How do the clubbed baby seals feel?

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Comments

  • NotBAMF
    NotBAMF Posts: 408 Mover and Shaker
    ursopro said:
    They are crying here in the forums every single day since the changes went live.

    Oh wait, wrong group, carry on.

    This might be my favorite comment ever, sir.



    Anyway, as for the topic: I don't care at all. Club away; I'm earning wins now, not points. I just come in at the last hour and try to accrue some of my points back to see if I can place T25/50, but if I don't, I don't.

  • DeNappa
    DeNappa Posts: 1,397 Chairperson of the Boards
    Tony Foot said:
    I've noticed how to get to 40 wins I have to club baby seal teams (4* teams), mostly for 10-30 points max. It's pretty efficient with Panther and Thanos, but curious how the baby seals feel about it? Do you still enjoy 40 wins over 1200 progression rewards? 
    How many baby seals were getting 1200? You sound very bitter, I'm not a fan of this new system myself but your scenario describes 4* players as baby seals. Fair enough then I'm a baby seal. I haven't been hit by any 5* players even when going for 40 wins. I run 3* gambit, 3* featured and 4* blade and just climb to 40 off retals, very very easy, takes next to know health packs and I get 10x the defensive wins I used to because other 4 and 5* players are doing the same. Inviting low level retals and they sometimes lose to my team.

    As I say I don't like the system, it's forced me to softcap 3 new 5*s until it changes or MMR opens up but I really don't think you will find many "clubbed seals" that care a jot about being hit, they now have the easiest time and the shortest matches if they play smart and don't chuck out an A team.
    ...

    You do realize that defensive wins don't count toward your score, right?
  • Crowl
    Crowl Posts: 1,580 Chairperson of the Boards
    I thought 40 wins was too high in the tests and still think it would be now, even if my roster was in a similar position to then.

  • Eddiemon
    Eddiemon Posts: 1,470 Chairperson of the Boards
    As one of those seals the world is a much better place. I get clubbed far less than I used to. Indeed there isn't a desperate sprint to try and get the last 100 points for a 4* anymore.

    If I were lucky enough to get clubbed though it would drop the difficulty of my opponents without significantly affecting me in any other way.
  • BoyWonder1914
    BoyWonder1914 Posts: 884 Critical Contributor
    corytutor said:
    I dont mean to be mean but looking at the responses it seems the most in favor of the new system didnt play competitively to begin with, or thought they were, but have no understanding on how to succeed at it under the old paradigm. 

    The ones who could do it are the largest portion against the change, like myself. 

    I was just about to type a similar response, glad I looked first. I have yet to see a comment from anyone who was used to getting 800-900+ and t25. Most of the responses are along the lines of, "well I didn't care about my points before, so why should I now?" Just an interesting observation, the population that actually cared about their placement seems to have much smaller representation on these forums. 

  • Huntah86
    Huntah86 Posts: 221 Tile Toppler
    corytutor said:
    I dont mean to be mean but looking at the responses it seems the most in favor of the new system didnt play competitively to begin with, or thought they were, but have no understanding on how to succeed at it under the old paradigm. 

    The ones who could do it are the largest portion against the change, like myself. 

    I was just about to type a similar response, glad I looked first. I have yet to see a comment from anyone who was used to getting 800-900+ and t25. Most of the responses are along the lines of, "well I didn't care about my points before, so why should I now?" Just an interesting observation, the population that actually cared about their placement seems to have much smaller representation on these forums. 


    I would always place T25 before sometimes T10 and very rarely T5. I still finish that way but with WAY more points. I'd shield out anywhere from 9 - 1100 points typically before the change.  Now I'm shielding anywhere from 1200 - 1500 with relatively the same results (typically T15 at least but 11 - 25 are the same rewards anyways.

    I think this new system has made a lot of people who weren't at least in the mix for T10 before or now just not care about placement at all though.
  • Daredevil217
    Daredevil217 Posts: 3,967 Chairperson of the Boards
    corytutor said:
    I dont mean to be mean but looking at the responses it seems the most in favor of the new system didnt play competitively to begin with, or thought they were, but have no understanding on how to succeed at it under the old paradigm. 

    The ones who could do it are the largest portion against the change, like myself. 

    I was just about to type a similar response, glad I looked first. I have yet to see a comment from anyone who was used to getting 800-900+ and t25. Most of the responses are along the lines of, "well I didn't care about my points before, so why should I now?" Just an interesting observation, the population that actually cared about their placement seems to have much smaller representation on these forums. 

    Or you assume.

