OSCORP HEROIC - MAY 8-14
Comments
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gobstopper wrote:
Priceless...0 -
Knock3r wrote:OTERSEY wrote:Knock3r wrote:They've officially expanded the final rewards to Top 30/Top 150/Top 150 Alliance for Daken. We'll take any good news at this point! Thanks Devs!
And? How this +10 / +50 bonus positions eliminates difference in 5000-9000 points? Thanks, aha.
I'll grab onto any olive branch I can get at this point. To play interpreter, I think IceIX, in his news post, is basically reinforcing the fact that the yet-to-be-opened repeatable nodes in the main event will help you close the overall gap to the leader. The current gap that you have in the sub may be insurmountable at this point, but I'd rather lose out on one sub reward than the main reward.
This.
I think I've pretty much figured the logic out here. As I thought, several pages back, there are Hulk-like (3rd run) global repeatable nodes on the map that will be used to recoup any point gaps between players. There won't be a worry about players with impossible to reach gaps for the majority, because scaling will claim everyone very, very soon.
The people that are grinding nodes to 1? They are so done at this point, that they might not even see any playable nodes on the final round at all. This is because scaling has been accelerated. Scaling jumps are no longer +5% per increase, they are now +10%.
Also, I am very highly suspicious that playing poorly no longer has a factor on scaling. On anecdotal evidence here so far, but I believe simply winning at all is now good enough to trigger full-scale PvE MMR increases. Twice today, I have played very poorly on a node to see the pin jump +10% in levels.
Further, I am suspicious that community and personal scaling are being added together to boost scaling rates even faster than before. Yes, community scaling gets reset between subs, but **NOT** personal scaling, Watch out by the end of the event, when players get to those repeatable global pins only to find out that their personal scaling starts them at 150 from grinding nodes in the City and Tower, and only quickly goes up from there to 200+ and beyond.
The event will likely be won by the players who have not grinded and scaled themselves to oblivion by the time the parent event tower nodes appear. By that point, the grinders will be looking at 200+ Daken and Friends, and those who didn't will have the only chance of placing well at all.
T- 48 hours (or less) until the masses start raising their torches and pitchforks about scaling in this Heroic because no nodes to be playable at all to them.0 -
Honestly, I expected the community scaling to go up even faster. Boosted patch is practically cheating at sub-200 enemy levels. He can eat some of these countdowns and heal back in a single turn! Hell sunder only takes 3-4 turns0
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Lyrian wrote:The event will likely be won by the players who have not grinded and scaled themselves to oblivion by the time the parent event tower nodes appear. By that point, the grinders will be looking at 200+ Daken and Friends, and those who didn't will have the only chance of placing well at all.
Yes... this, exactly. Some players jumped to the lead with only a few easy battles, and are still in the lead.
Those that have caught up have played many battles, and face gruesome scaling already.
The winners are already determined due to scaling issues. They can easily win the event if they want to. Anyone else must work roughly 10 to 20 times as hard to reach the same goal.
If the past day of scaling is removed, then the event is made mostly fair. If the past day of scaling is not removed, then the outcome of the event is already predetermined, and D3 has deliberately decided to punish the players that bought health packs and boosts to try to catch up. Spending money on the game is now a sin, much like healing. They want to reward the non-paying players that caught their glitch, and punish the paying players.0 -
It sounds like a whole lot of complaining, in here. At this point a reset of the event will only cause 2 things.
1. A lot more people than who are already upset over this to become furious. My self included.
2. A ton of negative feedback about event management. Inevitably less new people to download this game.
What is the worst that could happen?
you guys with your super Maxxed out teams actually end up with competitive group to play with. Don't be a sore looser over a single event. Why can't you make more of an effort instead of just complaining you only got 3k are got stuck in a bracket that's difficult..I think leave the game as is after last updated and let the chips fall as they may.0 -
Chefjbs81 wrote:It sounds like a whole lot of complaining, in here. At this point a reset of the event will only cause 2 things.
