R141 Release Notes (12/7/17)
Comments
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Nowhere in the initial post does it say that the patch will be released on December 4th. Just because most patches are released on the Monday doesn't mean they have done anything wrong by this one being released later.3
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Nick441234 said:Nowhere in the initial post does it say that the patch will be released on December 4th. Just because most patches are released on the Monday doesn't mean they have done anything wrong by this one being released later.
Nothing would have been mentioned by Brigby if their hadn't been an expectation that it would occur on Monday.
Read the rather snide replies to people inquiring when the update would occur.0 -
BlackWidower said:Nick441234 said:Nowhere in the initial post does it say that the patch will be released on December 4th. Just because most patches are released on the Monday doesn't mean they have done anything wrong by this one being released later.
Nothing would have been mentioned by Brigby if their hadn't been an expectation that it would occur on Monday.
Read the rather snide replies to people inquiring when the update would occur.
There's no such thing as 100% foolproof bugtesting, and based on your original suggestion they would never announce anything ever, just in case.
Everyone else gets this, and most people are (rightfully) happy that they chose to fix a problem rather than subject the playerbase to it. You're the only one with the unrealistic expectation that they should be prescient and not announce things until they know they won't discover any future problems.
You're literally complaining that they can't see the future, and then blaming them for failing to do so.11 -
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*Please keep all comments civil and constructive! Thank you!
@BlackWidower We apologize for the inconvenience, however the issue causing the delay wasn't an occurrence we had anticipated. This delay is simply to fix this one issue, so players do not encounter it post-release.
As of right now, we do not plan to change any of the content being released in the R141 update. I understand that many players anticipate release days to be on Mondays, however due to extenuating circumstances, please consider the R141 Pre-Release Notes to be an extended advance notice period, rather than the usual 2 or 3.
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Brigby said:*Please keep all comments civil and constructive! Thank you!
@BlackWidower We apologize for the inconvenience, however the issue causing the delay wasn't an occurrence we had anticipated. This delay is simply to fix this one issue, so players do not encounter it post-release.
As of right now, we do not plan to change any of the content being released in the R141 update. I understand that many players anticipate release days to be on Mondays, however due to extenuating circumstances, please consider the R141 Pre-Release Notes to be an extended advance notice period, rather than the usual 2 or 3.WOW!!!! Did someone “accidentally” open the new patch and found a bug? Imagine what would happen if patches and new events were actually tested prior to release? (insert mind blown GIF here)
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If the hint is for Angel, and his PVP is anything but "Prove Your Worthington", I'll be disappointed.7
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Bowgentle said:Considering which bugs weren't considered game breaking enough to hold back a patch release, I can only imagine HOW bad this must be. Wow.1
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Coding results in a form of blindness not unlike a kind of confirmation bias. It can be simply IMPOSSIBLE to spot even quite glaring bugs. It is a form of writing, and there is simply nothing harder than proofing your own writing...
It's just good luck they caught the bug(s), I bet. And thank goodness for that. It is WAY, WAY better to be delayed than stuck with a broken game. And I, too, am freaking desperate to get me hands on that animations off-switch... (See what I did, there? lol)0 -
Reality check:
The update notes were posted on Friday, as usual, after the devs had packed up for the weekend and the update was submitted for first party approval.
You really think they did internal testing after that?
My guess is Apple found something that's a no-go (because Google and Steam both don't test), that's why the update was delayed.0 -
I wonder if the final node in sim was made in anticipation of us being able to turn off animations. I think that would have been a great node for us to test out and REALLY appreciate the new feature!
Gambit autogenerates AP
Gambit spams red
OML animations- drops strikes
Professor X animations- drops his three tiles, Gambit casts purple
CPU finally makes a match...
These turns take forever!!2 -
mexus said:
Trust me, my "feeling are not hurt". This forum just doesn't allow me to share an accurate take on this situation.
It's not like they promised to release the update a particular day either.
My team does something similar, in which we plan and prepare the entire company for potential changes.
We become the first adopters and test, then we have early adopters and then we test with that team and then gradually implement from there.
This is a COMPLETELY different dynamic.
I admit, I forced my own rigid (and undoubtedly unrealistic) standards upon a company that probably has nowhere near the resources we do.
TLDR; I was wrong and will shut up now.1 -
mexus said:BlackWidower said:mexus said:
Trust me, my "feeling are not hurt". This forum just doesn't allow me to share an accurate take on this situation.
It's not like they promised to release the update a particular day either.
My team does something similar, in which we plan and prepare the entire company for potential changes.
We become the first adopters and test, then we have early adopters and then we test with that team and then gradually implement from there.
This is a COMPLETELY different dynamic.
I admit, I forced my own rigid (and undoubtedly unrealistic) standards upon a company that probably has nowhere near the resources we do.
TLDR; I was wrong and will shut up now.
Some people take pride in what they do and hold others to the same standards. Its a tough life because there are far more incompetent, half-tinykitty out there than rational, accountable people. But we'd be living in Idiocracy now if we still didn't have a few.
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Well, Steam is now busily downloading a 753.1 MB "update" of MPQ...
It's 141, there's now a Character Effects check box in the Options screen.
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aesthetocyst said:Well, there's a new one for the 'tinykitty' filter LOL ... 2 posts up ^
Just got warned this morning for making a joke, don't need to be jailed again. Trying to avoid Barney Fife for now.2 -
Moon Roach said:
Well, Steam is now busily downloading a 753.1 MB "update" of MPQ...
It's 141, there's now a Character Effects check box in the Options screen.
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Android's updated too.
And just to confirm, it's not just "not playing animations", the downtime's gone too.
Couldn't imagine a better christmas present from MPQ1 -
Starfury said:Android's updated too.
And just to confirm, it's not just "not playing animations", the downtime's gone too.
Couldn't imagine a better christmas present from MPQ
Also, c’mon already iOS!0 -
*Updated to Final Release Notes, and added an additional change to the list0
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Daredevil217 said:Starfury said:Android's updated too.
And just to confirm, it's not just "not playing animations", the downtime's gone too.
Couldn't imagine a better christmas present from MPQ
Also, c’mon already iOS!0
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