    37 Champed 4s. Regularly climbed late to 900 and shielded out in clearance level 8.  Usually end up top 25 or top 10, occasional T5. Didn’t really care about the 3* placement rewards but would shield mostly for season score purposes. 

    Now I enter early rather late.  Definately playing more (like I said, they could drop the win requirement and I wouldn’t complain).  But I can play in smaller doses over a longer period of time when I want, don’t have to hide behind shields and the HP I’m saving I can use on the hoard of dupe 3s I see coming up soon in need of slots.
  • BoyWonder1914
    BoyWonder1914 Posts: 884 Critical Contributor
    corytutor said:
    I dont mean to be mean but looking at the responses it seems the most in favor of the new system didnt play competitively to begin with, or thought they were, but have no understanding on how to succeed at it under the old paradigm. 

    The ones who could do it are the largest portion against the change, like myself. 

    I was just about to type a similar response, glad I looked first. I have yet to see a comment from anyone who was used to getting 800-900+ and t25. Most of the responses are along the lines of, "well I didn't care about my points before, so why should I now?" Just an interesting observation, the population that actually cared about their placement seems to have much smaller representation on these forums. 

    Or you assume.

    37 Champed 4s. Regularly climbed late to 900 and shielded out in clearance level 8.  Usually end up top 25 or top 10, occasional T5. Didn’t really care about the 3* placement rewards but would shield mostly for season score purposes. 

    Now I enter early rather late.  Definately playing more (like I said, they could drop the win requirement and I wouldn’t complain).  But I can play in smaller doses over a longer period of time when I want, don’t have to hide behind shields and the HP I’m saving I can use on the hoard of dupe 3s I see coming up soon in need of slots.
    This is what I'm not understanding...How the heck is spreading out play over 2 and a half days better than just cranking down for 1-2 hours and being done so you can get back to life? How is playing MORE for the SAME rewards better? I also don't get the HP argument.....you could get the necessary score for t25 by only shielding twice at the most, a 3-hour (75) at some point, and then an 8-hour (150) to finish out. I'm assuming you are still shielding out to save your points, so you're probably still spending AT LEAST 1 of those. How is 225 HP really making that big a difference in your day-to-day? 
  • BoyWonder1914
    BoyWonder1914 Posts: 884 Critical Contributor
    Huntah86 said:
    corytutor said:
    I dont mean to be mean but looking at the responses it seems the most in favor of the new system didnt play competitively to begin with, or thought they were, but have no understanding on how to succeed at it under the old paradigm. 

    The ones who could do it are the largest portion against the change, like myself. 

    I was just about to type a similar response, glad I looked first. I have yet to see a comment from anyone who was used to getting 800-900+ and t25. Most of the responses are along the lines of, "well I didn't care about my points before, so why should I now?" Just an interesting observation, the population that actually cared about their placement seems to have much smaller representation on these forums. 


    I would always place T25 before sometimes T10 and very rarely T5. I still finish that way but with WAY more points. I'd shield out anywhere from 9 - 1100 points typically before the change.  Now I'm shielding anywhere from 1200 - 1500 with relatively the same results (typically T15 at least but 11 - 25 are the same rewards anyways.

    I think this new system has made a lot of people who weren't at least in the mix for T10 before or now just not care about placement at all though.
    I'm assuming you're doing 40 wins? Because I am not. 
  • meekersX
    meekersX Posts: 334 Mover and Shaker
    corytutor said:
    I dont mean to be mean but looking at the responses it seems the most in favor of the new system didnt play competitively to begin with, or thought they were, but have no understanding on how to succeed at it under the old paradigm. 

    The ones who could do it are the largest portion against the change, like myself. 

    I was just about to type a similar response, glad I looked first. I have yet to see a comment from anyone who was used to getting 800-900+ and t25. Most of the responses are along the lines of, "well I didn't care about my points before, so why should I now?" Just an interesting observation, the population that actually cared about their placement seems to have much smaller representation on these forums. 

    I was used to getting 1200+ and finishing T25. I'm not in favor of the new system. However, I would point out that it's to be expected that people that placed under the old system have less representation. Top 25 is only 5% of players, which means that those that weren't placing highly represent 95% of the playerbase.
  • BoyWonder1914
    BoyWonder1914 Posts: 884 Critical Contributor
    meekersX said:
    corytutor said:
    I dont mean to be mean but looking at the responses it seems the most in favor of the new system didnt play competitively to begin with, or thought they were, but have no understanding on how to succeed at it under the old paradigm. 

    The ones who could do it are the largest portion against the change, like myself. 