1. A lot more people than who are already upset over this to become furious. My self included.
2. A ton of negative feedback about event management. Inevitably less new people to download this game.
What is the worst that could happen?
you guys with your super Maxxed out teams actually end up with competitive group to play with. Don't be a sore looser over a single event. Why can't you make more of an effort instead of just complaining you only got 3k are got stuck in a bracket that's difficult..I think leave the game as is after last updated and let the chips fall as they may.
you're new. You're in entitled to your thoughts on it, but you are missing the point. It's not about being in tough brackets, it's about the points being adjusted once people had a 3-8k lead. All that was left was the solution given to grind the nodes. All that does is increase your personal, and community, scaling.
Once you face a 250 jugg, or a 395 ares/rags/venom combo, it will make a lot more sense, I promise. We're just trying to avoid that happening again.0 -
daveomite wrote:Chefjbs81 wrote:It sounds like a whole lot of complaining, in here. At this point a reset of the event will only cause 2 things.
1. A lot more people than who are already upset over this to become furious. My self included.
2. A ton of negative feedback about event management. Inevitably less new people to download this game.
What is the worst that could happen?
you guys with your super Maxxed out teams actually end up with competitive group to play with. Don't be a sore looser over a single event. Why can't you make more of an effort instead of just complaining you only got 3k are got stuck in a bracket that's difficult..I think leave the game as is after last updated and let the chips fall as they may.
you're new. You're in entitled to your thoughts on it, but you are missing the point. It's not about being in tough brackets, it's about the points being adjusted once people had a 3-8k lead. All that was left was the solution given to grind the nodes. All that does is increase your personal, and community, scaling.
Once you face a 250 jugg, or a 395 ares/rags/venom combo, it will make a lot more sense, I promise. We're just trying to avoid that happening again.
Chef, while I understand it may seem like a lot of complaining for complaining sakes, it's not. They seriously effed up when they changed things after starting an event. I apparently got in before things changed, which is great for me. But my best friend got in after the change, but before the fix, so he is pretty much screwed, as is the total points of our Alliance. The devs monitor, or at the very least, have someone monitor and take notes of the complaints, compliments, etc that go on here in the forum, so they know how to make the game better and what is going to keep players playing and keep new players coming in.
I agree with davomite on this. It is going to kill the scaling system. Which is already kinda broken as it is. So if the masses rally here in the forums, it may bring about change. I am really hoping that once this event is over that the devs will reset everyone's scaling and MMR and let them regenerate back to normal. But I'm not holding my breath.
(Edit: I should seriously proof read what I write before I hit the post button. lol)0 -
Hrrr in bracket with SHIELD's Reckless ;<
Not that it matters
Anyway - at #100 and only 2.000 behind 10th place \o/ I might even catchup and since my nodes did not move up by even 1 level due to me dying A LOT on those 160-241 enemies, I am starting to be hopeful for some Lazy Daken covers ^_^0 -
Chefjbs81 wrote:It sounds like a whole lot of complaining, in here. At this point a reset of the event will only cause 2 things.
1. A lot more people than who are already upset over this to become furious. My self included.
2. A ton of negative feedback about event management. Inevitably less new people to download this game.
What is the worst that could happen?
you guys with your super Maxxed out teams actually end up with competitive group to play with. Don't be a sore looser over a single event. Why can't you make more of an effort instead of just complaining you only got 3k are got stuck in a bracket that's difficult..I think leave the game as is after last updated and let the chips fall as they may.0 -
Feeling a little better tonight, though of course I've fallen about 1000 points farther behind. The PvP is going to give me a Patch around midnight, and I figure I'll probably have at least two cycles on the prereq nodes, which with rubberbanding (which looks like it's starting to work again) will get me in shouting range of that top 150 main. Good enough.
