Nerf Bishop
justsing
Posts: 510 Critical Contributor
Bishop is badly broken and OP. I've been saying this ever since I was a 4* player who used and abused him against 5* teams. The combination of the jumping in front mechanic + AP gain means he's always gaining at least 5 blue AP from any sort of 5* match damage. That is absurd, regardless of the stunning aspect.
The wall of Bishop teams in PVP is not fun, and unlike with Gambit, bringing your own Bishop doesn't guarantee that you'll win. Other "solutions" like using 4*s or Silver Surfer aren't real solutions since not everyone has (read: most people don't have) high level 4*s that have enough health to deal with teams like Bishop / Kitty / R4G and Silver Surfer is stuck in Classics hell and isn't exactly a heavy hitter.
There are several ways to rebalance him that won't make him completely useless. As others have suggested, you could tweak his jump-in-front mechanism to be more similar to XFDP, making it possible to not trigger him on defense (while keeping him useful on offense). Or you could change his blue AP gain to be based on absorbing protect tiles. All great suggestions by other people.
Anyways, I don't care how exactly they tweak him as long as they do it so that he's no longer OP af. Who's with me?
The wall of Bishop teams in PVP is not fun, and unlike with Gambit, bringing your own Bishop doesn't guarantee that you'll win. Other "solutions" like using 4*s or Silver Surfer aren't real solutions since not everyone has (read: most people don't have) high level 4*s that have enough health to deal with teams like Bishop / Kitty / R4G and Silver Surfer is stuck in Classics hell and isn't exactly a heavy hitter.
There are several ways to rebalance him that won't make him completely useless. As others have suggested, you could tweak his jump-in-front mechanism to be more similar to XFDP, making it possible to not trigger him on defense (while keeping him useful on offense). Or you could change his blue AP gain to be based on absorbing protect tiles. All great suggestions by other people.
Anyways, I don't care how exactly they tweak him as long as they do it so that he's no longer OP af. Who's with me?
21
Comments
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Nerf Kitty but especially nerf Okoye.1
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DAZ0273 said:Nerf Kitty but especially nerf Okoye.2
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DAZ0273 said:Nerf Kitty but especially nerf Okoye.
@justsing nailed it. A 4* shouldn't be built to be better against 5* teams then 4* teams. I hate to see him nerfed into oblivion but the Grittyship wall in shield is really...well...dumb.1 -
I once attacked an Okoye, 5* Strange, Bishop. That's nightmare fuel.
I just think we need a 5* or two made to counter him.0 -
I am not a fan of nerf's, mainly because they don't seem to exist here--it's more like "Let's make this toon completely irrelevant!" in MPQ.
But sometimes characters are broken on release. In this case, Bishop is actually worse than Gambit 2.0. At least with Gambit, you could bring your own Gambit to counter that stupid black passive that destroyed 2ap every turn with literally no counter. Bringing your own Bishop to fight Bishop guarantees nothing. The match could just as easily go sideways with him in or out of your line up. There is no way to avoid him gaining blue with a 5* roster.
I can hear you already. "But Smokey, you can bring in some 4*'s to fight him and hide beneath his damage threshold!" Why would I want to do that? I'm not grilling for the entire shard by bringing a little league bat to a major league baseball game. I have 5*'s and I want to use them.
You can make the most innocuous move in the upper left corner, but one friendly cascade and now enemy Bishop has enough blue ap to stun you for 4 turns, and it's likely to get worse from there... he needs to be fixed. Can't fix him? Delete him from the game. Which I guess is the same thing as nerfing him.16 -
I like him. He's the one and only character in the game that offers legitimate defense of any kind. Before him, any time you hit a decent score in Simulator, it was nothing but defensive losses popping up every ten seconds. Now, I don't have to start every Simulator run picking up the 350 points I lost overnight first.
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Sm0keyJ0e said:tiomono said:I once attacked an Okoye, 5* Strange, Bishop. That's nightmare fuel.
I just think we need a 5* or two made to counter him.
But what would that look like that wouldn't also be game-breaking??
5* Deadpool
Hey it's my turn! (Passive) Black
"If the enemy gains 4 ap or more on your turn they get stunned for 4 turns."0 -
I have the perfect team to get you past Bishop...