    I was just about to type a similar response, glad I looked first. I have yet to see a comment from anyone who was used to getting 800-900+ and t25. Most of the responses are along the lines of, "well I didn't care about my points before, so why should I now?" Just an interesting observation, the population that actually cared about their placement seems to have much smaller representation on these forums. 

    I was used to getting 1200+ and finishing T25. I'm not in favor of the new system. However, I would point out that it's to be expected that people that placed under the old system have less representation. Top 25 is only 5% of players, which means that those that weren't placing highly represent 95% of the playerbase.
    Fair point. 
  • Tony_Foot
    Tony_Foot Posts: 1,816 Chairperson of the Boards
    DeNappa said:
    Tony Foot said:
    I've noticed how to get to 40 wins I have to club baby seal teams (4* teams), mostly for 10-30 points max. It's pretty efficient with Panther and Thanos, but curious how the baby seals feel about it? Do you still enjoy 40 wins over 1200 progression rewards? 
    How many baby seals were getting 1200? You sound very bitter, I'm not a fan of this new system myself but your scenario describes 4* players as baby seals. Fair enough then I'm a baby seal. I haven't been hit by any 5* players even when going for 40 wins. I run 3* gambit, 3* featured and 4* blade and just climb to 40 off retals, very very easy, takes next to know health packs and I get 10x the defensive wins I used to because other 4 and 5* players are doing the same. Inviting low level retals and they sometimes lose to my team.

    As I say I don't like the system, it's forced me to softcap 3 new 5*s until it changes or MMR opens up but I really don't think you will find many "clubbed seals" that care a jot about being hit, they now have the easiest time and the shortest matches if they play smart and don't chuck out an A team.
    ...

    You do realize that defensive wins don't count toward your score, right?
    Obviously, I'm stating that everyone is bouncing around my mmr with terrible teams to play the retal game so they lose a lot more than they used to.

    I don't even care what the boosted list is for the next two pvp's, I will use Blade 4* Gambit 3* and featured. That's despite having Rogue, Cage, Cyk and mordo all champed. It's utterly laughable and I can run to 40 easy wins without breaking sweat on similar players all playing the exploit.

    It's odd that this time they have given an easy time to the middle ground. They should just go back to cakes and let those that want to spend play the exploit game.
  • Warbringa
    Warbringa Posts: 1,299 Chairperson of the Boards
    It hasn't really changed my PvP experience since I was only a casual player who would hit the 10CP reward around 650/700 and then stop.  The big difference for me is that the 16 wins it takes to get to 10 CP now is probably several more matches than it used to take me.  I could probably do it before in about 10-12 matches by waiting until the end of the PvP when points were inflated.  I have done the 40 wins once so far but it was so grindy that I think I will only do it again if I really need that 4* cover.  The nice part is that I can basically guarantee getting that cover if I really need it, but a random 4* cover that I am not really shooting for isn't worth the 40 wins for me. 
  • BoyWonder1914
    BoyWonder1914 Posts: 884 Critical Contributor
    I'm not going to continue to harp about climbing to 900 in the old system, since it's gone now and it isn't coming back, but I just simply can't go for this "yes I play more, but it's easier" defense. Increased number of wins, and thus increased time commitment doesn't equate to less difficulty for me when the boosted 4-star wall is inevitable, and unavoidable. You can reduce the number of matches you need to play by scoring more points, but there is no workaround for 40 required wins. You can tank matches or hits to try to keep yourself at lower point levels to have a wider range of targets, but that once again requires you putting more time into the game, which is a serious problem for someone who didn't need a great deal of it before. 
  • [Deleted User]
    [Deleted User] Posts: 0 Tile Toppler
    40 required wins - as and when I feel like it.  I just had 10 minutes away from my desk, played a few matches - currently now at 28.  It was no bind at all.

    I didnt have to worry about shielding, about points, about getting hit while playing - none of it mattered.

    Incidentally, Im finding a much greater variety of opponent, which just in general playing terms makes it more interesting.

    Over 2.5 days I play a few games here, a few there, and it adds up to 40 with ease.

    Unlike previously, where it was scheduled/timed/costly and stressful.

    And, Ill reiterate, in my experience the 40 matches isnt significantly higher than it took me to get to 900 points in the old world.

    It is more, but its not such a jump, and its such a breeze to achieve.

    Admitedly, this is down to the fact my interest is progression.  I dont give a damn about placement.  Perhaps that would change my view.

    That being said, with so many players out there not shielding, not caring if they are hit, just having a go - I would expect someone going for placement would have a good time clearing up and taking easy points.

