodes in the 1st sub are generally harder than the 2nd. So, I think you did good.
Glockoma said: Cosmic Chaos, 1st sub: GED and Domino are a great pairing. I brought in Dr. Strange for stuns and AP control. I flew through the matches. With minor speed bumps. Have to watch out for trigger SJW Cap, otherwise pretty feasible. I beat up on Peggy to reduce the cost and eventually stunned her over Cap. My approach was to match red blue green. I let them heal Doom with other matches, played keep away with red and blue, then stunned Peggy and spammed Domino’s green to build a hefty black cache. I then proceeded to 2-3 shot SJW Cap with Doom’s black. The rest is history.My Doom is level 471, Domino 270something and Strange at 435.
PiMacleod said: Challenge Node: Savage BeastsCarn5ge/Ven1m/Mutation...I have NO clue why Venom is there. Maybe as a black AP user? Because his purple doesn't even stun! He's the least of your worries.