10 / Purple / ISO
somebody said why should they use 4 stars to beat a 4 star character.. see above team.. if you don’t want to grill then don’t... I’m sure more than half the people that complain about whatever the meta is are the same people using the current meta.. hell I like to complain as much as the next MPQer but if it’s not one character that needs to be nerfed it’s another.. when they try and release new characters as a counter to the meta the complaints come from there as well.. again the team I just mentioned will alleviate a good amount of headaches.. or.. you can continue to make posts about bishop needing to be nerfed cuz I’m sure the devs haven’t heard that
( this rant isn’t directed to the original poster )6 -
For the first time in my MPQ career, I hit 1,000 points in a PvP event (the Stop at Nothing event). I'd like to thank my champed and boosted Yondu, my champed (but unboosted) Bishop, the loaner 1/1/1 Juggernaut, with a special thanks to all the Gritty teams who sat floating out there. Thank you indeed.
I love Bishop now. I'm sure I'll despise him once I get to 5* land. But in the meantime...
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Does he make you think twice about attacking a particular team...yes. Is it because that team has Gritty or Okoye....probably. Would you attack a team with Bishop and a non-meta 5* pair....yes you would. Lot of complaints about Bishop that could be equally applied to 5* meta characters. Be careful when making nerf wishes.4
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95% of 4* are useless. Do something to let us use them.
Here comes Bishop!
Why would I want to use 4* just to counter him?
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Sm0keyJ0e said:I am not a fan of nerf's, mainly because they don't seem to exist here--it's more like "Let's make this toon completely irrelevant!" in MPQ.
But sometimes characters are broken on release. In this case, Bishop is actually worse than Gambit 2.0. At least with Gambit, you could bring your own Gambit to counter that stupid black passive that destroyed 2ap every turn with literally no counter. Bringing your own Bishop to fight Bishop guarantees nothing. The match could just as easily go sideways with him in or out of your line up. There is no way to avoid him gaining blue with a 5* roster.
I can hear you already. "But Smokey, you can bring in some 4*'s to fight him and hide beneath his damage threshold!" Why would I want to do that? I'm not grilling for the entire shard by bringing a little league bat to a major league baseball game. I have 5*'s and I want to use them.
You can make the most innocuous move in the upper left corner, but one friendly cascade and now enemy Bishop has enough blue ap to stun you for 4 turns, and it's likely to get worse from there... he needs to be fixed. Can't fix him? Delete him from the game. Which I guess is the same thing as nerfing him.Borstock said:I like him. He's the one and only character in the game that offers legitimate defense of any kind. Before him, any time you hit a decent score in Simulator, it was nothing but defensive losses popping up every ten seconds. Now, I don't have to start every Simulator run picking up the 350 points I lost overnight first.7 -
HoundofShadow said:95% of 4* are useless. Do something to let us use them.
Here comes Bishop!
Why would I want to use 4* just to counter him?2 -
Just another 5 star roster singing the same solo, but the tune is getting boring, repetitive and rote. Bishop is doing what he was designed to do, by making teams think harder or pay ISO to find teams they want to face. Gone are the days you can blindly wallop through the game with a 5-star meta character. Long live Bishop's reign.
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The rockett said:I hate nerds...
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This is a thread I posted on the bugs sub-forum that would temper Bishop a bit:The biggest problem I see is that his blue doesn't behave as described in the text, which can lead to an opposition team cascade leading to generating way more blue AP than the power description would indicate.
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spidyjedi84 said:Just another 5 star roster singing the same solo, but the tune is getting boring, repetitive and rote. Bishop is doing what he was designed to do, by making teams think harder or pay ISO to find teams they want to face. Gone are the days you can blindly wallop through the game with a 5-star meta character. Long live Bishop's reign.
Fighting Bishop with 5*'s is ridiculous, you cannot not trigger his abilities even if you wanted to. It is broken vs 5*'s, fine vs 4*'s. It's really easy to understand.6 -
i have to agree with the nerf/change sentiment. i've had matches where the other team has 30 blue ap before they take their first turn. but almost every time they end up with at least 10-15. there's no way around it.
if they arn't going to change him, and why would they - they havn't made any changes, nerfs, improvements, or reworks in forever, then maybe they should change gambit & oml back to their pre-nerf versions. why not?1
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