    I would expect that for those chasing placement that the actual competition is more or less the same, albeit with a higher points threshold?  The real kicker was removing the CP from progression.
  • BoyWonder1914
    BoyWonder1914 Posts: 884 Critical Contributor
    That is my point.....40 wins over 2.5 days >>>>>> 1-2 hours on 1 DAY. More time commitment. Sure you're not playing as long in one go, but that time you commit to it still accumulates. For someone who wants to do other things in life other than play this game, that is irritating to say the least. That's why so many people used to join on the last day, or last hours, rush to their target, and be done. I don't think that point is all that hard to explain or get...maybe I'm doing a bad job. 

    You also undermine the value of not caring about placement in this argument. Points are still a big deal to those who go for placement, so getting the high points still matters more than clubbing some 3-star team for 20 points. Also, please don't pass off the increased number of required wins as insignificant when they are still against 4-star boosted MMR....you know, for people who DO CARE about their end points. More people being out and unshielded doesn't make chasing placement any easier if said people are getting hit and losing the points that made them worth hitting in the first place. Placement is still about scoring the most points, and since people are now fighting harder for t10, that generally means you need more. T25 has gotten more lax in the slice I play admittedly, but all that does is further the divide between placement and progression. I've scored enough points for t25 in all events so far with registering only 20-24 wins. So if I want placement AND progression, that means essentially doubling my work, because there are no more "easy" opponents to be found at the MMR range for that point level. But this was new territory for you as you stated, and you don't even care about placement now, so your misconceptions about the topic are understood. 
  • [Deleted User]
    [Deleted User] Posts: 0 Tile Toppler
    As I said, explicitly - I can only speak to my own experience.

    And 1-2 hours on 1 day was never the reality for me.  At all.  Chances are Im not really playing significantly more now.

    However, I am playing freely, which makes a tremendous difference to the whole experience for me.

    And, it would appear, there are plenty that fall into a similar point of view.


    For you 40 wins vs 1-2 hours?  Yeah, that sucks - I understand your frustration.  But... I dont understand how it worked out that well for you originally either.


    Again - explicitly - Ive stated my attitude is informed by the fact Ive no interest in placement.  Never have.  PvP was always a bonus to me, now its a very convenient one.

    Ill ceed to your knowledge on placement, if its harder then its harder, and that sucks for you (again).  My thinking was that there would be plenty more points available with little threat of retaliation, but Ive little interest in arguing the finer points of something I dont understand nor care about.

    Sounds to me that its likely you are one of the outliers that really got stiffed by the change.  There are always some and it seems you were one of those effected this time round.  Hopefully further changes fall in your favour.
  • Addaran
    Addaran Posts: 72 Match Maker
    Being in the 2*/very low 3*, i probably don't even count as a baby seal?

    Never really went higher then 600, if i could even go there. For whole seasons, i went to around 1200 maybe, but even that was getting lowered annoyingly. Mostly, i hated it though. Nothing was more frustrating then a goal that kept running away. Doing 1-2 matches and being attacked at the same time or if you miscalculate and lose a match. You've wasted an hour, not progress and you're down on health packs.

    Now it's pretty amazing for me. I can easily guess if i'll reach the next goal or not. I can slowly build my wins, even playing with my weak teams, cause a lost doesn't matter. Before work or during lunch, i can do 2-3 matches without being a few points short of the goal.

    Now all the matches are important. Old system, you used to start at 50-ish points for a match, then the seed teams were only worth 15 at the end. 


    As someone who can't always do intensive sitting of 2h-3h, i like the new one better. Especially if you don't know when you'll be interrupted.

    Yeah, i don't really care about placement and didn't before. I wouldn't have been able to even if i tried.

    All in all, i prefer 2 hours for a certain reward then 1 hours for maybe you'll get nothing.
  • BoyWonder1914
    BoyWonder1914 Posts: 884 Critical Contributor
    Yet, you're implying that people couldn't play "freely" before. An hour is an hour, so it blows me away that people block off an hour for PVE yet consider the multiple breaks they take to get to 40 wins over 2.5 days as negligible time. Even if it's 10-20 minutes at a time, that still adds up. You do realize that 4 essential nodes, 6 regular nodes, with 4 wins on each is 40 wins right? And people do THAT in 1-2 hours EVERY DAY with no complaints. I wonder why that is......maybe because they know they're done with it after those 1-2 hours and don't need to keep picking it up here and there like they used to with the 8-hour refreshes? Gee whiz, seems like people preferred that pretty heavily over a constant grind. Just baffling.