****, I **** hate **** community **** scaling. **** it. I've played the Rampage node three times. Not three refresh cycles, but three actual battles. Since the first one, it's +40 levels. I see utility in personal scaling. I really do, though I know it goes horribly wrong for some players. But I just don't get the point of community scaling unless this is a massive psychological experiment testing the boiling-frog hypothesis. And if it is, you're turning up the heat too high.0 -
It actually might be your personal scaling since it's not "node-based" but "whole bracket based" - which means that if you DO get hit with personal scaling, your all nodes go up (at least that's what I think how it works)0
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I tend to stop grinding nodes when they're in double digits rather than grinding them down to 1, but I entered a bracket this morning, just finished my second session (which I began 12.5 hours later), and am still 4000 points behind the leader. What foul sorcery is this? Are refreshes longer than 12 hours?0
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gamar wrote:I tend to stop grinding nodes when they're in double digits rather than grinding them down to 1, but I entered a bracket this morning, just finished my second session, and am still 4000 points behind the leader. What foul sorcery is this? Are refreshes longer than 12 hours?
I think they are now randomly changing refresh times to keep us all guessing. Refreshing may also now be based on MMR, so if yours is high, the refresh happens every 16, 12, 17, 11, and 21 hours. If it's low, it happens every 30 minutes.
of course, before anyone decides to have Punisher lob some molotov's at me, it's a joke, lol.0 -
daveomite, do not give the devs any ideas!0
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gamar wrote:I tend to stop grinding nodes when they're in double digits rather than grinding them down to 1, but I entered a bracket this morning, just finished my second session (which I began 12.5 hours later), and am still 4000 points behind the leader. What foul sorcery is this? Are refreshes longer than 12 hours?
With the reduced rubberbanding, a guy who is able to get an extra refresh in will have a lead that cannot be made up in one refresh even if you grinded everything down to 1.0 -
Phantron wrote:gamar wrote:I tend to stop grinding nodes when they're in double digits rather than grinding them down to 1, but I entered a bracket this morning, just finished my second session (which I began 12.5 hours later), and am still 4000 points behind the leader. What foul sorcery is this? Are refreshes longer than 12 hours?
With the reduced rubberbanding, a guy who is able to get an extra refresh in will have a lead that cannot be made up in one refresh even if you grinded everything down to 1.
And I think we just cross the 24 hours to go mark an hour back making my refreshes at the worst possible place so just finished clearing the essential nodes and stopped in case this is true. So I might squeeze in 2 more refresh on them or I might not depending on if we slow down a little bit.
The base point score I post 12 hours ago are correct so yes rubber banding is that weak.0 -
Looks like they changed the reward structure slightly.
Top 1-3: X force
4-15: Blue + Black + 3k iso + 100hp
15-30: Blue + Black + 2.5k iso + 100 hp
31-75: Black + 2.5k iso + 100hp
76-150: Black + 1.5k iso + 50 HP
And the alliance rewards its now top 150
Edit: my bad didn't see it was already posted0 -
Sumilea wrote:Phantron wrote:gamar wrote:I tend to stop grinding nodes when they're in double digits rather than grinding them down to 1, but I entered a bracket this morning, just finished my second session (which I began 12.5 hours later), and am still 4000 points behind the leader. What foul sorcery is this? Are refreshes longer than 12 hours?
With the reduced rubberbanding, a guy who is able to get an extra refresh in will have a lead that cannot be made up in one refresh even if you grinded everything down to 1.
And I think we just cross the 24 hours to go mark an hour back making my refreshes at the worst possible place so just finished clearing the essential nodes and stopped in case this is true. So I might squeeze in 2 more refresh on them or I might not depending on if we slow down a little bit.
The base point score I post 12 hours ago are correct so yes rubber banding is that weak.
We're at 65% completion for hte bracket so I think there's at least one full refresh left (assuming you just finished now), but this timing is going to get pretty tight.0
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